Nintendo Nintendo Megathread, v.6: Switch 2 Edition

Sadly it looks like Switch 2 will be in the same situation as the OG Switch regarding how third party titles will play. FF7 Remake will run at 30 FPS 1080P. That’s really shitty and a sign of things to come. That’s not even UE5. As more games utilize that engine we’ll see even worse performances. It truly is going to be a first party machine. Thankfully they got some good stuff in the first year already. Donkey Kong, Kirby Air Riders, Mario Kart World, and Metroid Prime 4. Anyone buying it should be aware that this thing probably won’t be able to keep up with the latest games coming from third party devs.
 
This thing is way more powerful that the downplayers are stating likened to a mid teir pc outperforming Xbox Series S in some instances. Crushes Steamdeck or any other portable.





I'm curious to see a proper breakdown of 3rd party performance, but it's safe to say the partnership with Nvidia is paying off, at least visually.

DLSS 4 and frame gen is wizardry. I have a mod downloaded that lets me use the transformer model (performance) while swapping out AMD's Frame gen for Nvidia's on my 3080, which I'm using for Cyberpunk. I can run path tracing at 1440p Ultrawide with most settings to medium (textures mainly) or high. I'm getting 120+ FPS, it's crazy. If I play at 2560 by 1080, I can run everything at high, getting 150+ FPS.

I can only imagine what they've been able to do together focusing on one set of components. If anything I has me more excited for the Steam Deck 2, whenever that releases, as AMD is finally starting to improve FSR.
 
This thing is way more powerful that the downplayers are stating likened to a mid teir pc outperforming Xbox Series S in some instances. Crushes Steamdeck or any other portable.

Which is expected. Modern consoles are using improved upon 2017 AMD architecture and Steam Deck is using 2019 AMD architecture. Newly released consoles/handhelds main component have always been a CPU released 2-1/2 years prior.

Switch 2 GPU should be a improved upon 3000 Nvidia GPU. With a CPU close to 5ghz.
 
Which is expected. Modern consoles are using improved upon 2017 AMD architecture and Steam Deck is using 2019 AMD architecture. Newly released consoles/handhelds main component have always been a CPU released 2-1/2 years prior.

Switch 2 GPU should be a improved upon 3000 Nvidia GPU. With a CPU close to 5ghz.
CPU is allegedly much lower than 5ghz.


With that evidence out of the way, the Nvidia T239 looks to be a monster of a chip compared to the Tegra X1. It packs eight Cortex-A78C Arm cores, an Ampere-based GPU with some Ada Lovelace features backported and 1,536 CUDA cores, and a significantly larger memory bandwidth than the original Switch. According to a user on Famiboards (the origin of many of these leaks), the CPU is supposedly clocked at 1100.8 MHz when in handheld mode and 998.4 MHz when docked, and the GPU is supposedly clocked at 561 MHz when in handheld mode and 1007.25 MHz when docked. Then, we get on to two massive supposed upgrades: the Switch 2's memory (said to be 12GB of LPDDR5X RAM) will apparently be clocked at 4266 MHz in handheld mode and 6400 MHz when docked, boasting 68.256 GB/s and 102.4 GB/s bandwidth speeds, respectively, and UFS 3.1 storage instead of eMMC storage, with a theoretical read speed of up to 2,100 MB/s.
 
This thing is way more powerful that the downplayers are stating likened to a mid teir pc outperforming Xbox Series S in some instances. Crushes Steamdeck or any other portable.





LMFAO, a "mid tier PC".
gtfo-get-the-fuck-out.gif


Those YouTube videos are garbage marketing hype masquerading as hardware analysis. Thanks, Nintendo!
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Until we see something more compelling the leaks that had Digital Foundry analogizing it to the RTX 2050 are our best estimated approximation of its power. That could have been argued, if we were feeling generous, to be mid-tier in 2020 when Ampere released (the architecture in the Switch 2). It sure as hell isn't today.
DLSS 4 and frame gen is wizardry.
Agreed, but unless there is some special exception, it won't truly run DLSS 4. It will run DLSS 3-- call it 3+ at best. As I pointed out in the forum's recent discussions following the release of the latest GPU lines, the only real signatures of DLSS 4 are MFG (Multi-Frame Generation) and Ray-Traced Reconstruction. The older cards only benefit from the latter. The latest driver release alongside Half-Life 2 RTX cemented this. Because even older GPU lines (RTX 40 series and earlier) were upgraded to the latest Transformer-based upscaling via the official driver. MFG is the only thing they didn't get. That's what truly separates DLSS 4.

That's apparent in the official DLSS-supported game list, too. Previously, NVIDIA actually listed the version of the game, "DLSS 3.5", "DLSS 3.0", "DLSS 2.0", etc. It doesn't anymore. Now it simply lists features. Makes sense, actually. Notice the two features I just named are only checkmarked for games we saw in the official DLSS 4 supported games list they released when debuting the RTX 50 series. That's how you can tell whether or not a game supports DLSS 4.

In fact, I was curious about any analysis surrounding DLSS since the non-RTX Ampere cards don't run DLSS, and the leaks didn't contain certainty about things like ray-tracing cores and whatnot. Nintendo insists it will run DLSS which isn't surprising because one has to figure DSR is a necessity with a handheld in 2025. Yet Digital Foundry saw zero evidence of DLSS in any of the games Nintendo showcased. It's obviously not something they care about with first party titles. So I'm as interested as you to see a thorough, objective breakdown of 3rd party performance, especially compared to FSR 3 which is what the Steam Deck and other handhelds run.
 
PS4 Pro couldn't even run the Cyberpunk DLC

Remider this is a portable hybid and not a stationary box.

It's damn impressive.

 
PS4 Pro couldn't even run the Cyberpunk DLC
What are you on about? The PS4 was passed over by CD Projekt Red for the Phantom Liberty DLC because it is on midrange PC hardware (towards the lower end of the midrange) from 2013. The PS4 Pro is tied as a platform to the baseline PS4.

Is this how Nintendo is trying to brag, now? "Hey, look, we can totally clown a competitor platform from 12 years ago." *Flex* Can't wait to hear Sony talk about how the PS6 can shit on the Wii U.
Remider this is a portable hybid and not a stationary box.

It's damn impressive.


40fps allegedly with DLSS in performance mode upscaling what are probably low or very low settings (one commenter calls out a zero population mod for Dogtown). Another points out it's also plugged in, which raises the power state, so it's not in true handheld mode. Also, WTF does "4K HDR" in the vid title mean when the Switch 2's screen is 1080p? You telling me they upscale from 540p to 4K just to re-downscale it back to 1080p?
<LikeReally5>
 
Also, WTF does "4K HDR" in the vid title mean when the Switch 2's screen is 1080p? You telling me they upscale from 540p to 4K just to re-downscale it back to 1080p?
In this case, I think it's just referring to the video upload itself. They filmed it in 4K HDR, that's it really.
 
In this case, I think it's just referring to the video upload itself. They filmed it in 4K HDR, that's it really.
That sounded reasonable, but then...

He did it again! It's right there in the freaking video description this time!

"Nintendo Switch 2 will have 4K resolution so with this new feature some games like Zelda Tears of The Kingdom will have enhaced graphics as you can see.

Zelda TOTK Nintendo Switch 2 4K."


<bball1>

Are you a bot?
 
Cliffs:
Metroid Prime 4K at 60FPS, I think that was already announced
Apparently has the ability to run any version of DLSS
NS2 comparisons to base PS4, Oliver says NS2 is just as good and sometimes better than base PS4 in visuals
Breath of The Wild running at 60 FPS on 1440p in forest areas, doesn't skip a beat. Loading is also immensely better
Conclusion is that NS2 is an enormous improvement over base Nintendo Switch

 
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Cyberpunk, Yakuza and Street Fighter 6 are running better on Switch 2 than Xbox Series S.
 
80 dollars per game? I remember when Xbox games were priced at 70 dollars you would have thought Sherdoggers head was going to blow up. Lol
 
80 dollars per game? I remember when Xbox games were priced at 70 dollars you would have thought Sherdoggers head was going to blow up. Lol
So far only a few will be $80. Totk ns2, and Mario Kart world only I think.
 
Cliffs:
Metroid Prime 4K at 60FPS, I think that was already announced
Apparently has the ability to run any version of DLSS
NS2 comparisons to base PS4, Oliver says NS2 is just as good and sometimes better than base PS4 in visuals
Breath of The Wild running at 60 FPS on 1440p in forest areas, doesn't skip a beat. Loading is also immensely better
Conclusion is that NS2 is an enormous improvement over base Nintendo Switch


So this video clarifies the confusing 4K hype-marketing vids we've being seeing posted. The reason is the docked mode supports output to a TV via HDMI, and that's what those videos intend to describe. Of course, the video that boasts 4K when the guy is playing the handheld with the 1080p screen is why it's so confusing. Because that obviously wasn't about enlightening viewers, just advertising to them.
  • The Zelda game with the claim of 4K (as in post #153 above) is a lie. DF counted the pixels, and it's upscaling to 1440p.
  • Yes, it does look like Metroid Prime is hitting 4K@60fps. I was also surprised it was upscaling this from a native 900p@60fps. That's a higher base resolution than I would have expected.
  • I agree, Oliver's comments analogizing it to a PS4 (i.e. "PS4-level") seem appropriate, even if I think that sells the Switch 2 a tad short.
Cyberpunk, Yakuza and Street Fighter 6 are running better on Switch 2 than Xbox Series S.
Not accurate. It's using DLSS to run nerfed versions of these games with upscaling. The Series S is running a higher native rendering. In other words, none of this is hardware side. This comes down to software-based support on a per-game basis. As @GtehMVP has posted about extensively in the past month, for example, DLSS shits on FSR in Cyberpunk 2077.
How many Sony developed PS5 games do 4 K and 60 fps like Metroid Prime 4?
How many third-party games does the Switch 2 run at 60fps that actually render at 1080p or above?

Stop trolling.
 
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