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STARFIELD discussion

Games still a 7/10 for me. I don’t got much time to play so I just console command currency and shit. Ain’t got time to loot and sell items over and over
 
Got the mantis outfit and that Razor whatever ship. Pretty cool. Still have no fucking clue what I'm doing.
 
Been playing for about 15 hours or so. So far I think I’ve only had one remotely memorable mission or event.

I do like the game, but I don’t think it can really compete with FO or ES.
 
A tip for scanning... I had to look this up because it was pissing me off lol.

If you only have one or two fauna left to scan but can't find it anywhere on the map and it says "Biome complete", land near the cost and search the beach area because the last fauna will most likely be fish -_-

son of a bitch

i never thought of that. i pretty much threw in the towel and gave up on that. figured my shit was just bugged out. i'll have to give that a try.
 
I'm having a really hard time getting into this game.

Only did the first small quests, walked around New Atlantis a bit and joined the Constellation. It's just so dull. The world, NPCs, dialogue, combat, everything.

I can totally see this getting better later on but I'm not sure I want to continue. I'd keep going if I'd paid full price for it but with GamePass it's just kinda whatever.
 
While I was sure Starfield would be GOTY and argued with someone over it beating Baldurs Gate, I have to say I'm rather underwhelmed with it. The story is good. But the universe is just kind of bland.
 
While I was sure Starfield would be GOTY and argued with someone over it beating Baldurs Gate, I have to say I'm rather underwhelmed with it. The story is good. But the universe is just kind of bland.

I haven't gotten to Starfield yet. At this point I've kind of put it in the back burner. To many amazing games coming out. In the middle of BG3 right now though and it's easily my GOTY so far.
 
At level 19 now. I find myself not even knowing what missions to do next there are so many. Now I'm just collecting materials and completing research projects to I can work on and build shit. I've got a nice sized outpost on Jemison now with a couple recruits there.

I'm interested to see if they add more building structures and items through DLCs or something because compared to the settlement building in Fallout, the outposts are much more limited.
 
Coming up on completing my first run and cleaning up a few things before I finish the main campaign.

Did most of the faction quests but didn’t touch the Ryujin Industries quest chain. I think I will just save that for a NG+ run knowing what carries over to NG+.

Currently grinding out some levels so I should see some Superior equipment dropping in my next play through. Through natural play through I hit I think 37 but grinding my way through to 50 building adaptive frames by the truck load. Can smash through levels really quick, but assigning points takes some work unlock the skill to allot the point.

I had plan of unlocking everything, but looking at the skills there are only really a handful that suit my play style and the rest are more of a star boost than an actual boost. Stuff like using less resources for crafting, or adding X% increase, are just nice to have.

There are a few outpost ones down the skill trees, but outposts seem pretty unnecessary. Other than having a cool base, I’m not sure why you really need them. Resources are fairly common and available to just buy from vendors for Weapon/Suit upgrades.
 
I haven't gotten to Starfield yet. At this point I've kind of put it in the back burner. To many amazing games coming out. In the middle of BG3 right now though and it's easily my GOTY so far.

I stopped BG3 a good 10 to 15 hours into Act 3 because of some really annoying bugs and bad performance. Starfield came out at the perfect time.

I've done all the faction quests in SF now, with one held up by a decision I have to make. I'm probably a couple of missions away from the main campaign too.

I've been spending stupid hours building ships and exploring different systems, while stumbling upon numerous random quests/encounters that have been really fun and lengthy.

I haven't finished either of course, but despite the bugs, BG3 is my GOTY winner, even if I score them the same.

@TeTe agreed, Starfield's outposts are really limited. That's probably the only thing I'm really disappointed with.

You can get so creative with ship building, which I love to death, but outposts are super meh. I have a functioning resource harvesting depot, but I really wanted to build some epic colonies.

Fallout 4 out of the box gave you so much more to work with. I only played on the PS4 for the first while, so it wasn't like I had pc mods.

Once Bethesda releases the modding tools, along with some DLC, shit's going to be insanse. I'm glad there's an NG+ mechanic, as I'm tempted to stop playing and leave myself new discoveries once the game is fleshed out even more.

At this point I'd give both Starfield and BG3 a 9 out 10. BG3 would be a 10 if not for the terrible bugs, at least that I've experienced.



At level 19 now. I find myself not even knowing what missions to do next there are so many. Now I'm just collecting materials and completing research projects to I can work on and build shit. I've got a nice sized outpost on Jemison now with a couple recruits there.

I'm interested to see if they add more building structures and items through DLCs or something because compared to the settlement building in Fallout, the outposts are much more limited.
 
I stopped BG3 a good 10 to 15 hours into Act 3 because of some really annoying bugs and bad performance. Starfield came out at the perfect time.

I've done all the faction quests in SF now, with one held up by a decision I have to make. I'm probably a couple of missions away from the main campaign too.

I've been spending stupid hours building ships and exploring different systems, while stumbling upon numerous random quests/encounters that have been really fun and lengthy.

I haven't finished either of course, but despite the bugs, BG3 is my GOTY winner, even if I score them the same.

@TeTe agreed, Starfield's outposts are really limited. That's probably the only thing I'm really disappointed with.

You can get so creative with ship building, which I love to death, but outposts are super meh. I have a functioning resource harvesting depot, but I really wanted to build some epic colonies.

Fallout 4 out of the box gave you so much more to work with. I only played on the PS4 for the first while, so it wasn't like I had pc mods.

Once Bethesda releases the modding tools, along with some DLC, shit's going to be insanse. I'm glad there's an NG+ mechanic, as I'm tempted to stop playing and leave myself new discoveries once the game is fleshed out even more.

At this point I'd give both Starfield and BG3 a 9 out 10. BG3 would be a 10 if not for the terrible bugs, at least that I've experienced.

Yea the patch this Thursday is expected to bring act 3 to the levels they want apparently. I’ve heard mixed things some people having tons of issues some none or very little. Rebooting apparently helps. I just got to act 3 and won’t have much time to play this week.
 
Anyone getting good at ship building?

I just got a good class A ship

Are the B, C, D ships better than As?
 
I haven't gotten to Starfield yet. At this point I've kind of put it in the back burner. To many amazing games coming out. In the middle of BG3 right now though and it's easily my GOTY so far.
It might have been you I was arguing about it with.

BG3 is definitely better than Starfield. Sad to say it but it is what it is, Bethesda when too big and too bold. They should have focused on three planets and made them feel like living worlds
 
Anyone getting good at ship building?

I just got a good class A ship

Are the B, C, D ships better than As?
Right now I’m just winging it lol definitely recommend the ship perks though. I was stuck on a mission cause my ship was basically untouched, after getting the shield and energy weapons upgrades (perks?), absolutely melted the enemy ships.
 
Anyone getting good at ship building?

I just got a good class A ship

Are the B, C, D ships better than As?

If you aren't high level (40-60+) and don't have the piloting skill and ship builder fully leveled, the Star Eagle (class A) is arguably the best ship in the game, you can get it really early, and its free.

You can also do minor changes to give it all the crafting tables, a better grav drive and increase the storage for pretty cheap and nothing you find/build will be better until you unlock T4 shipbuilding/class B-C piloting (as it has an incredibly good reactor and T4 mods)

You can also upgrade the reactor to B/C and with some minor mods, massively increase the storage and firepower.
 
Yea the patch this Thursday is expected to bring act 3 to the levels they want apparently. I’ve heard mixed things some people having tons of issues some none or very little. Rebooting apparently helps. I just got to act 3 and won’t have much time to play this week.

Thanks, that's great news. My biggest issue were enemy NPC's doing nothing in battle. Usually, if not always, I had one just one do nothing for its turn. The bigger the battle, the more NPC's doing nothing. It could take a couple of minutes of them doing nothing before their turn ended. It saved me in one encounter, but made fighting a slog.

Anyone getting good at ship building?

I just got a good class A ship

Are the B, C, D ships better than As?

What ship did you get?

It really comes down to individual components and want you want to do with your ship. Class C parts aren't necessarily better, but usually heavier. It's a constant balancing act between maneuverability, firepower, cargo and your design choice etc...

There's a stellar class A ship you can get for free doing the Free Star quest line (Star Eagle). That carried me through the first 1/3 of my playtime, but you can easily can finish the game's main campaign and faction quests with it, depending on how much of a hoarder you are.

You'll need to upgrade the grav drive and at least the shield if you want to go to higher difficulty areas though, and that will likely require leveling up two skills, piloting and starship design (leveling targeting at least one slot is a must too).

A lot of really cool random stuff happens in those areas, and there's plenty of XP to be had, so it's worth it.

I have a really good handle on ship building now, but you need those aforementioned skills if you want to make your ship better than the Star Eagle. It took me a while to make a ship that could move similarly, while carrying more.

There are lots of helpful guides online. This is the one I uses when i started looking into it.
edit: for some reason it's showing the video as unavailable, just search "
How to Build Your First Ship in Starfield - Complete Guide"
 
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I think a lot of complaints of this this game can be summed up as:

"Game too big. Make brain hurt"

Not an insult, BTW. It makes my brain hurt too. This fucker is a schedule clearer. You gotta be all in on this one. Can't just dip your toes. It demands your full attention. A streamer's dream, but the rest of us might be a bit overwhelmed.
 
Thanks, that's great news. My biggest issue were enemy NPC's doing nothing in battle. Usually, if not always, I had one just one do nothing for its turn. The bigger the battle, the more NPC's doing nothing. It could take a couple of minutes of them doing nothing before their turn ended. It saved me in one encounter, but made fighting a slog.



What ship did you get?

It really comes down to individual components and want you want to do with your ship. Class C parts aren't necessarily better, but usually heavier. It's a constant balancing act between maneuverability, firepower, cargo and your design choice etc...

There's a stellar class A ship you can get for free doing the Free Star quest line (Star Eagle). That carried me through the first 1/3 of my playtime, but you can easily can finish the game's main campaign and faction quests with it, depending on how much of a hoarder you are.

You'll need to upgrade the grav drive and at least the shield if you want to go to higher difficulty areas though, and that will likely require leveling up two skills, piloting and starship design (leveling targeting at least one slot is a must too).

A lot of really cool random stuff happens in those areas, and there's plenty of XP to be had, so it's worth it.

I have a really good handle on ship building now, but you need those aforementioned skills if you want to make your ship better than the Star Eagle. It took me a while to make a ship that could move similarly, while carrying more.

There are lots of helpful guides online. This is the one I uses when i started looking into it.
edit: for some reason it's showing the video as unavailable, just search "
How to Build Your First Ship in Starfield - Complete Guide"



I got the Star Eagle. I just need to come up with a way to ugprade the cargo
 
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