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if you want to display your fps on screen, you can first try fraps. but it might not work for this game at least not if you run the game in borderless windowed mode. i havent tried.
if you have the steam edition, you can also enable an fps overlay in the steam settings, and it will display in any game you launch through steam
or you can use the windows game bar. hold the windows button + g and it will come up, then just enable the fps under performance, customize it a bit and pin it to your screen. if that doesnt work you have to enable xbox game bar, either through services or through somehow in the control panel. it works for virtually every game or application, full screen or windowed, with no performance hit. i used to use fraps or the rivatuner statistics server through msi afterburner, but sometimes that wouldnt work for games, and sometimes it would just prevent the games from even launching, depending on the game, and the launcher. but the windows game bar fps counter has always worked for me so i tend to use that.
with all that fsr and dynamic resolution off, you'll be getting framerates consistantly in the 40's outside of the menu's. i mean thats playable. if you dont mind the drawbacks from FSR, you could run the game at 4k on high settings with FSR and probably be closer to 60fps most of the time. that would probably be a better tradeoff IMO. you probably wouldnt notice much difference between high - ultra, but the visual difference between FSR on and off will be distinguishable. there is a patch out right now to trick the game into using DLSS, but it doesnt actually improve the framerate, it just uses the dlss supersampling which is way better than AMD's FSR. and apparently theres some bugs that go along with it too.
but still the 3080 is a pretty capable card. i would expect a little better performance out of it. especially out of a bethesda game where our cards will just destroy those games at any setting and resolution. aww hell we even have to lock the game engine to 60 fps just to not break the god damn physics. i mean shit, from all of the tables and chairs in skyrim that i've launched into outer space just by uncapping my framerate and walking around them, i'm probably gonna be flying my ship i days and see some of them spinning around in orbit
and this time we need high end hardware and still have to make some compromises just to achieve the kind of performance we're after. with all of the FSR and dynamic resolution bullshit turned off, 4090 users are struggling around 70-80 fps maxed out at 4k. they would probably expect more out of their cards considering the price they pay, and the performance they get in every other game. there's really nothing special about this one. its just stupidly demanding right now and could probably be optimized a hell of alot more.
give it half a year and I'm sure this game will be in a much better place. at least in the optimization department.
I pulled up the Xbox game bar (didn't even know that was possible on Steam games). You can actually fine tune Win 11's auto HDR in there, cool stuff thanks man!!
I was getting low 60-ish FPS in a heated scenario. I dropped my res to 1440p and getting steady high 70's, 80's.
Again, I've only ever used FSR 1 on Steamdeck. I'm pretty impressed with 2.0. They are talking a big game about 3.0, I guess we'll see!
What did you play it on? It's been a while for me, but I mostly played on PS4. I just remember being surprised at how well the guns played compared to previous FO games, probably have an overly rosy memory of it.I don't even know why it doesn't work as well as other shooters. The mechanics seem to be there, but there's something stiff about it all, where it seems like you just can't hit your shots where you want to in real time. Almost like there's a slight delay from trigger to target. If this game even made a minor improvement to that system, it should work really well.