• Xenforo Cloud is upgrading us to version 2.3.8 on Monday February 16th, 2026 at 12:00 AM PST. Expect a temporary downtime during this process. More info here

Microsoft is Buying Activision Blizzard $68.7B ***Update: Acquisition Finalized***

Yea that's why I just think they should reach out for help with building the game and getting the shooting mechanics right. Don't think that will take up to much of Bungies time. Then let another studio take it from there.
Ehhh debateable. Doing this would be kind of predicated on the other studio using the exact same engine, being super early in development, yada yada yada. Plus too many cooks in the kitchen.
 
Ehhh debateable. Doing this would be kind of predicated on the other studio using the exact same engine, being super early in development, yada yada yada. Plus too many cooks in the kitchen.

Why does it have to be the exact same engine? They created Destiny and Halo. Two different engines and two great FPS games that had great gunplay. To many cooks in the kitchen shouldn't be an issue at all. In fact and I could be wrong but other studios helping each other is pretty common in game development
 
Why does it have to be the exact same engine? They created Destiny and Halo. Two different engines and two great FPS games that had great gunplay. To many cooks in the kitchen shouldn't be an issue at all. In fact and I could be wrong but other studios helping each other is pretty common in game development
Because different engines have different mechanics and physics. It's not as easy as just cut and pasting the movement and shooting settings and physics feedback from one game engine to another.

And yes, using multiple studios is common but it brings its own challenges. Many games have flopped from poor coordination from different studios. You'll also generally split up work on content (aka map packs and such), not fundamental features like base shooting mechanics.
 
Because different engines have different mechanics and physics. It's not as easy as just cut and pasting the movement and shooting settings and physics feedback from one game engine to another.

And yes, using multiple studios is common but it brings its own challenges. Many games have flopped from poor coordination from different studios. You'll also generally split up work on content (aka map packs and such), not fundamental features like base shooting mechanics.

Yes I understand it's not cut and paste but Bungie has clearly done it twice already with two different engines. I don't see why they can't provide some insight on what Sony needs to do to replicate it. They might be able to even provide details on how Sony needs to build the engine (if they decide to build one from the ground up) Now whether they can help or not who knows but Sony does own Bungie. It would be a waste to not at least consult with them and get their thoughts.

Now your right maybe something about the engine Sony wants to use wont work with the way Bungie does things but they wont know until they get together and find out. At the end of the day Bungie is one of the top devs when it comes to FPS games and Sony would be stupid to not get as much help as they possibly can from them. How much help Bungie will be able to provide who knows but they should reach out and see what can be done.
 
Why does it have to be the exact same engine? They created Destiny and Halo. Two different engines and two great FPS games that had great gunplay. To many cooks in the kitchen shouldn't be an issue at all. In fact and I could be wrong but other studios helping each other is pretty common in game development

The engines are pretty similar, more than people think, the Destiny engine is forked off the Halo Reach engine and the newer Halo Slipspace engine still has loads of the old Halo "Blam" (used in every Halo game up until Infinite but upgraded each time of course) engine in too
 
The engines are pretty similar, more than people think, the Destiny engine is forked off the Halo Reach engine and the newer Halo Slipspace engine still has loads of the old Halo "Blam" (used in every Halo game up until Infinite but upgraded each time of course) engine in too

I looked into this and yea I had no idea. I figured MS owned that engine like they did Halo. In that case maybe Sony can just use that same engine or a modified version of it. They have 10 years to get something going (if the deal goes through) so there's no rush.
 
I looked into this and yea I had no idea. I figured MS owned that engine like they did Halo. In that case maybe Sony can just use that same engine or a modified version of it. They have 10 years to get something going (if the deal goes through) so there's no rush.

To be honest the Engine was showing its age in Destiny 1 plus the vaulting of stuff in D2 hasn't helped either, i think there's a new engine for Bungies new projects they're working on
 
CMA basically came out saying we don't care what anyone else says we are prepared to come to a different conclusion. The CMA has always been the one most likely to kill this deal. So this is the exact opposite of what you want to hear. Once it was rumored that the EU would approve most expected the EU\CMA to work together to get it passed. This sounds like the CMA saying IDGAF.

I'm sure Bobby K. running his mouth and basically threatening the UK\CMA helped.

https://kotaku.com/activision-bobby-kotick-uk-cma-microsoft-xbox-deal-69-1850085219


https://www.equityreport.co.uk/cma-...icrosoft-activision-blizzard-merger-decision/
 
I mean...That's what Activision does what PC versions of COD. The QA is nowhere near the same versus console.
Yes I understand it's not cut and paste but Bungie has clearly done it twice already with two different engines. I don't see why they can't provide some insight on what Sony needs to do to replicate it. They might be able to even provide details on how Sony needs to build the engine (if they decide to build one from the ground up) Now whether they can help or not who knows but Sony does own Bungie. It would be a waste to not at least consult with them and get their thoughts.

Now your right maybe something about the engine Sony wants to use wont work with the way Bungie does things but they wont know until they get together and find out. At the end of the day Bungie is one of the top devs when it comes to FPS games and Sony would be stupid to not get as much help as they possibly can from them. How much help Bungie will be able to provide who knows but they should reach out and see what can be done.
I get where you're coming from, and it might be a possibility depending on how early in concept that kind of game would be in. The main reason I'd be doubtful is Sony doesn't really have a lot of experience with FPS engines inhouse, which means they will probably opt for something based off Unreal. Combine this with the fact that the Blam/Slipspace Engine is notoriously a nightmare to develop in and yeah.
I'm sure Bobby K. running his mouth and basically threatening the UK\CMA helped.
One of the funny threads to watch with all of this is just to see how bad video game companies are still with PR and messaging on issues like this. Both PlayStation and Microsoft dropped the ball on it imo.
 
One of the funny threads to watch with all of this is just to see how bad video game companies are still with PR and messaging on issues like this. Both PlayStation and Microsoft dropped the ball on it imo.

I honestly feel like it's mainly blizzard dropping the ball on this. MS and Sony haven't done so bad but Blizzard execs are posting meme's and shit.
 
I honestly feel like it's mainly blizzard dropping the ball on this. MS and Sony haven't done so bad but Blizzard execs are posting meme's and shit.
I think for Sony, my critique would be more along the lines of making their case to the American public. I haven't seen a lot of them laying out why it's not "Xbox vs PlayStation," why competition is good for consumers, blah blah blah. Just my two cents. And yeah, Microsoft and Blizzard have the opposite problem, they've communicated a lot, but too often just start shitposting for no discernible reason lol.
 
I think for Sony, my critique would be more along the lines of making their case to the American public. I haven't seen a lot of them laying out why it's not "Xbox vs PlayStation," why competition is good for consumers, blah blah blah. Just my two cents. And yeah, Microsoft and Blizzard have the opposite problem, they've communicated a lot, but too often just start shitposting for no discernible reason lol.

I think it's a waste for Sony to speak to the American public. From everything I've read the FTC has no case and wont be able to stop this deal. All eyes appear to be on the CMA as the only obstacle.
 
I just saw a Youtube video stating that Sony admitted to paying studios to keep games off of Xbox. How is what Microsoft doing any different? It all seems very hypocritical.
 
so this deal is looking dead in the water?
 
I think it's a waste for Sony to speak to the American public. From everything I've read the FTC has no case and wont be able to stop this deal. All eyes appear to be on the CMA as the only obstacle.
I don't think it's a waste. I'm not sure it would change the outcome, but a few million in fees to your consultants and PR firms you keep on retainer to help frame the public debate is a pretty good value buy for a corporation of Sony's size. Letting Microsoft portray this as Xbox vs Sony instead of a larger issue of consolidation instantly limits the support Sony has just because of brand loyalties.
I just saw a Youtube video stating that Sony admitted to paying studios to keep games off of Xbox. How is what Microsoft doing any different? It all seems very hypocritical.
It's like any other antitrust. Motive is the key factor, not the actual act. There's also a difference in paying for singular games and all of Activision's games, although again, that's secondary to arguments of motive here. The relevant markets are also different if you want to get super into the weeds, because of it includes cloud gaming as a distinct market now.
so this deal is looking dead in the water?
Never say never when we're talking companies the size of these. If I had to bet, the deal still limps through, just with more concessions than Activision and Microsoft had hoped to do.
 


That’s hilariously awesome.
 
I just saw a Youtube video stating that Sony admitted to paying studios to keep games off of Xbox. How is what Microsoft doing any different? It all seems very hypocritical.
I think for Sony it’s the fact that Microsoft is the only company out of the big three that can sell games for pennies on the dollar. They’re probably concerned that it will cannibalize video game sales. Even Microsoft had to come out and admit that GamePass does in fact lead to fewer people buying games despite previous statements about increases sales. It’s a legitimate concern and I think Microsoft would be doing everything to stop a similar deal of Sony was the two trillion dollar company. Just my opinion, I’m definitely bias though. Been gaming on PlayStation since the 90s
 
Back
Top