- Joined
- Jun 12, 2016
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I hear you. Good stuff. Titanium has been the scarcest resource for me in general – you too or something else?Yup. My damn materials are at max capacity it’s great
I hear you. Good stuff. Titanium has been the scarcest resource for me in general – you too or something else?Yup. My damn materials are at max capacity it’s great
Same for me.I hear you. Good stuff. Titanium has been the scarcest resource for me in general – you too or something else?
I'm a bolt-action M44 Carbine nut so I specifically kept eyes out for and then singularly focussed on the Project to acquire the schematics for it. I had a huge smile on my face after which, ha; now when I level up, I know I have an ace up my sleeve back at Base if I need it. Feel you.Same for me.
I want more crafting blueprints too... I WANT A GODDAMN M249 BLUEPRINT. I don't hate the M60 but I prefer the ROF on the M249 plus it feels more stable to shoot.
I also like how the more you shoot LMGs the tighter the spread gets. I had a M249 that went from the wide shot to super tight in like 3 bullets. Thing dropped for me around Lvl 9 though so I had to deconstruct it.I'm a bolt-action M44 Carbine nut so I specifically kept eyes out for and then singularly focussed on the Project to acquire the schematics for it. I had a huge smile on my face after which, ha; now when I level up, I know I have an ace up my sleeve back at Base if I need it. Feel you.
I feel I loot a plethora of gear with specifically SMG and LMG perks so that's a smart weapon-class to call your own; 5-10% DMG boost for example can be engagement-determining as guys start closing in on you and you need bodies to drop.I also like how the more you shoot LMGs the tighter the spread gets. I had a M249 that went from the wide shot to super tight in like 3 bullets. Thing dropped for me around Lvl 9 though so I had to deconstruct it.
Lot's of LMGs I've had drop have bonus's to elite and up Critical Damage by 10%. I have a like 70% Critical Hit Damage rating right nowI feel I loot a plethora of gear with specifically SMG and LMG perks so that's a smart weapon-class to call your own; 5-10% DMG boost for example can be engagement-determining as guys start closing in on you and you need bodies to drop.
70? Damn, son. Remind me not to run into you, ha!Lot's of LMGs I've had drop have bonus's to elite and up Critical Damage by 10%. I have a like 70% Critical Hit Damage rating right now
My chance is only like 30% though70? Damn, son. Remind me not to run into you, ha!
120 when chance strikes is a death sentence though so no doubt on the power you were packing. Hate shallow mags too and is why reload is a stat I zero in on religiously. I like the look of Vectors but they never feel right to me, almost not weighty enough if that makes sense. Their ROF is pedal to the floor though, as you well know.My chance is only like 30% though
I remember the best build I had in the 1st one had a CritChance at like 35% but the CritDamage was like 120%. The Vector I had was BEASTLY. Gun sucks donkey dick without an extended mag though.
Yes and no, as I get it. I'm a GS 315 or thereabouts so within ballpark of you.Is the Score of items determined by World Tier or by your own average Score? Right now I’m sitting around 255 average Score and I’m seeing some 270ish drops, will the drops get better as my own Score gets better or do I need to advance World tiers?
120 when chance strikes is a death sentence though so no doubt on the power you were packing. Hate shallow mags too and is why reload is a stat I zero in on religiously. I like the look of Vectors but they never feel right to me, almost not weighty enough if that makes sense. Their ROF is pedal to the floor though, as you well know.
As for SMGs, I love the black-market T821. That's a mean little mother… *pop, pop, pop, pop
Also wanted to mention if feeling stuck on or ball-and-chained to a certain GS – and wanting a bump but can't yet overtake Strongholds to tier up, that recalibrating an equipped gear piece will recalculate its (individual) item score. I've noticed a 13P jump in item score, for example, can be an addition to your GS by +1-2, roughly. Recalibrating attribute x (on equipped piece) for a Skill power variable particularly seems to yield good point returns, in my experience.Is the Score of items determined by World Tier or by your own average Score? Right now I’m sitting around 255 average Score and I’m seeing some 270ish drops, will the drops get better as my own Score gets better or do I need to advance World tiers?
Black Tusk await your superhero ass. Now the real fight begins, brother. Lorry-sized, aerial drones that light you up and other assorted menacing mech. Congratulations on making it through.Just reached the Endgame....![]()