Indiana Jones and The Great Circle
First off, GREAT story. That, above all else, is the reason it's worth playing. If you want to wash the horrible taste out of your mouth from the last two flicks, this will make you see that it's not impossible to write a good and simple Indy story that checks all the boxes. No complaints with the story. It's excellent.
Gameplay wise...it's good, but overstays it's welcome. It's a Thief/Dishonored clone(which is not what I was expecting), and it does a decent job at giving you that stealth/action feel, but it's missing some things that make it worthwhile for the entire play time. I guess it comes down to "risk/reward" and there ain't much reward here for meticulously creeping through damn near every environment. By the time I hit the third or fourth chapter I was over it, and wishing it had a more action oriented blueprint, ala "Uncharted". It just gets so damn boring crawling around each base, and the actual combat(while fun at first) gets a bit annoying, and it doesn't really reward you all that much, outside of just getting to the next cutscene. I would've preferred a more traditional RPG system to go with all this sneaking. The upgrade system is unique, but also kind of dumb. You just stumble upon books with powers that you can unlock with...umm..."Indy Points" I guess, and it just doesn't work all that well. Give me a more traditional skill tree please. The puzzles are also very hit and miss, with some absolutely requiring a walkthrough guide.
All in all though, it's very good and one of the better licensed games out there. It's got it's flaws, but overall I think it was rather experimental in it's approach, and nitpicks aside, they mostly nailed it. This game will be alongside "Riddick: Escape From Butcher Bay", in "underrated" lists for years to come.
8/10
Elden Ring
I don't know about this one. I think I fucked up and chose an advanced class. Went "Warrior", thinking it would just be the most basic of classes, but no. It threw two sabers in my hands, and asked me to be some Youtube expert ninja at the game. I have managed to get past that first real boss(Margit?), but it took some time, with all of his fucking bullshit never ending, 360 degree combos that can end you in two or three hits. That was...a hell of a welcoming. That's ultimately my problem with the game. It makes "Dark Souls 3" look like "Kirby's Big Adventure". It's fucking ridiculous at how many enemies just swarm and overwhelm you with kill combo spams. A simple fucking Knight will have combos for days, and it's a bit much. Whereas the previous "Souls" games might surprise you here and there with a random asshole who wasn't fucking around. In this game, they're around every fucking corner. It seems like there are mini-bosses everywhere.
Anyways, I think I'm giving up on this build, and will be going sword and board whenever I restart it. I don't have the skills to go naked with this game, and just roll through everything. Unfortunately, I feel like I've made it pretty far for starting out and don't want to do any of it again, so I'll have to take a nice break and then come back.