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I largely agree with you but also understand that it truly does depend on the circumstances. There are some fantastic remakes, and a lot of bad ones.
There is a System Shock remake coming out that absolutely must be counted as a brand new game. Even the RE4 remake I think can be counted a good product since there didn't seem to be too much lead time. I do not think Capcom really deserves all the clamoring of late, but they did admittedly buy themselves a huge amount of good faith with Resident Evil 7.
What I don't like are remakes that are just the same game with overhauled visuals. The Dead Space remake does nothing for me, and the small changes they did make made it worse (projectile impact for example). The graphics look amazing. That's great. Just update the graphics and make it $19.99.
I would much rather have ports on modern tech than remakes where they fuck up the style. Like-- I would love to have Final Fantasy Tactics on Switch. I don't want updated graphics. I want the game ported.
I think the larger problem isn't so much that remakes are inherently bad, but that they indicate a bit of a creative slump. Now I don't think that every single game needs to be different just for the sake of being different, but I think any reasonable person would agree that we're just getting a bit too much homogenized product thrown at us.
There is a System Shock remake coming out that absolutely must be counted as a brand new game. Even the RE4 remake I think can be counted a good product since there didn't seem to be too much lead time. I do not think Capcom really deserves all the clamoring of late, but they did admittedly buy themselves a huge amount of good faith with Resident Evil 7.
What I don't like are remakes that are just the same game with overhauled visuals. The Dead Space remake does nothing for me, and the small changes they did make made it worse (projectile impact for example). The graphics look amazing. That's great. Just update the graphics and make it $19.99.
I would much rather have ports on modern tech than remakes where they fuck up the style. Like-- I would love to have Final Fantasy Tactics on Switch. I don't want updated graphics. I want the game ported.
I think the larger problem isn't so much that remakes are inherently bad, but that they indicate a bit of a creative slump. Now I don't think that every single game needs to be different just for the sake of being different, but I think any reasonable person would agree that we're just getting a bit too much homogenized product thrown at us.