PlayStation Official PS | PS Studios Megathread, v.6

What is your preferred background for incoming SIE CEO?


  • Total voters
    25
Status
Not open for further replies.
I think a major problem is AAA game development takes so fucking long that if you’re chasing a trend you’re at a colossal disadvantage because you’re betting that in half decade tastes haven’t drastically changed or that your competitors haven’t cooked up something new and unique that makes your game look old and out of touch on release. It’s so different than the 90s where game development took about a year or so, and every year something would come out that blows the previous years games out of the water. For example, in the span of 7 years from 1992 to 1999 id software went from Wolfenstein to Doom to Quake to Quake 2 then Quake 3 and each of those were significant leaps over their predecessors in graphics and gameplay. These days a game can take half a decade or more to make and it maybe brings nothing new to the table at all.
I think it’s also important to note that AAA games, as of late, aren’t always the ones setting the trends in the gaming industry. Games like PUBG and Tarkov, which initially started off as AA or indie projects, have captured the attention of the gaming community and become cultural phenomena.

Lots of risk for AAA studios to take on trying to capture a trend.
 
MGSD0.jpg

MGS Delta: Snake Eater looking electric; we're in for a treat. Really in the mood myself for a gritty shooter experience. Full hands-on read from PS.Blog homies here:



MGSD1.jpg

If there was one final thing that was just as clear as some of Metal Gear Solid Delta’s improvements, it’s how seriously Okamura and the team take the task of reviving Snake Eater. “There’s only pressure all the time, every day,” he says.

“We have a lot of veteran staff at hand but they’re also aging out as well, so it might be the last chance for some of the critical members to work on these titles while they’re still at the company.”
 
View attachment 1060029

MGS Delta: Snake Eater looking electric; we're in for a treat. Really in the mood myself for a gritty shooter experience. Full hands-on read from PS.Blog homies here:



View attachment 1060028

If there was one final thing that was just as clear as some of Metal Gear Solid Delta’s improvements, it’s how seriously Okamura and the team take the task of reviving Snake Eater. “There’s only pressure all the time, every day,” he says.

“We have a lot of veteran staff at hand but they’re also aging out as well, so it might be the last chance for some of the critical members to work on these titles while they’re still at the company.”


Glad they remade this one because I never got to play it. Played through 1 and 2.
 
Glad they remade this one because I never got to play it. Played through 1 and 2.
I think original launch window was holidays 2024 but now it's early 2025? Not sure. Will be preordering myself. This thread either way should keep you on the up and up. Didn't start playing MGS until the 90s so never experienced 1, TBH.
 
View attachment 1060029

MGS Delta: Snake Eater looking electric; we're in for a treat. Really in the mood myself for a gritty shooter experience. Full hands-on read from PS.Blog homies here:



View attachment 1060028

If there was one final thing that was just as clear as some of Metal Gear Solid Delta’s improvements, it’s how seriously Okamura and the team take the task of reviving Snake Eater. “There’s only pressure all the time, every day,” he says.

“We have a lot of veteran staff at hand but they’re also aging out as well, so it might be the last chance for some of the critical members to work on these titles while they’re still at the company.”

This is quickly moving up my most anticipated games list. It's been too long since I've played a single player stealth game. Maybe Dishonored was the last but that's First Person. It seems every 3rd person coming out is all melee action. This will help give a nice pause in-between those titles.
 
3 weeks off until I start new job… I wish Astrobot was out now. It says they are getting ready to ship that controller hell ya
 
View attachment 1060029

MGS Delta: Snake Eater looking electric; we're in for a treat. Really in the mood myself for a gritty shooter experience. Full hands-on read from PS.Blog homies here:



View attachment 1060028

If there was one final thing that was just as clear as some of Metal Gear Solid Delta’s improvements, it’s how seriously Okamura and the team take the task of reviving Snake Eater. “There’s only pressure all the time, every day,” he says.

“We have a lot of veteran staff at hand but they’re also aging out as well, so it might be the last chance for some of the critical members to work on these titles while they’re still at the company.”

It’s kind of insane how I’ve owned every single PS console and never played any of these or the Silent Hill games. SH 2 remake will be my first. PS1 and PS2 era I played nothing but JRPGs, it was the only genre I was interested in at the time. I’ve played so many obscure jrpgs and big ones like final fantasy but missed out on a lot of other famous franchises from different genres. Wish they remade the games from the beginning. I might skip on this sadly
 
Demos are really important. I was hyping up Visions of Mana for so long and once I played the demo I removed it from my wishlist lol. The gameplay felt like I was stuck in molasses. The characters were kind of annoying. Kind of relieved to be honest. September and October are so absurdly stacked with other games
 
Demos are really important. I was hyping up Visions of Mana for so long and once I played the demo I removed it from my wishlist lol. The gameplay felt like I was stuck in molasses. The characters were kind of annoying. Kind of relieved to be honest. September and October are so absurdly stacked with other games
Ya felt the same way about that dragons dogma 2 demo.
19.99 status
 
Demos are really important. I was hyping up Visions of Mana for so long and once I played the demo I removed it from my wishlist lol. The gameplay felt like I was stuck in molasses. The characters were kind of annoying. Kind of relieved to be honest. September and October are so absurdly stacked with other games

I love these kind of games but I wasn't hyped for this one. I played the last one on PS+ and after 10 hours I just put it down which is very rare for me. The combat and story were all just so basic I had no desire to keep playing it.
 
I love these kind of games but I wasn't hyped for this one. I played the last one on PS+ and after 10 hours I just put it down which is very rare for me. The combat and story were all just so basic I had no desire to keep playing it.
You referring to Trials of Mana? Funny thing about that one, I noticed that the game was going to be taken off of Plus on 8/20 so I tried to rush the platinum and failed to get it because I just didn't want to do a third playthrough. Another part of the reason for not getting Visions may be that I burned out on it.

You're right about the story though, even for JRPGs the Mana series has always been more child-like.
 

People better fucking buy this game. I don't ever want to hear crap like "Sony is terrible for shutting down Japan Studios" or "gaming is dead" if people aren't going to support this type of game. After the failure of Concord now is exactly the right time to send a message and I very much hope that this thing sells millions. Although realistically I expect it will barely hit a million. Ratchet and Clank Rift Apart didn't do crazy numbers either.
 
This is looking really good. There's a lot to look forward to in 2025. I like that it is obviously influenced by JRPGs but seems more mature than the majority of them. Also refreshing to not have an anime aesthetic for a change.

 
People better fucking buy this game. I don't ever want to hear crap like "Sony is terrible for shutting down Japan Studios" or "gaming is dead" if people aren't going to support this type of game. After the failure of Concord now is exactly the right time to send a message and I very much hope that this thing sells millions. Although realistically I expect it will barely hit a million. Ratchet and Clank Rift Apart didn't do crazy numbers either.

I’m planning on my buying it day 1. My kids love Astrobot’s Playroom.
 
Status
Not open for further replies.
Back
Top