For me, it's earned exploration of a crazy fantasy world, and the typical RPG growth mechanics. It's hard to explain, but they really make you feel the progress you're making. It makes you feel like a baby growing into a warrior, that is just discovering new worlds and challenges, and they don't disappoint on the exploration. It's just so tight. Every new area you unlock that you bust your ass to do, always gives you a sense of wonder. The art direction in those games is the real unsung hero, because without it, it wouldn't be worth the pain.
Anyways, I tried this out on the cloud for a tiny bit. Can't say much, but it seems like a more forgiving "Sekiro". Especially the parry system, which seemed to have a wider window for executing it. I only fought a few scrub enemies, though.