Eurogamer
has gotten their hands on some leak data they feel is fairly legit, and the website’s track record with this kind of information is solid. There have been some rumored APU configurations that leaked earlier this year, but this new data implies the Sony PS5 will feature 36 GPU clusters clocked at up to 2GHz...
As for the Xbox Series X, Eurogamer is implying this console packs serious firepower. Here’s the rumored configuration:

If this rumor proves true — always something to keep in mind — the Xbox Series X will launch packing the equivalent of a high-end PC GPU. The largest GPU AMD has ever built are cards like the R9 Fury X and Vega 64, with 4096 cores. A 56-cluster Navi GPU would pack 1.4x more GPU cores
than the 5700 XT, which already competes in the high-end PC GPU segment at the ~$400 price point. While AMD is expected to launch Navi 20 before the
Xbox Series X debuts, we haven’t seen any indication that the company intends to dramatically expand the number of GPU cores it offers — Navi improved on GCN’s performance by making the individual cores more efficient as opposed to simply throwing more cores at the problem. It’s highly unlikely, in other words, that AMD would build a 56 CU for Microsoft and then ship a 128 CU design into the PC market.
If this rumor proves true, Microsoft is playing a far more aggressive game than it did last generation. Let’s assume, for the sake of argument, that AMD ships an 80 CU version of Navi 20, which comes out to 2x Navi 10. That would give the Xbox Series X 3,584 GPU cores compared to 5,120 for Navi 20, or about 70 percent as many.
In 2013, the Xbox One shipped with 768 GPU cores. The month before, AMD had shipped the R9 290X, with 2,816 cores. The PS4, at debut, had 1,152 cores. The Xbox had 27 percent as many GPU cores as the R9 290X, while the PS4 had 41 percent. While we can’t draw linear comparisons between console and PC performance strictly on the basis of GPU core count, the PC GPU was obviously far larger, with significantly more compute and graphics resources...
It’s also possible Microsoft decided to pull out all the stops after the disaster of the Xbox One. Doubling down on beating Sony in raw performance from Day 1 might represent Microsoft’s big idea for preventing a repeat of what happened last generation.
If the Xbox rumors are accurate there doesn’t seem to be a way for MS to sell the console at $400 without losing money — and I’ve got doubts about $500 as well, given that the system is expected to also use a high-speed NVMe-attached SSD and GDDR6. Hard drives might be slow, but they’re still cheaper than the equivalent amount of solid state storage. That doesn’t mean MS can’t pursue a loss-making strategy, but both MS and Sony opted not to do that with the initial Xbox One / PS4 after taking heavier-than-expected losses on X360 and PS3 (particularly in Sony’s case).