Jet Set Radio received acclaim and is considered one of the
best video games ever made for its graphics, soundtrack, and gameplay. It won several awards and was nominated for many others. A
Game Boy Advance version, developed by
Vicarious Visions, was released in 2003, along with versions for Japanese mobile phones. In 2012,
Jet Set Radio was digitally re-released for the
Xbox 360,
PlayStation 3 and
iOS, followed by releases for
Windows,
PlayStation Vita and
Android. A sequel,
Jet Set Radio Future, was released for the
Xbox in 2002.
Reception[edit]
GameRankings SDC: 92%
[51]
Metacritic SDC: 94/100
[53]
Publication Award
Game Critics Awards Best Console Game
Game Developers Choice Awards Excellence in Visual Arts, Game Spotlights Award
GameSpot Best Graphics, Artistic
Gamers' Republic Best 3D Game Design
Critical reception[edit]
Jet Set Radio received acclaim for its gameplay, visual style, and music.
Gamers' Republic called it flawless.
[69] IGN praised the extra gameplay modes, saying they added replay value.
[63] Official Dreamcast Magazine (
ODCM) found the exaggerated physics and interactivity of the levels immersive.
[27] DC-UK described the gameplay as a combination of
Crazy Taxi and
Tony Hawk, and concluded that the gameplay was better than both.
[4] GameSpot praised the pacing, stating that the beginning of the game is simple and slowly becomes more challenging as the player progresses.
[61] GameFan was not impressed with the early stages but their opinion changed as they progressed the game and were happy with the result.
[68] Next Generation found the story modifications of the English versions jarring, although, he complimented the new stages, calling them "impressive" and "a worthy addition to Japanese cityscapes of the original".
[64] The camera controls were commonly criticized, but most reviewers felt the overall quality outweighed them.
[63][68][61][4]
In regards to the visual style,
IGN said it "looks like a moving cartoon, and every character, right down to the police dogs, is practically overflowing with personality ... It has the type of look that makes non-gamers can't help but be impressed".
[63] ODCM called it "gorgeous" and compared it to the move to
color television.
[27] DC-UK also praised it for resembling 2D cartoon and 3D at the same, and considered it ground-breaking.
[4] GamePro wrote that the visuals were one of a kind and that the stylized design was convincing and fun to look at.
[70]
When reviewing the music,
GamePro called
Jet Set Radio one of the best-sounding games of the year,
[70] and
ODCM said it had "one of the best soundtracks ever".
[27] IGN also praised the soundtrack, but was critical of the tracks added to the North American release, in particular songs from
Rob Zombie.
[63] Next Generation, however, didn't consider the new tracks to make a difference, stating the soundtrack was incredible from the start.
[64] GameSpot felt the soundtrack fit perfectly into the game's environment.
[61]
When reviewing the HD remaster, the game received mixed reactions from critics.
GamesRadar+ praised how it is a joy to play even after 12 years since its release.
Eurogamer also gave positive statements, calling the visual style "timeless", and complimented the HD remaster, stating "12 years on and this is a surprisingly rigorous game built of oddball delights, then, and the HD updating has only enhanced its charms. The skating's still great, the city's still a joy to explore, and the soundtrack's still one of the very best ever put together".
[58] Game Informer was more critical, opining that the gameplay was archaic and frustrating.
Game Informer further elaborated that in retrospect, the original release visual style blinded them from its faulty gameplay.
[60] Both
TouchArcade and
Pocket Gamer criticized smartphone versions for the touchscreen controls and unable to keep up with the tasks the game requires.
[67][66]
Across all versions of the game, including the original and re-releases sales of
Jet Set Radio surpassed 1 million copies worldwide.
[71][72][73]