I made a thread that was somewhat related to this. It's since become a wasteland of fingerpointing and idea-skirting. I'll say here what I said there.
I don't think that the word "Woke" is usually helpful in these discussions because it's unfocused and it can be applied or peeled off at will depending on who is talking. It's better to identify specific things within a work and explain why they take issue. And I'll go a step further, probably to the chagrin of people who lean right-- I don't care if a game or movie is "woke", or is based on, or possesses, leftist ideology. I care if it's good. I think Baldur's Gate III is a perfect example of a work that is at least left-leaning, and it was fantastic. I don't think I'd call The Last of Us II woke, but a lot of people did and they were enraged, and then disappointed when it did very well. And if someone wants to make a game that is just chock-full of leftist ideas, they should be allowed to do that without being hassled. Free expression of ideas needs to be paramount here.
My issue is two-pronged. Ham-fisting ideology of any kind into a cinematic work or game runs the risk of ruining it because you're creating the work along the guidelines of whatever ideology you espouse. You're going to make decisions and either insert or omit content based on that ideology. That's not to say it can't be done successfully, but a lot of times it's not. Then what you have is a sub-par production, and you're met with accusations that the reason it failed is because you went "woke". That's a half-truth. It's not that it's woke, it's that it was politically motivated at the expense of the product. The fact that it's happening more often with games that lean left is a function of more left-leaning people being in the industry, not the leftism itself. There are right-leaning productions that do very poorly too. I think I can just mention those Christian-based movies and that part of the discussion is settled.
The second and much bigger problem is when people from large organizations, primarily those in journalism, attempt to use their weight to stifle, ban or otherwise censor the voices of those who reject such movies, shows or games. A company whose service is fine-tuning video game narratives and inclusion called "Sweet Baby Inc" got its shit pushed in when they tried to get a single guy banned for creating a Steam group that identified and listed games associated with the company for those who wish to avoid or boycott them. They also got the game journalism company "Kotaku" to outright lie and say that this guy and his group started a "hate campaign" against the company. Boycotting a company is not a hate campaign. Starting a group that identifies, criticizes and avoids games involving said company is not a hate campaign. Trying to get a person banned and his Steam group dismantled, and trying to use the force of journalism pursuant to that goal is harassment.
In the midst of all this is people talking past each other. We got people magnifying images to single out a trans flag that's a simple easter egg, and others claiming that the term "DEI" is the same as the N-word.
Adding to this is the issue of YouTubers searching for any conceivable occurrence of leftist doctrine and magnifying it in order to farm clicks and comments. I get a kick out of the 90 IQ people spamming their word of the week, "grifter" but there are absolutely people who don't really care about these things, only about their own algorithm and pocket. They farm these guys 24/7 and probably get a little worried whenever a few days go by and nothing big has happened.