Souls games aren't difficult

From what i can tell the conversations have been more productive today. No point is airing past grievances.
My point is you suck and won't play me Mr. #1 in the world (speaking of past grievances). Thought you were competitive.

Let's stream it for fun while we're at it.

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As someone who has been ranked #1 and in the top percentile on such leaderboards. Would you label me a professional?
What game out of curiosity (havent been following the thread closely).
 
My point is you suck and won't play me Mr. #1 in the world (speaking of past grievances). Thought you were competitive.

Let's stream it for fun while we're at it.

I dont play soulslike games. To me the gameplay is uninteresting.



What game out of curiosity (havent been following the thread closely).

Team Fortress, Americas Army, N2K3, iRacing, World of Warcraft, CSGO and PUBG.
 
If you were top rated CSGO and PUBG can earn you some serious coin, did you ever play international?

In iRacing i did on lan.

PUBG i quit the game after making top 100. Way one had to play to maintain and improve ranking wasnt fun. With CSGO the potential professional opportunity came 10 years to late in life : (
 
With CSGO the potential professional opportunity came 10 years to late in life : (
Spewing! could of made a living off it.

I have mates that used to play regionally made a little bit of pocket change.
 
I always find it funny how some of us struggle against certain bosses, while others have little trouble at all.

Demon's Souls and Dark Souls 2 were the last Souls game I played in the series (late bloomer). Leading up to them, I kept hearing how difficult False King Allant, Flamelurker, and Maneater for DS were. For DS2, it was Flamelurker and Si ALonne. Even on NG3 or 4, they were all pretty easy for me. Maybe I just built them up too much in my head.

The Nameless King for ex, I had to resort to cheesing him, constantly running away using arrows. The camera always fucked me early when he's on his drake, but even one on one I just couldn't get his timing down. Outside the shitty camera for the first phase, he wasn't unfair, I just took the easy out.

The Gank squad trio boss in DS2 almost made me smash my tv. Same as the Blue Smelter Demon. Even getting to that fucker was tough. I died so much there were barely any enemies left by the time I beat him.

I had other difficult bosses, like the Burnt Ivory King (more a hit box thing), and especially Midir in DS3, but it was more his crazy health pool.

Kos is just on another level, my toughest, Manus a close second The last time I played either, It took me about 50 tries. They are both fair tough fights though, unlike consort Radahn, who I really hated. It prob didn't help that he was the final boss and not Godwin or Marika. I disliked everything about that encounter/ending lore wise, so I was extra crusty lol.

I don't know how guys like you @Ashen One do consistent no hits, likely at far lower levels too, as I would grind souls from time to time.
My first Souls game and first proper Dark Souls 3 playthrough(i'd previously rage quit two playthroughs before Vordt) i managed to beat some of the toughest bosses on my first attempt but then it took me more than a handful of attempts to beat Crystal Sage and Dragonslayer Armour who are considered easier, especially Sage.

Dragonslayer took me the most attempts of any DS3 boss which was probably around 10.
 
This example i find applied too loosely. For instance i would never consider Kimbo Slice a pro fighter.
Well then you're just making up your own definitions. He fought under contract with two or three major MMA promotions. He was a definitely pro. Some bench warming scrub who gets 20 seconds on the floor per game for the Knicks, is still a pro Basketball player.
 
My first Souls game and first proper Dark Souls 3 playthrough(i'd previously rage quit two playthroughs before Vordt) i managed to beat some of the toughest bosses on my first attempt but then it took me more than a handful of attempts to beat Crystal Sage and Dragonslayer Armour who are considered easier, especially Sage.

Dragonslayer took me the most attempts of any DS3 boss which was probably around 10.
Sage is a weird one. I notice a lot of players(good players) get hung up on that guy, despite being practically a gimmick fight. Maybe that's what it is. It's a bit of a different fight, than the intense 1 v 1 back and forth dances with most bosses. It's just a game of Whack-A-Mole.
 
Spewing! could of made a living off it.

I have mates that used to play regionally made a little bit of pocket change.

Esports didnt turn that corner to a viable career path till 2017 when venture capital money came flooding in. An even then it was still restricted to a select few video games and players/teams. Today some of that income has expanded beyond international tier 1 to regional tier 2. But we are talking about salaries in the minimum wage bracket. Something tailored for an individual in their teens to early twenties.
 
They're the 3D, third person version of bullet hell shooters (or shmups as us old fucks call them).

Pattern recognition, plain and simple. The games are indeed very difficult, anybody who says otherwise is being an edgelord.

Once you have things figured out and all kinds of gear at max stats, the things become a general cakewalk. But nobody is calling that "easy" without peripheral assistance.
 
True story, my girlfriend saw I was stressed from my job and decided to get me a game to play and relax with after work. She got me Dark Souls lol, eventually I got the hang of it and had fun but god damn the journey to get there took alot of time and patience.
 
If they make money on it in some kind of organized way(not just bets and whatnot), then that's that.

Do you make money playing Counterstrike? If not, you're just a hobbyist.

Look at professional sports leagues for instance. Plenty of them don't pay shit, but if you happen to be in a league that pays...something for your services, then you're a pro. The "pro" label isn't reserved solely for the people who can actually make a living off of it, nor is it completely based on skill level. Like back in the early days of the UFC, the fighters had real jobs to pay the bills and were lucky if they walked out of the arena with $50. It didn't make them any less of a pro fighter.

I think maybe we are looking for a definition of a gamer or player who competes on a regular basis in organized competition?

There is a gray area between hobbyist and professional where the hobbyist turns into a professional.

I am thinking back to my college days of competing in small local fighting game tournaments and it didn’t make me a professional. Competing against others in Warcraft 2 and creating a personal leaderboard tracking the best player in my college campus also certainly didn’t make me a professional either.

The more I type the more I think there does need to be some form of money element though. The amount doesn’t matter but there needs to be a monetary award/transaction that the profession is pursuing regardless of whether you can make a living off of it or not.
 
They're the 3D, third person version of bullet hell shooters (or shmups as us old fucks call them).

Pattern recognition, plain and simple. The games are indeed very difficult, anybody who says otherwise is being an edgelord.

Once you have things figured out and all kinds of gear at max stats, the things become a general cakewalk. But nobody is calling that "easy" without peripheral assistance.
That's fair. I'm pretty good at fighting Malenia in Elden Ring(a few times no damage) and she's considered one of the toughest enemies but i'd never regard her as an easy fight.

I wouldn't begrudge other people for getting an ass beating from her and resorting to cheese strats, either. She's fucking lethal and i can see how she would be zero fun for other people to fight.
 
I think maybe we are looking for a definition of a gamer or player who competes on a regular basis in organized competition?

There is a gray area between hobbyist and professional where the hobbyist turns into a professional.

I am thinking back to my college days of competing in small local fighting game tournaments and it didn’t make me a professional. Competing against others in Warcraft 2 and creating a personal leaderboard tracking the best player in my college campus also certainly didn’t make me a professional either.

The more I type the more I think there does need to be some form of money element though. The amount doesn’t matter but there needs to be a monetary award/transaction that the profession is pursuing regardless of whether you can make a living off of it or not.
You weren't doing it "for a living". You guys are getting lost in the weeds of the timeless semi-professional vs. professional debate. Just as Heretic mentioned those early UFC fighters often had second jobs like Shane Carwin even when he was fighting for the belt because that's how poor the pay early on was. There are a lot of competitive athletes grinding on the bubble to make it to the Show, and what modest income they make from the fruits of their competition is usually supplemental.

But once you do something for your livelihood, you are a professional. Full stop.

To make matters more ironic, Derpiederpelstein tried splicing semantics by asserting that those who aren't competitive aren't professionals. That's moronic. That's never been the benchmark for "professional", in any context, and it's most ironic in the context of video games because if we were to assemble a list of the Top 50 highest earning people in the world who play videogames for a living, it's possible not even a single one of them is an active eSports competitor. They're all streamers. By this definition none of the members of the Harlem Globetrotters is a professional basketball player; unless, of course, you think one day the Washington Generals might notch a win because "it's still real to me, dammit".
 
Derpiederpelstein tried splicing semantics by asserting that those who aren't competitive aren't professionals. That's moronic. That's never been the benchmark for "professional", in any context,

Esports mimics the traditional sports world. Making the methodology used towards the word professional evolve to be applied similarly. For the general use of words like streamer and esports player eventually became public knowledge. Allowing distinction be applied where previously they were interchangeable with the general populase.

Same way esport when it first arrived used two different capitalization methods. Capitalizing the S is the outdated way.
 
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