PlayStation Official PS | PS Studios Megathread, v.6

What is your preferred background for incoming SIE CEO?


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Set up my personalised 3D audio profile last night; first full session with it tonight.

10/10

Love the visceral directionality with guys feeling right there in the room to my left and right. Sony is crushing immersion this gen with haptics innovation and audio.

It only takes < 10m to set up after completing 7 stages of identifying where inside a 3D sphere you perceive sounds.
 
Set up my personalised 3D audio profile last night; first full session with it tonight.

10/10

Love the visceral directionality with guys feeling right there in the room to my left and right. Sony is crushing immersion this gen with haptics innovation and audio.

It only takes < 10m to set up after completing 7 stages of identifying where inside a 3D sphere you perceive sounds.
When did you get this update? Played last night for an hour and nothing
 
When did you get this update? Played last night for an hour and nothing
I got it on Thursday-Friday. I pulled up the bottom home bar (press, not hold controller-centre 'PS' button), went to what should be 'Sounds', 'Sound', or 'Audio' in English-language systems, and then chose to 'Create 3D audio profile'. Strong recommend from me. I didn't yet get the Welcome home HUD customisation update, however. You?
 
Reuters reveals it was 2022 when for months Intel was competing in a hard-fought bidding process for Sony PS6 chipmaking, ultimately losing to AMD.

Full read here.

Winning the Sony PlayStation 6 chip design business would have been a victory for Intel's design segment and would have doubled as a win for the company's contract manufacturing effort, or foundry business, which was the centerpiece of Intel CEO Pat Gelsinger’s turnaround plan

A dispute over how much profit Intel stood to take from each chip sold to the Japanese electronics giant blocked Intel from settling on the price with Sony, according to two of the sources. Instead, rival AMD landed the contract through a competitive bidding process that eliminated others such as Broadcom until only Intel and AMD remained.

Discussions between Sony and Intel took months in 2022, and included meetings between the two companies’ CEOs, dozens of engineers and executives.
 
Digital Foundry got sent the 65GB ProRes version of the PS5 Pro Reveal and did an analysis covering it for a 2 hour video


Impressive to hear how much better the actual image on the screen can be with a better upscaling technique while using the same input resolution.
 

Bungie's former chief in-house lawyer, Don McGowan, reckons it's a good thing that Sony is "inflicting some discipline" on the Destiny 2 studio, and helping management "run the game like a business".

"To be clear: I'm not talking about the layoffs, I'm talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business," McGowan said on LinkedIn.

"Good. I still have friends in that environment and I'd like them to keep jobs."

This is the future I thought the company should embrace after the Sony acquisition: a studio, not an 'independent company'," McGowan added.

"But there were a lot of egos for whom it was important to pretend that 'nothing would change'. I remember sitting there during the deal saying, 'do you think Sony describes this as them getting to pay $3.6 billion for the right to have no input into what Bungie does?' That was exactly what a lot of people thought.

"I guess they've been given cause to understand that that's not how things work. Good. The changes described in this article are the things you do to run a franchise, not to keep making the game you and your friends have mastered, or to chase trends.
 

Yea I read skimmed through this yesterday. Good to hear. Hopefully the changes are for the better. I'll never understand how they ruined Destiny 2 so much when it comes to introducing new players to the game. It's like they purposely made it as difficult as possible for a new player to jump into this series.
 
I'm so weird with games. I've been playing since the Atari 2600 and I still get excited for consoles even if I don't play them much now. I'm mostly a PC gamer but I still get the itch when consoles come out and the PS5 Pro is no different. I haven't even touched my PS5 outside of Miles but here I am wanting a PS5 Pro and looking forward to it.

I will say, I've been putting off a ton of games in recent years because I want a new GPU but the RX 4000 debacle put me off as well as the price. At this point, I think I'm just going to wait for the 5000 series and give it a bit to see if there are any issues with it. In the meantime, I'll just get a PS5 Pro and play those games I've been missing. Yeah, the Pro is not a good value proposition for what you are getting but honestly, I don't think it's awful either. I went ahead and traded in my PS5 for store credit at GameStop and got $385 which isn't awful so with tax, it's about a $385 upgrade which isn't bad.

I'll play the games I missed, upgrade to a 5090 eventually and then the games I liked, I might consider re-playing them on PC. I consider them two completely different experiences.
 

Interesting stuff. Looks like all the Bungie higher ups were looking for was a silent investment partner. Unfortunately for them that’s not how it works. The fact that they’re kind of only figuring that out now isn’t good, as likely that will lead to further departures for those that find themselves unable or unwilling to adapt to that new reality. I respect the lawyer for taking the position that Bungie management needs a kick in the pants, but at the same time if you have enough turnover it’s no longer the same company at all. With enough personnel turnover a company is effectively little more than a trademark.
 
Interesting stuff. Looks like all the Bungie higher ups were looking for was a silent investment partner. Unfortunately for them that’s not how it works. The fact that they’re kind of only figuring that out now isn’t good, as likely that will lead to further departures for those that find themselves unable or unwilling to adapt to that new reality. I respect the lawyer for taking the position that Bungie management needs a kick in the pants, but at the same time if you have enough turnover it’s no longer the same company at all. With enough personnel turnover a company is effectively little more than a trademark.

I agree to an extent but IMO the Destiny IP is still huge at this point and more can be done with it. So the fact that Sony owns it now is pretty huge get for them. Still not worth what they paid but it's still valuable. Destiny 3 would sell like crazy if done right.

I know Sony has moved a lot of Bungie people into their own studios so it's not like Sony isn't aware that the talent matters and they seem to want to keep a lot of these people. Bungie always seemed like a company that was always on the edge of losing everything but kept managing to pull it together at the last minute and get it done.
 
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