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FALLOUT 4 Official Discussion: Super Stimpak Edition

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In terms of landmass there's no way it's going to be bigger than arena, or even daggerfall. Not unless they're doing a lot of generated boring content for it.

Both those games were filled with procedural generated terrain though weren't they? I'm assuming that they mean it's the biggest handcrafted world yet.

I am willing to bet though a lot of it becomes a boring slog if the game is as easy as Fallout 3 was. I kind of remember in that game after like level 12 having no challenge, and really just exploring places for no better reason than I hadn't yet, not because I was actually interested.
 
Playing Skyrim again currently (for the third time), and I really think it might be time to do away with cave exploration. It became SUPER tedious in last gen's FO/TES, and almost became a crutch for not having other fun features to fill up the ~200 hour gameplay.

Between the two Bethesda universes, I've literally done some variation of this hundreds of times:

  • NPC wants item from cave
  • Go to cave
  • Clear cave
  • Loot all items equal to or greater than 1:10 weight-to-value ratio
  • Retrieve requested item
  • Go back to NPC with item for a reward a fraction of the looted items
And it was even MORE mind-numbing because the caves/vaults are always SUPER dark. In Skyrim, I've literally got to go back-and-forth on the quick menu from two handed Greatsword to Candlelight, and vice versa, dozens of times in ONE cave!

I call for limited caves/vaults, and no more fetch item quests.

They just need to stop recycling caves and quests. Make each one unique.
 
In terms of landmass there's no way it's going to be bigger than arena, or even daggerfall. Not unless they're doing a lot of generated boring content for it.

I wouldn't want anything the size of Daggerfall ever again. I thought |The Witcher 3 was too big. Going back to Daggerfall..... god damn that was the biggest game that ever was and ever will be made. It was mostly randomly generated but still...
 
I don't care what the graphics are, that trailer is amazing.

I can't wait for this game to be in my life.
 
I wouldn't want anything the size of Daggerfall ever again. I thought |The Witcher 3 was too big. Going back to Daggerfall..... god damn that was the biggest game that ever was and ever will be made. It was mostly randomly generated but still...


Isn't that space game bigger? It's a like an actual galaxy. That game made from that small development team. Can't remember the name.
 
looks great, is this a game that can be picked up and enjoyed if you've never played any others in the series?
 
I wouldn't want anything the size of Daggerfall ever again. I thought |The Witcher 3 was too big. Going back to Daggerfall..... god damn that was the biggest game that ever was and ever will be made. It was mostly randomly generated but still...

Randumbly procedural generated maps wore out it's welcome, personally for me, back when I played Diablo 2 heavily. I prefer crafted worlds with landmarks and known locations. After a while you can actually navigate around without mini-maps or compass.

How are they producing 400+ hours of content? Are some of these side-quests going to be the type that are created artificially and randomly (radiant) like in Skyrim? I'm assuming that's the case if the team hasn't even explored every possibility yet.
 
Isn't that space game bigger? It's a like an actual galaxy. That game made from that small development team. Can't remember the name.

Oh yeah. Forgot about No Man Sky and its insane size. That's some mind numbing stuff.
 
Looks awesome! I like the vibrant colors, although it does take away from the apocalyptic setting a bit.
 
Randumbly procedural generated maps wore out it's welcome, personally for me, back when I played Diablo 2 heavily. I prefer crafted worlds with landmarks and known locations. After a while you can actually navigate around without mini-maps or compass.

How are they producing 400+ hours of content? Are some of these side-quests going to be the type that are created artificially and randomly (radiant) like in Skyrim? I'm assuming that's the case if the team hasn't even explored every possibility yet.

I have no clue. I just remember a E3 interview where dude was talking about it. Here it is http://gamerant.com/fallout-4-hours-gameplay-new-features-101/
 
looks great, is this a game that can be picked up and enjoyed if you've never played any others in the series?

Yes. You may miss some references to the previous games but that's about it. Besides Fallout 1 and 2, the games are just loosely connected and set in the same universe with up to 100s of years between them in the time line.
 
Mods will available on the XBONE. Don't bother.

I'm getting it on the XBONE.

There's just no way you'll be able to have the same access to mods on a console, or the same functionality. Aside from what jerzey devil mentioned, a big part of PC modding (especially with Bethesda games) is making the game bigger and better than a console can even handle. If everything works as planned, the consoles will definitely get some excellent mods, but you'll inevitably miss out on a lot of the best ones, because they change or add things that the developers couldn't have if they wanted, due to the limits of the systems.

I wouldn't dismiss the PC route so quickly. It's still something to think about. That trade-off still exists.
 
looks great, is this a game that can be picked up and enjoyed if you've never played any others in the series?
Yep; pretty much.

I started on Fallout 3, and the story only minimally transfers from earlier installments. Each game has a dedicated narrative of its own.
 
There's just no way you'll be able to have the same access to mods on a console, or the same functionality. Aside from what jerzey devil mentioned, a big part of PC modding (especially with Bethesda games) is making the game bigger and better than a console can even handle. If everything works as planned, the consoles will definitely get some excellent mods, but you'll inevitably miss out on a lot of the best ones, because they change or add things that the developers couldn't have if they wanted, due to the limits of the systems.

I wouldn't dismiss the PC route so quickly. It's still something to think about. That trade-off still exists.

I listened to Todd Howard talk about mod developers and which ones impressed him. He said he was impressed by the mods that made the game undeniably better in a way that doesn't require it to be bigger. Simply better design. He wasn't so impressed with ones that simply added more weapons, races, armor, improved graphics. The reason was they could have just done that themselves, it doesn't take a genius to make more weapons. The reason they didn't is because like you said the consoles don't have the power to deal with it. So yea, a lot of the mods that people love, that take the game to a new level will simply not be possible to be added to consoles. But it's still better than nothing. The PC is still the best system for playing the Elder Scrolls.
 
Holy shit finally watched it on a big screen and it looks fookin great.
 
I listened to Todd Howard talk about mod developers and which ones impressed him. He said he was impressed by the mods that made the game undeniably better in a way that doesn't require it to be bigger. Simply better design. He wasn't so impressed with ones that simply added more weapons, races, armor, improved graphics. The reason was they could have just done that themselves, it doesn't take a genius to make more weapons. The reason they didn't is because like you said the consoles don't have the power to deal with it. So yea, a lot of the mods that people love, that take the game to a new level will simply not be possible to be added to consoles. But it's still better than nothing. The PC is still the best system for playing the Elder Scrolls.

Absolutely. Still very cool that console players get mods. There are plenty of great ones that don't hurt performance one bit.
 
thanks for the info guys. Been hoping on late to some of these franchises, didn't start uncharted until the 3rd one that was on ps+, bioshock until ps+ as well.
 
Only a month away, can't fucking wait. That first time you step out of the vault...
 
Absolutely. Still very cool that console players get mods. There are plenty of great ones that don't hurt performance one bit.
the ones I liked the most was ones that let the enemys respawn faster and enabled respawns inside buildings. Plus ones that lootable things fill back up so there isn't empty crates, first aid kits, mailboxs, or soda machines all over the place.
 
still wonder when it will release. Im hoping for november or december, but damn now i want to play fallout lol
 
There's just no way you'll be able to have the same access to mods on a console, or the same functionality. Aside from what jerzey devil mentioned, a big part of PC modding (especially with Bethesda games) is making the game bigger and better than a console can even handle. If everything works as planned, the consoles will definitely get some excellent mods, but you'll inevitably miss out on a lot of the best ones, because they change or add things that the developers couldn't have if they wanted, due to the limits of the systems.

I wouldn't dismiss the PC route so quickly. It's still something to think about. That trade-off still exists.

I'm not dismissing it. Where did I say that? All I said was I'm picking it up on my console. I like to game on my couch that's why. I am not huge into modding anyways so it's a boon for me regardless where I play the game. I did just fine with New Vegas and Fallout 3 (plus ES games) on the console with vanilla versions and with the DLC.
 
You do realize that buying the DLC is actually more expensive than just getting the GOTY version? They basically force you to buy the game twice, which is nothing but a big "fuck you" to everyone that supports them by paying full price on release. Skyrim was the last time I made that mistake.

Love their games, but I'll wait.

Are you trying to say that something is more expensive upon release, and then later on the price lowers?

I'm shocked.
 
the ones I liked the most was ones that let the enemys respawn faster and enabled respawns inside buildings. Plus ones that lootable things fill back up so there isn't empty crates, first aid kits, mailboxs, or soda machines all over the place.

That sounds terrible.
 
If anyone in here is new to the Fallout series, don't listen to people telling you only to play New Vegas. New Vegas is good, but the feeling of Fallout 3 can't be replaced.

Fallout 3 is such an experience. 7 years have went by and I still think about it. New Vegas doesn't have the same sense of immersion and impersonality.
 
If I buy the season pass. Does that mean I can get the dlc on both my computer and ps4? Would I need to pay twice? I'll probably just steal the dlc on the comp if I need to pay twice. I'll buy two copies of the game. But I won't buy dlc twice.
 
thanks for the info guys. Been hoping on late to some of these franchises, didn't start uncharted until the 3rd one that was on ps+, bioshock until ps+ as well.

Do yourself a favor and pick up 3 and NV. Man I wish I could play those for the first time again.
 
That sounds terrible.
really? Have you tried walking around the Capital Wasteland or the Mojave Wasteland after looting and killing every thing it's boring. Those mods gave you an incentive to keep on playing after you finished the story besides just collecting ears or fingers. Plus those along with house mods, increased lvl cap, bartering mods, more recipes for food, drugs, and weapons. I had 600+ hours in FO3 and FONV and the majority of that came after the story.
 
If anyone in here is new to the Fallout series, don't listen to people telling you only to play New Vegas. New Vegas is good, but the feeling of Fallout 3 can't be replaced.

Fallout 3 is such an experience. 7 years have went by and I still think about it. New Vegas doesn't have the same sense of immersion and impersonality.

Very true...I forget which one, but one of the top gaming sites did a poll on which is better between FO3 and NV...it was pretty much 50/50...
 
really? Have you tried walking around the Capital Wasteland or the Mojave Wasteland after looting and killing every thing it's boring. Those mods gave you an incentive to keep on playing after you finished the story besides just collecting ears or fingers. Plus those along with house mods, increased lvl cap, bartering mods, more recipes for food, drugs, and weapons. I had 600+ hours in FO3 and FONV and the majority of that came after the story.

Seems to me you're just repeating what you've already done and takes away from the sense of completion. Constant respawing is an outdated thing in gaming unless there's a good reason for it.

Also you're playing a game set in a post apocalyptic wasteland. There should be limited resources and character interaction.
 
Very true...I forget which one, but one of the top gaming sites did a poll on which is better between FO3 and NV...it was pretty much 50/50...

A lot of people praise NV and shit all over 3.. I don't understand it. 3 brings out so many emotions for me that isn't possible for any other video game to do.

To me, if the Fallout series was Halo, Fallout 3 would be Halo 2 (the best one), and New Vegas would be ODST or Reach.
 
I just realized that however long it's been since I last posted in this thread, the game is EXACTLY that much closer to release.

Fuck you, TIME!!!!!
 
If anyone in here is new to the Fallout series, don't listen to people telling you only to play New Vegas. New Vegas is good, but the feeling of Fallout 3 can't be replaced.

Fallout 3 is such an experience. 7 years have went by and I still think about it. New Vegas doesn't have the same sense of immersion and impersonality.

I liked NV a little better, but both FO3 and NV should be played, not just one.
 
I can't wait. I'm going to have my 970 and be ready to rock.
 
a bit disappointed in the graphics.
yes, it's next gen, but it still looks like its running off of last gen engines..
 
Finally got my preorder plus season pass in. This is the most excited I've been for a game in a while...maybe GTA5 but I have higher expectations for this game.
 
I liked NV a little better, but both FO3 and NV should be played, not just one.

I totally agree. I just see so much unwarranted hate for 3. I really enjoyed NV too. The storyline and dialogue of 3 won't ever be topped for me. I think a lot of people encountered bugs and made them jaded to the game.
 
Live-action trailer...don't expect the game to look like this...

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If you’re planning on playing Fallout 4 with your PlayStation Vita through Remote Play, Bethesda announced today that it will include “great controls” thanks to Josh Hamrick, who also worked on Destiny’s Remote Play controls.
Responding to someone who wondered why you’d play Fallout 4 on Vita, Hamrick said, “All you need is kids… Trust me.”
 
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