- Joined
- Apr 15, 2007
- Messages
- 26,003
- Reaction score
- 9,189
I just feel the overall vision of the game and marketing is at odds with what the game actually is. It was hyped up to be this massive universe that’s fully explorable. Turns out there are invisible walls all over the place and nearly all travel is down through fast traveling. Where’s the sense of immersion? That’s what originally sold me on their pitch. It sounded like No man’s sky on a massive budget but now it turns out all these explorable planets aren’t fully explorable and most are just filled with rocks and nothing else. It’s not just me, the Reddit forum is filled with thread after thread of disappointed gamers. If you know anything about Reddit sub forums. The subreddits are usually fanboyish so if it’s hitting them then something is off with the game. Maybe people will have a fun time but best to set expectations because it’s looking more like a 7 than a 10 and I think user scores will reflect that when the hype dies down.
That right there? Thats your fault. Theyve explained what it was since the beginning. A sci-fi space RPG with explorable planets. You created a vison of something in your head that they never advertised, and now that the game doesnt fall into the expectations you had, that were never promised, you think Todd lied about everything.
I havent done a deep dive yet, but the game has Bethesdas fingerprints all of it. The same sense of immersion, of a living, breathing world full of other groups that have a massive influence over everything else. Sure, theres also criticisms. I wish thered be less load screens. The inventory UI is still console oriented and all the sub menus feel like more screens to navigate than are necessary.
Basically, there were people that thought Bethesda would make a Bethesda game, but with sci fi planet hopping angle. Those people are like "Man, this is cool". And then theres always a group that think anything short of complete VR of an entire galaxy is somehow less than what was promised. bethesda games are always about overlooking the mechanical flaws, which are always numerous and easy to find if you look for them, in trade for incomparably immersive experience since the big notes are hit so expertly.
This is still a game. They didnt create entire planet sized planets to explore, much less 1,000 of them. There are tricks they do to present to you an illusion of actually being on a planet. Or in a spaceship flying through space. If you spend enough trying to see through the illusion, itll be easy to spot where the seams break.
Its like that guy that has to tell you how a magician does every card trick. "Oh, hes just palming the ace. Oh, thats where he floated his card from the bottom of the deck to the top. Oh, thats actually not the same card he gave you". Yeah, dude, we get it. He isnt actually using magic, hes using tricks. Just like Bethesda isnt actually building planets or a galaxy sized game. Theyre giving you a sense of those things, if you want them. But if all you want to do is look for the strings and say "Oh, SEE?! LOOK EVERYBOY! Its not real!", you're missing the point and no one really cares except you.
Dude, your breakdown of reddit is completely the opposite of my experience. Reddit is filled with haters, just like any other forum.