- Joined
- Nov 2, 2003
- Messages
- 13,595
- Reaction score
- 3,916
Prince of Persia getting some glowing reviews. Can't wait to jump in but I promised myself I will beat Aeterna first. I'm around 86% through on hardest difficulty.

I could not get into Valhalla at all. The combat in AC has never really been that great so it disappointed me to see them lean so heavily into it. Just felt like a poor mans action rpg.
There is probably a closer enemy behind you that it's locking onto but yeah, that area is punishing. Almost impossible to run through unless you kill everything first.Dark Souls 2
At the Shrine of Amana. Ok this area was clearly designed to punish tanky melee builds like myself so I'm ok with it being frustrating but I have a question. Everytime I try to lock on to those priest looking guys with the halbeards the game spins me around 180 degrees and I get raped from behind. Is this a power they have or just shitty game design? I've noticed it before bit it's really bad here and it's pissing me off.
It's just the worst area in the game regardless of what build you are imo.Dark Souls 2
At the Shrine of Amana. Ok this area was clearly designed to punish tanky melee builds like myself so I'm ok with it being frustrating but I have a question. Everytime I try to lock on to those priest looking guys with the halbeards the game spins me around 180 degrees and I get raped from behind. Is this a power they have or just shitty game design? I've noticed it before bit it's really bad here and it's pissing me off.
Don't know what's going on there, but that area is pure fucking hell. It's one of the most notoriously shitty areas across the franchise. Just cheese who you can with ranged attacks(if you're able), and scrape and claw your way through it. It's so bad. Especially if it's your first time. Nothing but pain. At least it looks nice, though. If you can get through it, the rest of the game will be a breeze.Dark Souls 2
At the Shrine of Amana. Ok this area was clearly designed to punish tanky melee builds like myself so I'm ok with it being frustrating but I have a question. Everytime I try to lock on to those priest looking guys with the halbeards the game spins me around 180 degrees and I get raped from behind. Is this a power they have or just shitty game design? I've noticed it before bit it's really bad here and it's pissing me off.
Dark Souls 2
At the Shrine of Amana. Ok this area was clearly designed to punish tanky melee builds like myself so I'm ok with it being frustrating but I have a question. Everytime I try to lock on to those priest looking guys with the halbeards the game spins me around 180 degrees and I get raped from behind. Is this a power they have or just shitty game design? I've noticed it before bit it's really bad here and it's pissing me off.
Yakuza fans get in here. Drops 1-25
I had few spawns left on the pirate cove area my first time but not intentionally. I died falling in the water so many times lol. It was really dim on my shifty screen at the time, which didn't help. Those monsters with long arms scared the hell out of me the first I saw them ( at the last second) and they trounced me.the simple solution: git gud scrub!
from my experience any enemies at a distance that would give me bullshit in dark souls 2 i would just "cheese it" killing everything on the way to them , going back to a bonfire and then killing them all again and repeating until they no longer spawned, and then bum rushing the bullshit enemy and repeating the cycle until they wouldnt spawn anymore.
that was way back on xbox 360. i dunno if i would have handled it any different today but i was always a melee guy too. that game gave me alot of grief, so i just basically farmed as many enemies as i could in the area until they'd no longer spawn and then i would move on and do it some more. it made for some easier levelling and alot less bullshit to put up with. i never really had the best gear or an ideal build set up and i just kinda winged it on my playthroughs so thats just how i would deal with it.
i couldnt do that in ds3 and 4 and elden ring, so it forced me to use different strategies or just try to avoid unnecessary encounters or try to run away just so i could progress further. as a melee character i never got much love in dark souls.
its been well over a decade since i even played that game and i dont recall that area off memory so i cant really give you any pointers but i know ive been put through the same bullshit before so i feel your pain.
I had few spawns left on the pirate cove area my first time but not intentionally. I died falling in the water so many times lol. It was really dim on my shifty screen at the time, which didn't help. Those monsters with long arms scared the hell out of me the first I saw them ( at the last second) and they trounced me.
DS2 went near full gank, but I still love it!
