Exposing the Grift: Go Woke Go Broke

Was their writing for ME also woke? Or is Veilguard the exception? Surely you're familiar with their work since you must have played ME and Dragon Age games.

We're talking about Veilguard so why are you bringing up other games?

I'm talking about this retarded shit. This might be the most cringe inducing cut scene in video game history.




eilguard spent almost 10 years in development, and Busche took over in the last 2 years. The reason the game's story was flat is bad direction from EA on down. From 2015 to 2021, Veilguard was being developed as a live service title, only for EA to bail on live service after the Anthem shit show.

The story lines are what they are because they were repurposed from live service fetch quests and not designed as traditional single player quests. You can't rewrite your entire story and get voice acting done in less than 2 years, let alone when voice actors go on strike for the last stretch before launch.

It's telling you are placing all the blame among game directors on Busche, and none of the others who worked on the project before and let it get to the state it was in.

You can still cut out the numerous retarded cut scenes.

That's up to the lead writer and game director. Stop trying to deflect blame.

Who is responsible for dogshit writing? The fucking writers. It's hilariously bad.


So be specific. How is Veilguard's story more woke than the other Dragon Ages before? You've played them, right?

You keep saying be specific when I am being specific. Yes the stupid coming out as nonbinary scene, the sudden decision to do pushups because of misgendering, awkward and stupid dialogue, the list goes on and on.

The writing and storyline is astonishingly awful.

 
What that simpleton doesnt get is that merely having a non hetero character doesn't make something woke

Having a trans character and beating everyone across the face with your pre op cock, making it the defining feature of that poor excuase for a character, using it to moralise and rant and rave at people is woke.

But he knows that and easier to pretend anything not hetero equals woke.

look at the lesbian characters in Andor. Not done in a obnoxious way. Just 2 characters who happen to be gay and have other aspects and roles for the character. Not woop!!!! GAY!!!! Characters! And thats all there is to them and their entire plot points revolve around their non straightness.

Its false to pretend its merely the what. Its the why and the how. Or maybe as usual the far left are the dumbfucks whilst wanting to sit on their falsely annointed pedestals.
lol... ok



"What are you?"

"I'm non-binary"
 
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The lead writer is responsible for the writing. The writing is retarded and woke.

The lead game director Corinne Busche signed off on the writing and storyline.

Pretty simple to understand and I'm being specific.
Good to see the quiz master get his pants pulled down and his little botty spanked again

Thats all avenue has, unending daft questions
 
I think theres a fundamental difference between what people sometimes consider "woke". Having gay characters doesnt mean the product is woke. BG3 has all sorts of gay, bi, Trans stuff and yet virtually nobody on the right would argue its an example of "woke".

In short, even being left wing doesnt make anything "woke", its a more specific scenario where soapboxing and political messaging takes precedent over characters and story.
Bingi. Once again exposing the far left are the thick ones, despite wanting to look down on and judge others.

Simply why and how, not just what.
 
Would you consider it fair to blame wokeness above all for a game failing after it took 7 years of production to decide they wanted a single player title instead of a live service game, leaving only 2 years to toss one together?
The thread is go woke go broke

Not wokeness is the only or main reason things fail
 
We're talking about Veilguard so why are you bringing up other games?

I'm talking about this retarded shit. This might be the most cringe inducing cut scene in video game history.






You can still cut out the numerous retarded cut scenes.

That's up to the lead writer and game director. Stop trying to deflect blame.

Who is responsible for dogshit writing? The fucking writers. It's hilariously bad.




You keep saying be specific when I am being specific. Yes the stupid coming out as nonbinary scene, the sudden decision to do pushups because of misgendering, awkward and stupid dialogue, the list goes on and on.

The writing and storyline is astonishingly awful.


Because that is all he has. Defeat his argument and he will pivot to another one with more ridiculous questions because he is so married to his extreme politics he just cant admit to a defeat that happened years ago on thsi thread.

Its mental him and the deviant come back to this thread periodically to revel in their humiliation. At least henry was smart enough (kind of, eventually) to abandon ship with the women, kids and men who want to be women, rather than deviante who is determined to go down with his big gay sinking ship.
 
We're talking about Veilguard so why are you bringing up other games?

I'm talking about this retarded shit. This might be the most cringe inducing cut scene in video game history.






You can still cut out the numerous retarded cut scenes.

That's up to the lead writer and game director. Stop trying to deflect blame.

Who is responsible for dogshit writing? The fucking writers. It's hilariously bad.




You keep saying be specific when I am being specific. Yes the stupid coming out as nonbinary scene, the sudden decision to do pushups because of misgendering, awkward and stupid dialogue, the list goes on and on.

The writing and storyline is astonishingly awful.




These people dont understand the difference between a toilet brush and a toothbrush.
 
I think theres a fundamental difference between what people sometimes consider "woke". Having gay characters doesnt mean the product is woke. BG3 has all sorts of gay, bi, Trans stuff and yet virtually nobody on the right would argue its an example of "woke".

In short, even being left wing doesnt make anything "woke", its a more specific scenario where soapboxing and political messaging takes precedent over characters and story.

This is it

Omar Little from The Wire was a very openly gay character and a fan favorite among people who watched the show. Why? Because he was an awesomely written character with real depth and personality. Yeah there are your homophobic types who will hate him no matter but honestly they are a small group.

Ellie from The Last of Us (video game) was another one. Most of us loved the character regardless of her sexual orientation. But then the tv show had to get on their soapboxes and get political (I’m gonna be a Dad!)

Complete foolishness that costs them big time
 
I think theres a fundamental difference between what people sometimes consider "woke". Having gay characters doesnt mean the product is woke. BG3 has all sorts of gay, bi, Trans stuff and yet virtually nobody on the right would argue its an example of "woke".

In short, even being left wing doesnt make anything "woke", its a more specific scenario where soapboxing and political messaging takes precedent over characters and story.

The right was ready to declare a culture war on BG3 when the bear romance trailer came out.



This guy breaks it down in his review (from a right wing perspective) of all the woke things in BG3 (starting at minute 28). If BG3 had flopped, there would have been hundreds of videos from the right claiming that it flopped because of stuff like this. But it was wildly successful (way more successful than anyone could have imagined since the genre was considered extremely niche starting in early-mid 2010s). So now it can't be woke because woke can't be seen as being accepted by the masses.

When Dragon Age Origins came out, it had a gay romance option and that was pushing boundaries. It would have been considered woke if "woke" had been in the gamer lexicon at the time. Now? Well, BG3 has gay romances so that can't be considered woke.

The Balder's Gate 2 expansion Siege of Dragonspear had a trans NPC and that caused a bunch of controversy at the time among gamergate types


Well, BG3 has a trans NPC so I guess that's not woke now either.

If you could jump in a time machine and travel back to the height of gamergate and asked gamergate followers if including pronouns in a game was woke, I'm pretty sure you would get near universal agreement that it is. But BG3 has pronouns so I guess that's also not woke anymore.

You guys are actually shifting the overton window towards wokeness without even realizing it. All because you can't accept the fact that something can be woke and popular/successful at the same time. When something that would have been considered woke is successful, you start redefining woke to exclude it. I find it kind of hilarious.

Within 10 years there will be some really successful game that does all the supposedly "bad" things that Veilguard does with gender and suddenly that won't be woke either. Just keep changing the meaning of woke until the definition is narrower and narrower and eventually it won't mean anything.
 
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Id say neither one helped the other. I played Veilguard a bit. Honestly, it was decent it just wasn't the experience the older DA enthusiasts would want. And then the overbearing wokeness did no favors.

Gamers are largely over entitled cry-babies. Give them a reason to whine, and they will. Would Veilguard have been a success if it didnt have the overbearing political grandstanding? Cant really say. But it shot itself in the foot by doing so.
I agree that gamers are among the worst audiences to sell to as far as toxicity and the inherently difficult business of making games versus movies or other products.

I don't know if Veilguard was ever gonna be great (my thoughts were similar, it was ok), but spending 80% of production in development hull dooms almost any game. Politics is way down the list of why the game failed.
And what was so difficult about it compared to literally rebuilding Frostbite while trying to also build a new game?
 
We're talking about Veilguard so why are you bringing up other games?

I'm talking about this retarded shit. This might be the most cringe inducing cut scene in video game history.


OK, so it's very clear you've never actually played Veilguard but have super strong feelings on it. Have you played any Dragon Age or Mass Effect titles?
You can still cut out the numerous retarded cut scenes.

That's up to the lead writer and game director. Stop trying to deflect blame.

Who is responsible for dogshit writing? The fucking writers. It's hilariously bad.
So you cut them, and then what? Replace them with slideshows with no voice over? Remember, budget was gone by the last 2 yaeres and they didn't have the abilitly to rerecord a lot.

The primary criticism of Veilguard was story didn't deliver enough choices and consequences, and your bright idea to cut more of the story would have made it even worse.

The writers who did Veilguard also did the original ME trilogy. You keep avoiding that truth to try and shoehorn Veilguard into your "woke is bad" worldview, instead of actually considering why a game that spent almost its entire life cycle developed to be completely different turned out to be mid since the final product was tossed together in less than 2 years.
 
Good to see the quiz master get his pants pulled down and his little botty spanked again

Thats all avenue has, unending daft questions
I find it real strange that an old dude who doesn't play video games has such strong opinions on which are woke and not based on youtube ragebait. Surely you can find better hobbies in the year of our lord 2026.
 
OK, so it's very clear you've never actually played Veilguard but have super strong feelings on it. Have you played any Dragon Age or Mass Effect titles?

So you cut them, and then what? Replace them with slideshows with no voice over? Remember, budget was gone by the last 2 yaeres and they didn't have the abilitly to rerecord a lot.

The primary criticism of Veilguard was story didn't deliver enough choices and consequences, and your bright idea to cut more of the story would have made it even worse.

The writers who did Veilguard also did the original ME trilogy. You keep avoiding that truth to try and shoehorn Veilguard into your "woke is bad" worldview, instead of actually considering why a game that spent almost its entire life cycle developed to be completely different turned out to be mid since the final product was tossed together in less than 2 years.

LMAO @ you actually defending this dogshit dialogue.

There is no excuse for how bad this shit is bro.
 
LMAO @ you actually defending this dogshit dialogue.

There is no excuse for how bad this shit is bro.
Where did I defend it? I pointed out the much bigger issues that drove Veilguard's middling reception.

And can you at least name the last video game you played?

This is embarrassing, a grown man insisting that he knows why a game failed, but he's never played it or anything else from that developer.
 
Do you think it would be a good game if they had removed those cutscenes?

Never played it... but I heard the action and fight scenes are decent. Likely because it's done by the part of the Dev team who knows what they're doing.

But yes, the appeal of the Dragon Age games was the story and side stories with your party members. And they were terrible. You referenced Mass Effect earlier how it had Bi and gay characters, which is true. But none of that was jammed into your face and part of the story. You could CHOOSE who your character associated with and pursue that.

Here's the lead director of Veilguard who got forced out after it bombed. He/She blamed the failure on a "Hate" campaign instead of the game just sucking at doing what it does best... compelling storylines and drama. The same excuses made by the production lead of The Acolyte... Both from beloved franchises and wrecked by ideology.

Enough said... He/She's twitter profile shows you exactly what's important and that was guaranteed to get shoehorned in where gamers didn't want it.

KMRS2Gi.jpeg



‘Dragon Age: The Veilguard’ Director Points to Hate Campaign Over Game Flaws to Explain Abysmal Failure​

Corinne Busche, director of Dragon Age: The Veilguard, has recently attributed the game’s disappointing performance to a purported hate campaign and review bombing orchestrated by discontented factions within the gaming community.

However, a closer examination reveals that the failure of The Veilguard stems not from external harassment, but from fundamental missteps in game design and a departure from what made Dragon Age beloved by fans.

While Busche emphasizes inclusivity and diversity as pillars of modern game development, it’s essential to scrutinize whether these elements were executed thoughtfully or simply imposed to cater to a specific audience.

The game’s abysmal review scores and dismal sales figures indicate that many players felt alienated rather than welcomed.

By attributing the game’s shortcomings to a hate campaign, Busche may be deflecting responsibility from the actual flaws within The Veilguard which ultimately rest on the shoulders of the individual in charge.

In Veilguard’s case, that’s Dragon Age: The Veilguard Director Corinne Busche.

This narrative can be perceived as an attempt to mask failure with accusations of bigotry, shifting the focus away from constructive criticism. Busche, an individual who identifies as a gender that differs from their anatomy, seems to be playing the bigotry card a little too loudly to cover up one inescapable truth.

Dragon Age: The Veilguard failed miserably.

It could mark the end of the entire franchise and any effort to deflect from that objective reality only seems to serve a narrative that benefits Busche and the rest of the BioWare development team.

You ignore fan expectations at your own financial peril. Deviating from established lore can lead to significant backlash. This failure to claim any responsibility while running to friendly outlets that allow one to point at external boogeymen and artificial hate campaigns only makes the development team look worse.

Corinne Busche’s emphasis on inclusivity isn’t the point. That doesn’t appear to be what the gaming community at large is looking for based on the failure of this game along with other DEI titles like Concord, Dustborn, Star Wars: Outlaws. and Unknown 9: Awakening.

It’s fine to have a diverse cast harmoniously integrated with the game’s design and storytelling. But that can’t come at the expense of the experience and fan expectations. Moving forward, BioWare should heed lessons from The Veilguard’s reception and make sure future projects honor the legacy of their franchises while thoughtfully evolving to meet the needs of the audience.
 
Where did I defend it? I pointed out the much bigger issues that drove Veilguard's middling reception.

And can you at least name the last video game you played?

This is embarrassing, a grown man insisting that he knows why a game failed, but he's never played it or anything else from that developer.

What's more embarrassing is a grown man like you defending obviously awful bullshit like this.

Dialogue options:

1. Affirm Gender
2. Affirm Gender
3. Affirm Gender
4. Affirm Gender Later 😂

192fe21c54e41-screenshoturl.jpg
 
What's more embarrassing is a grown man like you defending obviously awful bullshit like this.

Dialogue options:

1. Affirm Gender
2. Affirm Gender
3. Affirm Gender
4. Affirm Gender Later 😂

192fe21c54e41-screenshoturl.jpg
You're the one arguing that Veilguard was more woke than its predecessors, which is why it failed. Yet you've never even played a Dragon Age title. You're just building your impression of games with hundreds of hours of content off youtube rage bait. That's dumbass logic.

Hint: Rook's sexuality is a player choice. If you don't want your character to be trans or gay or straight, literally just pick the option you want. It's completely in the player's control at that point.
 
Never played it... but I heard the action and fight scenes are decent. Likely because it's done by the part of the Dev team who knows what they're doing.

But yes, the appeal of the Dragon Age games was the story and side stories with your party members. And they were terrible. You referenced Mass Effect earlier how it had Bi and gay characters, which is true. But none of that was jammed into your face and part of the story. You could CHOOSE who your character associated with and pursue that.

Here's the lead director of Veilguard who got forced out after it bombed. He/She blamed the failure on a "Hate" campaign instead of the game just sucking at doing what it does best... compelling storylines and drama. The same excuses made by the production lead of The Acolyte... Both from beloved franchises and wrecked by ideology.

Enough said... He/She's twitter profile shows you exactly what's important and that was guaranteed to get shoehorned in where gamers didn't want it.

KMRS2Gi.jpeg



‘Dragon Age: The Veilguard’ Director Points to Hate Campaign Over Game Flaws to Explain Abysmal Failure​

Corinne Busche, director of Dragon Age: The Veilguard, has recently attributed the game’s disappointing performance to a purported hate campaign and review bombing orchestrated by discontented factions within the gaming community.

However, a closer examination reveals that the failure of The Veilguard stems not from external harassment, but from fundamental missteps in game design and a departure from what made Dragon Age beloved by fans.

While Busche emphasizes inclusivity and diversity as pillars of modern game development, it’s essential to scrutinize whether these elements were executed thoughtfully or simply imposed to cater to a specific audience.

The game’s abysmal review scores and dismal sales figures indicate that many players felt alienated rather than welcomed.

By attributing the game’s shortcomings to a hate campaign, Busche may be deflecting responsibility from the actual flaws within The Veilguard which ultimately rest on the shoulders of the individual in charge.

In Veilguard’s case, that’s Dragon Age: The Veilguard Director Corinne Busche.

This narrative can be perceived as an attempt to mask failure with accusations of bigotry, shifting the focus away from constructive criticism. Busche, an individual who identifies as a gender that differs from their anatomy, seems to be playing the bigotry card a little too loudly to cover up one inescapable truth.

Dragon Age: The Veilguard failed miserably.

It could mark the end of the entire franchise and any effort to deflect from that objective reality only seems to serve a narrative that benefits Busche and the rest of the BioWare development team.

You ignore fan expectations at your own financial peril. Deviating from established lore can lead to significant backlash. This failure to claim any responsibility while running to friendly outlets that allow one to point at external boogeymen and artificial hate campaigns only makes the development team look worse.

Corinne Busche’s emphasis on inclusivity isn’t the point. That doesn’t appear to be what the gaming community at large is looking for based on the failure of this game along with other DEI titles like Concord, Dustborn, Star Wars: Outlaws. and Unknown 9: Awakening.

It’s fine to have a diverse cast harmoniously integrated with the game’s design and storytelling. But that can’t come at the expense of the experience and fan expectations. Moving forward, BioWare should heed lessons from The Veilguard’s reception and make sure future projects honor the legacy of their franchises while thoughtfully evolving to meet the needs of the audience.

Those scenes are companion back story. None of it is all that important to the main quest.

I played the game and I don't think it gets any better if you take those cutscenes out. It's not like they had a Shakespearesque story and then reverted to grade school level writing only when the gender stuff came up.

People talk about choice, there is very little if any branching choice that meaningful in the game period. They just give the appearance of it with factions. I wouldn't assume that the lack of choice is to shoehorn you down a path for political reasons. They just had a story they wanted to tell and they didn't bother putting a lot of effort into alternative paths. That's a common critique of modern RPGs. People said the same thing about CP2077 and Starfield. I think AAA game budgets are so large and development timelines is so long that devs are limited to focusing on the canonical story.

The writing is bad. The lack of meaningful choices is bad. These things make the game bad and it's independent of the gender stuff. You can take the gender stuff out and it's not suddenly some great game. And that's why it failed.
 
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