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in 1993 what could they really have done anyway other than write some shit in the instruction manual? lol
There’s a game that came out in 1995 or 1996 called Strife that was using the original Doom engine (not more advanced source ports like GZDoom or anything like that) and it’s got all these rpg elements to it and dialogue with NPCs and shit. They easily could have done that with Doom.
The original System Shock also came out not long after Doom and has all those elements as well, so it’s easy to look at a game like System Shock and think that Doom could have been closer to that had Tom Hall had his way.