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PlayStation Death Stranding (Kojima Productions)

That's a healthier attitude than many carry into their reviews, IMO, who slap on 0 if they're mildly irritated or disappointed, but then, the latter attitude isn't any less healthy than the opinion that scoring a game a 0 (a subjective value) is "trolling, plain and simple."

The larger truth at play, in these review wars, which is observable, is the recent politicization in the past several years of the "Critic" scoring review, with a deeply corporate liberal tilt. But that isn't the primary concern, here.

No, far more problematically and stark, for both user and critic scores, for TV, movies, and games, is a trend that has becoming increasingly entrenched over the past decade, and that's runaway scoring inflation. It's unchecked and undeniable. Ergo, to any observers concerned over manipulative sabotage, the greater concern, undeniably, isn't negging, or "review bombing"....it's corporate manipulation to positively distort feedback for (usually) their most costly projects. This is the major problem in the online culture of review aggregation.

You're being bamboozled into focusing on the wrong thing. They've got you pretzeled up telescoping on an insignificant issue while they dig their tentacles in, bury them deep, and take control of something which was never intended to be under their control.
<Dylan>
 
Finally starting this morning. Have stayed away from pretty much all news related and going in pretty blind. Aware of some of the review gripes, but other than that pretty clueless. Excited to see where the story goes..
 
After completing it, I give the game a 7/10. The weakest part for me was the story, particularly how it was presented, which was with an increasing frequency of gameplay being interrupted by lengthy cutscenes. I really like the gameplay though.

Possible mild spoiler: this is a game that allows you to continue playing after the story which is great since now I can just focus on deliveries and building without the story getting in the way.
 
3 weeks since playing this, really need to get back, and I cant play anything else without finishing this.

Gameplay is a bit tedious and boring after a while.
 
Played for a few hours yesterday. The game is beautiful with amazing sound track so far, but I honestly have no idea if I'm doing well. I feel like Mr. Bean traversing the country side picking up every piece of garbage I run across hoping someone wants it. Tip over, lose garbage, chased through muck, lose garbage, washed down a river, lose garbage, eat some grubs, collect more garbage.

Even though I'm totally clueless on what the hell I'm doing, I'm really enjoying it. I don't typically like games where there are a ton of breaks in game play for long cut scenes, but I'm finding the story fascinating and really interesting in what's coming next.

I knew going in that the intro was very long, which I'm okay with. My only real gripe in these early gameplay sessions is navigating some of the menus, hot damn are they busy. There is so much they throw at you when you accept/complete a mission, I find myself just clicking through and hoping for the best.
 
What exactly is the point of this game? I have been watching some vid on yt. It doesn't look good at all.

 


Is anyone looking to start this up again? I like the shooting range/boss battle training ground. The jetpack/delivery canon looks cool too.
 


Is anyone looking to start this up again? I like the shooting range/boss battle training ground. The jetpack/delivery canon looks cool too.

I’ll be playing it for the first time. Looking forward to it.
 


Is anyone looking to start this up again? I like the shooting range/boss battle training ground. The jetpack/delivery canon looks cool too.

Liked and finished the game. Standard delivery missions got boring and tedious after a while though. Maybe I'll dive back in if the new story missions are good.
 
I played this game offline without any other player's help. I like mindless grinding like MGS5. Game just became road repair focus. Driving one spot to another back and forth.
 
I played this game offline without any other player's help. I like mindless grinding like MGS5. Game just became road repair focus. Driving one spot to another back and forth.
Repairing the roads made life so much easier; although, I'm not as patient and playing online also made life easier. It was quite satisfying being able to drive from Lake Knot City to South Knot City. I never got around to repairing the roads leading to the mountainous regions
 
I’ll be playing it for the first time. Looking forward to it.
Four years later and I’m actually starting it.

Maybe I needed a break from games like Khazan and Lies of P but I’m a few hours in and really enjoying it. Something just hits right when I’m out on a delivery and the camera pans out while some beautifully arranged song plays. Quite zen.

I actually like the walking mechanics, there’s a thoughtfulness when you’re carrying a big load (nice) and a level of satisfaction when successfully navigating tough terrain.

I’m intrigued by the story and the world and I’m looking forward to seeing more of it.
 
Still never played this. I wanna get to it just because its so divisive.
 
I made the mistake of getting caught up doing deliveries in the first area thinking I might eventually run out and missed out on progressing the story/upgrading gear which would have made it much easier.

I’ll take on some additional deliveries here and there going forward. Up to chapter 3.
 
I made the mistake of getting caught up doing deliveries in the first area thinking I might eventually run out and missed out on progressing the story/upgrading gear which would have made it much easier.

I’ll take on some additional deliveries here and there going forward. Up to chapter 3.
I’m Chapter 3 too. I think Higgs is menacing AF and really cool.
 
loving the new game, just not quite as much as the first. less story, more action (which i think a lot of people wanted, so i'm glad my goat hideo kojima obliged) but there's also too much help too soon. you get the means to both drive and build roads basically right away, trivializing most deliveries with the help of mines. i loved how it was a luxury in the first game, and it doesn't feel that way this time around. i'm about 50 hours in so far, and again, i love it. that said, i really hope the story pays off, as the "get right into everything" attitude of this game kinda ruins the primary gameplay loop for me.
 
I made the mistake of getting caught up doing deliveries in the first area thinking I might eventually run out and missed out on progressing the story/upgrading gear which would have made it much easier.

I’ll take on some additional deliveries here and there going forward. Up to chapter 3.
it's a constant balance. do i progress the story to unlock a potentially lifesaving piece of equipment? or do i just plow through everything barebones and enjoy my time slogging through this vast wilderness? i must admit, i'm feeling like the latter. i wish i could play DS for the first time again. one of my favorite games of all time. (i don't mean dark souls but THAT TOO)
 
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