Great game but then there's THAT part...

The Mako in the original ME1.
HATED the quasi-open world elements and glider in Gears of War 5
Alan Wake 2 and the "ending" I have to play it again to get the real one??? I YouTubed that one. I'll replay it again before Control 2 or AW3
Grinding in any game.
Finally, microtransactions. I want a complete game not have to pay for all the characters, colors, guns, DLC, etc.
 
In keeping with the premise of this thread, my friend dickrided Fallout 3 pretty hard, and he lent it to me singing it's praises.

I grabbed it, popped it in, spent some time on the character creator, and fired it up and....

ok

Im a kid crawling on the floor


and then i got to go to school... what the fuck


I was so ANNOYED by this, man

and my reward for this was runnin around hitting roaches with a wrench or something. I shut it off after 30 mins.

100% I LOVE Fallout 3 but man is the opening a slog
 
Every cutscene in any metal gear solid game.

It's like, "yay I got to play for 5 minutes, now let me listen to another 20-minute conversation"
 
Especially egregious considering the demon of song is the boss. Cheap, shitty enemy placements and a boring and easy boss? What a shame, since it is actually a cool-looking place.
Yeah, it's certainly a cool looking area. It's probably the most deviously designed area in the entire franchise. Every five steps, there's some cheap ass bullshit and the level does not leave you with too many options with how to deal with it. The boss is easy as piss, but he actually one shotted me on my first playthrough. I was so mad, LOL.

I'd put that other shitty area with all the poison statues up there too, but at least you can mostly just run through that garbage...mostly. SOTFS had some tricks up it's sleeve with that area.
 
Yeah, it's certainly a cool looking area. It's probably the most deviously designed area in the entire franchise. Every five steps, there's some cheap ass bullshit and the level does not leave you with too many options with how to deal with it. The boss is easy as piss, but he actually one shotted me on my first playthrough. I was so mad, LOL.

I'd put that other shitty area with all the poison statues up there too, but at least you can mostly just run through that garbage...mostly. SOTFS had some tricks up its sleeve with that area.
If you are a Magic user, the area isn’t really all that bad if you are carrying a torch to see the deep area of the water. I wasn’t though, so it was very aggravating dealing with the Magic attacks spammed at you over such a distance. Tale of two builds

The area with the rotten has my top spot. Short, cheap, dumb looking enemies, and ugly and muddy visuals. The area has it “all”. Sure you could sometimes run through with no difficulties, but it is a crap area overall, and I never enjoy it. No real redeeming quality to it besides the rotten, which is only average at best.
 
FFIX - Desert Palace
Uncharted - Mutant nazi part
God of War 3 - Olympus Gardens
South Park Fractured But Whole - Jared Fogle boss fight
FFVII Rebirth - Gongaga region.
 
If you are a Magic user, the area isn’t really all that bad if you are carrying a torch to see the deep area of the water. I wasn’t though, so it was very aggravating dealing with the Magic attacks spammed at you over such a distance. Tale of two builds
Yeah, you couldn't even cheese those magic spammers all that much with a conventional bow. Not just in that area either. Those guys were always placed in a perfect "no cheese" zone, where if you were trying to pot shot them from a distance, you'd have to step into their line of fire for your shots to count. That was not an accident. They knew what they were doing, LOL.
The area with the rotten has my top spot. Short, cheap, dumb looking enemies, and ugly and muddy visuals. The area has it “all”. Sure you could sometimes run through with no difficulties, but it is a crap area overall, and I never enjoy it. No real redeeming quality to it besides the rotten, which is only average at best.
Yeah, that's the area I was talking about. "Black Gulch", or something. It's such a lazy ass design, almost like someone made it in some "level editor" in an hour. SOTFS really knew it too, so they have some asshole spawn just as you make it to the first bonfire, so you have to beat him before you can even use it. What a troll zone.
 
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