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- Oct 16, 2011
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probably neutral evil or chaotic neutral
Astarion is most certainly evil, he is the only character that "likes" when you do actual evil stuff.
probably neutral evil or chaotic neutral
Is there at least one companion for each class?
Kind of a late last min announcement because it will mean that the Xbox comes out in less than 4 monthsSounds like it will be different but maybe accomplish the same goal. Guess we will find out soon enough.
Kind of a late last min announcement because it will mean that the Xbox comes out in less than 4 months
Well looks like the solution is no split screen on series s. MS dropped the parity clause for Larian.
https://www.gamespot.com/articles/b...but-no-split-screen-on-series-s/1100-6517181/
I had been saying for a while that they should have done this. Series X owners paid a “premium price” so they should be getting a “premium experience”. If that means getting a feature like split screen while the S doesn’t then so be it.
Ive been thinking about trying to get Minthara on a second play through, but it seems really hard to do it without getting everyone else in the part quittingJust making a hunch on all the joinable companion aliignments but I will take a stab at it
Shadowheart - Lawful Neutral
Lae'zel - Neutral Evil?
Minc - Chaotic Good
Wyll - Lawful Good
Halsin - Neutral Good
Gale - Neutral Good
Karloch - Chatoic Good
Jahiera - Neutral Good
Minthara - Lawful Evil
Ive been thinking about trying to get Minthara on a second play through, but it seems really hard to do it without getting everyone else in the part quitting
Also unless they changed Jahiera, she was true neutral in BG1 and 2. She wouldn't shut the hell up about it either
This is actually my issue with these games is I have a hard time making difference choices. I also never go the evil route. The good thing is this game sounds like it has multiple good options just different ways of doing it. So should be setup in a way that I will make different choices if I do more than one playthrough.
My one thing about evil playthroughs is its just never able to he a rewarding experience accept for just being a bad guy. Like, you kill people who would help you, and now your reward is your next task is just harder. Or you drive party members away or even get them killed. And...for what? Just being "bad guy". There might be different narrative beats but the overall mechanical game experience is just less rich and rewarding.
One of the few game experiences I ever had that made an evil playthrough as interesting was Planescape: Torment.
My one thing about evil playthroughs is its just never able to he a rewarding experience accept for just being a bad guy. Like, you kill people who would help you, and now your reward is your next task is just harder. Or you drive party members away or even get them killed. And...for what? Just being "bad guy". There might be different narrative beats but the overall mechanical game experience is just less rich and rewarding.
One of the few game experiences I ever had that made an evil playthrough as interesting was Planescape: Torment.
yeah Minthara pretty much guarantees that 2 people would not join you in Act 1, 2 . Not sure how much it affects Jahera in act 3 since shes needed to recruit Minc also. So that is at least 4 companions that wont be in your party and not to mention another 2 more that is very sensitive with Minthara joining The only people that would be fine with her is Astarion, Laehzel and Shadowheart.Ive been thinking about trying to get Minthara on a second play through, but it seems really hard to do it without getting everyone else in the part quitting
Also unless they changed Jahiera, she was true neutral in BG1 and 2. She wouldn't shut the hell up about it either
Right now Im trying to plan my second playthrough cafefully so if its true that if you dont take either side, how will that affect Haisin joining since we still need to free him from the goblin fortress and would the tieflings still show up in the consequent acts?You lose out on 3 chars to get Minthara (Halsin, Wyll, Karlach) if you side with the Goblins, but if you dont side with either you can (supposedly) get her in Moonrise Towers in act 2 and not lose anyone. (But you will miss out on the romance scene with her which is hardcore, your one "reward" for losing 3 characters, lol.)
But if you were an evil POS you'd eventually drive all the good people/friends you have and you are stuck with the bad apples who want to coat tail ride you gravy train if you are going somewhere no? Your reputation grows and is known so people will avoid you. Isn't that more realistic or did you want the game to offer you more "oblivious" party members to make up your losses? Just wondering what you were hoping for a "better" evil playthrough as it is intriguing.