I'm about 6 hours into Valhalla and it hasn't crashed onceI'd be a lot more okay with Legion if it didn't crash constantly and from what I hear Valhalla crashes a lot too.
Siege is fucking FIVE YEARS OLD and still going strong to the point it has it's own like, department on the e-sports circuit and is used as a game to help raise money for fundraisers and shit.
The Far Cry games are pretty much the only Ubisoft games that I buy. But i'm slowly starting to lose interest in them as they have fallen in the same category as the Assassin's Creed games.Far Cry 5 and Far Cry New Dawn are a couple of the best games I played on this generation of Xbox. The South Park games were good too.
Rockstar is probably the best developper. Everything they do is pretty much a garanteed success.Nah Rockstar's water is better
Rockstar is probably the best developper. Everything they do is pretty much a garanteed success.
Siege has done a great job of carving out their own community within the FPS genre. But dont kid yourself on it being a profitable esport. They are one to two years away from folding and or drastically downsizing to like Dreamhack only lan events.
Their player count has remained steady is the bigger thing I think. Hell, for a couple years there it grew with every expansion.Their viewer numbers are continually growing.
And what is that forumla?Know im likely in the minority here. Ive always found Rockstar games to be shit. Following the same exact formula since they went 3D in 2001.
Siege is fucking FIVE YEARS OLD and still going strong to the point it has it's own like, department on the e-sports circuit and is used as a game to help raise money for fundraisers and shit.
Yes, their open world stuff gets really repetitive but the story of Odyssey, though convoluted, and Origins showing how the Assassins started (even if it went against already established lore) was fun. The newest one Valhalla set in a time period tons of people love and other than these shows:
We don't get a ton of in media, has a lot of people excited. Add in the game though like Odyssey and Origins before it will take a fictionalized version of history... we as the player will get to interact with Ivar, Bjorn, and Ubbe at various points in the story and also fight battles against King Alfred, aka.. THE FUCKER THAT UNITED ENGLAND.
They don't make perfect games by any means. Lots of their stuff ends up formulaic yes. But if it's a formula that for the most part you enjoy (like I do) and you love the settings, it's fucking worth it.
Also, the Ubisoft library has one of the BEST endings to a game ever:
Know im likely in the minority here. Ive always found Rockstar games to be shit. Following the same exact formula since they went 3D in 2001.
But like isn't that every single game company?
For a subsidiary studio thats to be expected. Not for an entire game company.
Again, Isn't that like every game company. Name a single company that has ground breaking innovations every iteration of their franchise?
Those are two different things. Example of what i mean, Respawn putting out three FPS titles then a Star Wars themed dark souls/uncharted game.
They make the best open worlds bar none imo, but even they have stagnated in areas, namely mission structure. For all the crazy and unpredictable shit that goes on in the world when you're driving/riding around, their missions force you into very linear paths. If you deviate from the path/style they want you to follow, mission over.Rockstar is probably the best developper. Everything they do is pretty much a garanteed success.
They have brought something new with each GTA game. The Red Dead games are simply amazing. Max Payne series. And even their random games such as Bully, The Warriors etc..
The thing with them is that they don't release a new game every year and I think that's what makes them so good.
Ubisoft should take a few years off and bring people something new.
They make the best open worlds bar none imo, but even they have stagnated in areas, namely mission structure. For all the crazy and unpredictable shit that goes on in the world when you're driving/riding around, their missions force you into very linear paths. If you deviate from the path/style they want you to follow, mission over.
GTA 3 was more open-ended in that regard.
They make the best open worlds bar none imo, but even they have stagnated in areas, namely mission structure.
I agree 100% and it's why I am struggling to get through RDR2. The open world is the best I've ever seen, and the wow factor is all I have to get me through this old school "video gamey" shoot 50 bad guys missions. They need to come up with a new paradigm. Why am I killing 50 bad guys? It should be like 5 or 6 at the most... make it more realistic. I hate having to do these immersion-breaking missions just to progress the world I want to explore.
I actually think Ubisoft is on to something with their Discovery Tour modes in their latest AC games. Graphics and open worlds are getting good enough that we no longer need these contrived "go here and kill 50 people" missions to make them fun. There should be a lot more like AAA quality open world games that are more based on exploration and physics. Indie games do this a lot but they are smaller budget and smaller in scope.