Lost in Random: The Eternal Die
I believe this is a sequel to to some game I never played, but that doesn't matter. What this is, is the best "Hades-like" game I've played. It's a dungeon crawling rogue-like, and it's damn good. Some rough beginnings, but once you settle in and figure out all of its systems, it comes together really well. Go to dungeon, make it as far as you can while collecting skills to upgrade your current run, while also collecting materials to upgrade your character permanently. Die. Level up. Repeat.
It's certainly not as polished as "Hades", but it gets the job done. The character movement is bit loose and doesn't feel as tight, but you just have to adjust. It's combat is good, but it does get a little too obsessed with projectiles. You get four basic weapon types that are easy to unlock(and VERY similar to Hades), and they all have very different styles to mess around with. It also has a hub world that is very similar to "Hades", with dialogue up the ass, and just a general feeling that even if you're not making progress in the game, you're making progress in the world. It's always giving you something to keep you going, albeit the story is nowhere near the quality of "Hades". It's still a nice touch, though.
Now, it is significantly more difficult. The first boss has kicked my ass so many times, and it took me quite a bit to even get there. It's two guys with gigantic health pools that team up after you've managed to get their tag team models down to half health. It's a war of attrition, and one hell of a check at the end of the first dungeon.
Ultimately, if you liked "Hades", you'll like this. 8/10.