- Joined
- Oct 6, 2008
- Messages
- 33,748
- Reaction score
- 46,050
That blending is super smooth. Very well done!Had to do at least one Lord of the Rings shoop...couldn't resist..
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That blending is super smooth. Very well done!Had to do at least one Lord of the Rings shoop...couldn't resist..
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Thanks bro!That blending is super smooth. Very well done!
very cool bro. you da man!![]()
I combined a pic of Mike with his BWR AV and I made a template if anyone wants to use it.
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Nice som tum
Thanks for the template bro.![]()
I combined a pic of Mike with his BWR AV and I made a template if anyone wants to use it.
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Hey, it is marvelous. Is it ok to use it as my first ever avatar? I don't know the forum etiquette. I can add credits to ffuB?![]()
My friend "ffuB" asked me to post this... he says "appendix never die".
Thanks brother. The party one was degraded a lot when converted to gif, but it's stll acceptable. Looking at it now, the way I moved the camera is not very good, but is a good learning experience - I should have done a very slow movement instead of multiple fast movements.Hell yes, party up in here and I'm loving the Shad palm bruv![]()
I animated the eyes myself, here's the general process in an image editor:Awesome work. Did you use the blinking eyes from the source underneath or animate it yourself? Really good work either way bud.
I animated the eyes myself, here's the general process in an image editor:
Now in the video editor I did the following:
- Cutout the eyeballs and the eye whites and put each on their own layer.
- Use the clone tool to make the eye whites fill the required areas
- Use the mesh warp too to warp the eye lids so they appear to be closed
- Mask-off any areas so the eyeballs stay within the eye socket area
- Make new layers of each pose and export them to seperate image files
I can give you all my animation poses if you want them - I've got him looking left, right, smiling, eyes wide open, eyes closed, etc. If so, should I just post them in this thread? (there's 15 of them).I don't want to clog this thread up with non-shoops.
- Track the new head to the head in the original interview video
- Import all the animation pose images into the composition
- use merge nodes to connect each pose to the tracking information and align them
- Animate the merge nodes 'blend' attribute at the desired time to show whichever pose image I want to
- Bob's your uncle