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The snake did turn out really nice. I think the scales ended up looking better printed then in the renders. If you do decide to revisit this I think you should consider putting the pyramid down onto a rocky base instead of having it suspended in the air.Seeing this thread reminds me; A couple of months ago (see post #1623 itt) I posted a few pictures of a model I was working on. At that point I still had to print a prototype, sort out the inevitable heap of things that didn't work or could be improved, et cetera.
I just got done with a "final" printout the other day (yes, it has taken me this long).
I put "final" in quotation marks because there is still a lot that needs improving. But I think I've reached the point where I won't bother putting any more work into this particular project for the foreseeable future, so here goes.
I apologize for the poor quality of the pictures, and the lack of finish on the printed pieces and assembly. I spent a hellacious amount of time printing and reprinting various pieces of the model, and I just couldn't be bothered to keep cleaning up each part. As for the pictures, I don't have the space or lighting to take better pictures atm. This series of photos are taken on top of a toilet seat, because that was the best option available to me on short notice...
I suppose you'd better squint a bit and take in the general shape rather than the details.
Some notes:
1. I decided to remove the rider entirely. When seeing the model in real life the rider and skull throne just didn't work at all. Looked like a big unshapely lump on top of the snake. Removing the rider and throne improved the whole, as well as making the model more printer-friendly by not having so many small fiddly bits.
2. The snake scales came out much better than anticipated. Not saying they look great or anything, but I anticipated enormous problems printing them et cetera. Good to know I have a (reasonably) simple method of making scales for future projects.
3. The model in the pictures below is overwrought with details (spiked body, coffins, stalactites, skulls in the rockside et cetera).The current prototype is kind of an "all condiments included" version, where I've put every detail I could think of into it. If I were to put more work into this project I'd probably remove a lot of stuff, but I can't be bothered to work out which ones atm.
4. The complete model is hideously large (20cm x 15cm x 23cm). You could theoretically remove everything below the tomb, or possibly even below the base of the pillar, and shrink the model to manageable size (the snake+tomb is removable from the lower part of the model as it stands, btw). But again, I can't be bothered.
5. The printed prototype in the pictures is a patchwork of pieces because I ran into all sorts of problems with my printer not being large enough to print larger objects (like the base) in one piece, and with pieces warping (the tomb in particular), or my computer just crapping out on me when I tried to solidify too large objects, et cetera.
6. I kind of like the banana shaped cutouts in the base. I realize the vast majority might consider them pointless distractions though.
Some pictures:
One thing I notice on the print is that you've got a lot of stringing. PLA is usually pretty good with that so you might want to check your retraction settings. I use a 1mm retraction at 40mm/s on mine and it does a good job keeping stringing to a minimum. You might also be printing at a higher temperature than is strictly necessary. The actual temp entered in your slicer will vary somewhat based on your hot end + sensor but PLA can be printed as low 180dC. I usually have my setting set at 200 for PLA. If you are 220+ you should try turning it down.
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