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Virtue Signaling in Gaming Megathread, v.2

The guy making the complaint is Japanese.
Doesn’t matter. Point still applies. You see it everywhere with these guys. The obsession with keeping Japan pure. Right wingers have always viewed Japan as a perfect ethnostate and have blamed minorities for the reason we can’t have that here. Jared Taylor, the white supremacist that lives in Japan makes the same arguments. They hate seeing a black man in Japan because it reminds them of how blacks ruin America in their eyes. This has been going on for years, if you haven’t noticed this trend I recommend paying more attention. This guy does a good job explaining it
 
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Doesn’t matter. Point still applies. You see it everywhere with these guys. The obsession with keeping Japan pure. Right wingers have always viewed Japan as a perfect ethnostate and have blamed minorities for the reason we can’t have that here. Jared Taylor, the white supremacist that lives in Japan makes the same arguments. They hate seeing a black man in Japan because it reminds them of how blacks ruin America in their eyes. This has been going on for years, if you haven’t noticed this trend I recommend paying more attention. This guy does a good job explaining it

It does matter, because your whole post was about how foolish and hypocritical it was for non-Japanese people to speak up for the Japanese, when in reality it was a Japanese person speaking. You made the classic logical failure of starting from your conclusion and working backwards, which is why you double down here instead of simply admitting that you made a mistake.
 
It does matter, because your whole post was about how foolish and hypocritical it was for non-Japanese people to speak up for the Japanese, when in reality it was a Japanese person speaking. You made the classic logical failure of starting from your conclusion and working backwards, which is why you double down here instead of simply admitting that you made a mistake.
No, it doesn’t matter. There’s countless posts from other accounts that are not Japanese doing the exact same thing. Stop playing stupid. Also there’s nothing for them to defend. It’s a video game lol. How many times has Japan made whacky games about American society?
 
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The constant need to defend Japan’s honor on behalf of the Japanese is so bizarre. These were the same dudes making fun of the reactionaries that threw a fit about white protagonist gunning down Africans in RE5. They’ve become what they hate. There’s zero consistency to their world view
It’s always been a grift. The stooges itt are marks.
 
It does matter, because your whole post was about how foolish and hypocritical it was for non-Japanese people to speak up for the Japanese, when in reality it was a Japanese person speaking. You made the classic logical failure of starting from your conclusion and working backwards, which is why you double down here instead of simply admitting that you made a mistake.
Case in point lmao
 
Case in point lmao
You guys get too caught up in this culture war stuff. I simply pointed out that Zazen's post made a totally inaccurate assumption, but since you align with their viewpoint, you felt the need to make your own incorrect assumption and attack me.
 
You guys get too caught up in this culture war stuff. I simply pointed out that Zazen's post made a totally inaccurate assumption, but since you align with their viewpoint, you felt the need to make your own incorrect assumption and attack me.
One Japanese dude saying stupid shit does not represent an entire country.

Hope that helps.
 
Name the last well received game from Bioware, and how many years ago was it released? Whats the running joke about games studios that EA acquire?

Did EA mandate for Bioware to hire a trans game-director and fill the narrative with trans-propaganda?

If so, I'll blame it on EA.
Otherwise, I'm going to blame Bioware's failure on activists who unknowingly or wrecklessly sabatoged the major release the studio's future relied on.

And look at Bioware now.
Basically 95 people working on a sprite demo for the next Mass Effect to show EA execs to convince them to move onto full production..... or the plug is pulled, Bioware is dead, and everyone is fired.

Bravo activists, you are a cancer which needs to be purged.
 
Did EA mandate for Bioware to hire a trans game-director and fill the narrative with trans-propaganda?

If so, I'll blame it on EA.
Otherwise, I'm going to blame Bioware's failure on activists who unknowingly or wrecklessly sabatoged the major release the studio's future relied on.

And look at Bioware now.
Basically 95 people working on a sprite demo for the next Mass Effect to show EA execs to convince them to move onto full production..... or the plug is pulled, Bioware is dead, and everyone is fired.

Bravo activists, you are a cancer which needs to be purged.
Lol this is a hilariously bad refusal to answer a simple question of Bioware's track record.
 
Lol this is a hilariously bad refusal to answer a simple question of Bioware's track record.

Everybody knows Bioware's track record, so asking a question everyone knows the answer to to distract from the real reason why Veilguard failed hilariously.

You leftists must always point to other reasons why entertainment infused with your activism fail the vast majority of the time.
 
Everybody knows Bioware's track record, so asking a question everyone knows the answer to to distract from the real reason why Veilguard failed hilariously.

You leftists must always point to other reasons why entertainment infused with your activism fail the vast majority of the time.
Well considering that the game you think is woke is Bioware's best major release in like...a decade? That would imply that your so called wokeness is correlated with an improvement in game quality.

Or did wokeness make Anthem and ME: Andromeda underperform too though the power of time travel?
 
One Japanese dude saying stupid shit does not represent an entire country.

Hope that helps.
Yes. And? I never said or implied that it did. I never said that person was right, or voiced my own thoughts on the matter. You're just stuck in a conflict mindset, so you assume my position must be opposite yours. Why did you feel the need to make fun of me? Because I correctly identified a Japanese person? I wasn't even snarky or rude about it. That was my sole contribution here, but you saw fit to try to belittle me, because you look at everything through that lens of us vs. them.
 
Well considering that the game you think is woke is Bioware's best major release in like...a decade? That would imply that your so called wokeness is correlated with an improvement in game quality.
If you don't think Veilguard is woke you're admitting you don't know what a woke game is.

And based on what are you saying Veilguard is Bioware's 'best release in like... a decade?'

Because Anthem sold over five million copies.


And Veilguard has had '1.5 million players.'
Not 1.5 million sales.
1.5 million players.


So good luck repeating that 'Veilguard is Bioware's best release in a decade' talking point and not be laughed at.
 
And based on what are you saying Veilguard is Bioware's 'best release in like... a decade?'

Because Anthem sold over five million copies.
Reviews. It's their best received major game in quite some time, particularly when you focus on people who actually had to play the game.
Because Anthem sold over five million copies.
Both underperformed, but Anthem lost EA much more money than Veilguard. Anthem had more studios (and devs) working on it, and spent a lot longer in development (aka labor costs, which is most of what game development is financially). Not to mention that Anthem's delays and mishaps delayed development on everything else Bioware worked on, including Veilguard. All to say Anthem is a far worse shitshow and more expensive one. Albeit Anthem did provide valuable Frostbite experience for Bioware, which was big.
And Veilguard has had '1.5 million players.'
Not 1.5 million sales.
1.5 million players.
Anthem did about 2 to 3 million units in its first quarter. So modestly more players and revenue, but it was a much larger launch where EA put a lot more money behind it and expected more.

TLDR: Your notion that Bioware went off the rails only with Veilguard ignores that the studio hasn't done much quality work that paid off financially since ME3 pretty much.
 
If you don't think Veilguard is woke you're admitting you don't know what a woke game is.

And based on what are you saying Veilguard is Bioware's 'best release in like... a decade?'

Because Anthem sold over five million copies.


And Veilguard has had '1.5 million players.'
Not 1.5 million sales.
1.5 million players.


So good luck repeating that 'Veilguard is Bioware's best release in a decade' talking point and not be laughed at.

aVvgW6P_460swp.webp
 
Reviews. It's their best received major game in quite some time, particularly when you focus on people who actually had to play the game.

<JonesLaugh>
The reviews.
<WhatItIs>
You're pointing to the reviews...
<36>
...to justify the 'best game they've released in a decade' as if that's a noteworthy talking point even if it was true.

You're drowning in this topic.


Both underperformed, but Anthem lost EA much more money than Veilguard. Anthem had more studios (and devs) working on it, and spent a lot longer in development (aka labor costs, which is most of what game development is financially). Not to mention that Anthem's delays and mishaps delayed development on everything else Bioware worked on, including Veilguard. All to say Anthem is a far worse shitshow and more expensive one. Albeit Anthem did provide valuable Frostbite experience for Bioware, which was big.

I posted sources for my points.
You should consider posting anything to back up your arguments because this sounds like alot of shit.

Anthem sold over 5 million.
Veilguard sold less than 1 million (probably).
But.... Anthem cost EA so much more because you say it did.

Anthem did about 2 to 3 million units in its first quarter. So modestly more players and revenue, but it was a much larger launch where EA put a lot more money behind it and expected more.

TLDR: Your notion that Bioware went off the rails only with Veilguard ignores that the studio hasn't done much quality work that paid off financially since ME3 pretty much.

What was Anthem's and Veilguard's total budgets between production & marketing?

TLDR - Your extremely vague arguments with no serious links speak so much the faith you have that you are correct.
 
...to justify the 'best game they've released in a decade' as if that's a noteworthy talking point even if it was true.

You're drowning in this topic.
Compared to their other tent pole releases? Veilguard was much better received as a game. There's a reason I said "best," not successful or profitable.
I posted sources for my points.
You should consider posting anything to back up your arguments because this sounds like alot of shit.

Anthem sold over 5 million.
Veilguard sold less than 1 million (probably).
But.... Anthem cost EA so much more because you say it did.
Anthem sold 5 million life time, it did a couple million in the first quarter.

As for development costs: Anthem started pre-production in 2012, released in 2019, and then they spent another 2 years working on it because it was in such a crap state at launch. All told, almost a decade spent working on it. And development was so bad that Bioware had to tap its other dev teams to drop their projects and work on Anthem. Anthem being a shit show is hardly news, it's been well known for years how bad project managment was there.

And if you're wondering how big Anthem's dev team was, it was pretty much the actual Anthem team plus almost all of the Dragon Age team. So like I said: Anthem lost a shit tone more money for EA than Veilguard will.
What was Anthem's and Veilguard's total budgets between production & marketing?

TLDR - Your extremely vague arguments with no serious links speak so much the faith you have that you are correct.
As I mentioned, the main cost of development is labor (how big is the team and how long they are working). Anthem had a significantly longer development cycle and much larger team since they literally absorbed most of Dragon Age's team from 2017 to launch. Also you seem to be blissfully unaware that EA's biggest miss this year was EA FC. Are you going to blame that on wokeness too?
 
Compared to their other tent pole releases? Veilguard was much better received as a game. There's a reason I said "best," not successful or profitable.
That's a laughable justification.
Sycophantic critics are not a standard of quality for a game. Period.
Especially when EA hand-picked critics with the expectation they would give high review scores, and *shockedface* they gave the game high review scores.

Anthem sold 5 million life time, it did a couple million in the first quarter.
You really think Veilguard is going to increase the lifetime sames anywhere close to Anthem?
Or are you just implying it could happen while having no expectation it could possibly happen.

And if you're wondering how big Anthem's dev team was, it was pretty much the actual Anthem team plus almost all of the Dragon Age team. So like I said: Anthem lost a shit tone more money for EA than Veilguard will.

As I mentioned, the main cost of development is labor (how big is the team and how long they are working). Anthem had a significantly longer development cycle and much larger team since they literally absorbed most of Dragon Age's team from 2017 to launch. Also you seem to be blissfully unaware that EA's biggest miss this year was EA FC. Are you going to blame that on wokeness too?
If you don't know the marketing & development costs of Veilguard & Anthem you could just admit you don't know and save everyone the two paragraphs of you proudly proclaiming you don't know the answer.
 
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