I figure I don't really need to play 800 mini games to lockpick weapon crates to get the real ME game.
OH... yeah get a mod that removes that shit from ME2. Its been a while since I played it, and it killed the pacing for so many missions.
I'd say ME2 is damn near a perfect game, but removing -
*Planet Scanning for resources.
*Lock-pick mini-games.
- would make it to as perfect of a game, ever.
The cosmetic stuff isn't for me and I chose not to install them, but if I can have a few more npcs walking around or whatever in the Citadel sure why not.
Yeah, but most of the mods in that video were those types of mods.
Even the combat mods looked to have little value.
-'Oh you can dive to the side like in Max Payne.'
Yeah, but does the enemy AI been properly reprogrammed to shoot at you while doing that, or does it just replace the animation of walking to the side with something more fancy and looks great in a YouTube video?
Don't get me wrong, I love the concept of mods and would love to play some if they were available on consoles, but just like so much user-generated content, 98% of them are crap, or not properly implimented but look cool.
Most of the time, the developers Q&A testing does their jobs well, and mods add in things that cool/sound cool and were tried in Q&A development but didn't work out so they were completely removed.
THAT SAID, if there's a curation source, like a forum with dozens or hundreds of gamers that have tested and reviewed mods and give their recommendation, by all means go with their recommendation.