Heres the most recent news on Elder Scrolls 6. (Basically it says its not even in development at all and they are working on other things, so its not going to be coming out for a longgggg time).
As for ESO, i think it was decent. It got really repetitive and they made crafting way to complicated. If i want to play online games like that i prefer Runescape due to its simplicity.
Another month has passed, and another month has gone past without any official news on
Elder Scrolls 6.
Yes, yes, we know we're getting
Elder Scrolls 5: Skyrim Special Edition later this year, but it's not quite the brand new, dragon-centric game we were hoping for – no, not you
Scalebound.
We lost count of the hours we sunk into
Elder Scrolls 5: Skyrim and although our friends, partners and families might be wary of a sequel, we can't read enough about it. It's definitely time for
The Elder Scrolls 6.
There's a while to wait, though.
The Elder Scrolls 6 is currently a figment made largely of whisked-together rumours and internet conjecture. But we've been digging through the many pages of nonsense you'll find online to see which bits make sense. Here's everything we know about it so far...
ELDER SCROLLS 6 NEWS - IS IT OFFICIAL?
We're going to be honest. The amount of official information available on the follow-up to
Skyrim could be written on the back of a Starbucks receipt in marker pen.
The game doesn't even officially exist yet. So, is it real? Of course it is.
The Elder Scrolls 5: Skyrim has sold more than 20 million copies, making it easily the most successful game in the 20-year-old series, and by a huge margin.
Money demands it exists.
The closest we've got to Bethesda admitting a
Skyrim sequel is coming came at the
Elder Scrolls Online launch. Bethesda Vice President Pete Hines talked about how most other publishers would have tried to crank out a sequel to
Skyrim as soon as possible.
"They'd be spitting out a
Skyrim 2 the year after or two years later. That's just not how we view it," Hines said.
"[We] make sure everything we do is noteworthy. Our approach to that hasn't differed."
That is not Hines lifting the lid on the next
Elder Scrolls game, of course, but the casual way he brushes over the subject in his subtext amounts to an admission 'another
Skyrim' is as likely as 'another
Call of Duty'.
It's an open secret. For example, right now Bethesda is even advertising for a "Quest Designer", asking for "Experience with The Elder Scrolls Construction Set". Hint hint?
ELDER SCROLLS 6 RELEASE DATE - WHEN IS IT COMING OUT?
There was a four-year gap between the releases of
Oblivion and
Skyrim, but if that was going to happen again we'd already have the next game:
Skyrim was released way back in 2011.
The big question is whether Bethesda Game Studios has really bitten into the development cycle yet.
Well according to Bethesda's Pete Hines, the team isn't working on
The Elder Scrolls 6 at all yet, but they will make it one day.
@HotShame0 we aren't working on TES6 at the moment
— Pete Hines (@DCDeacon) June 25, 2016
@PCGamesN thx. fyi, the elder scrolls vi isn't in development. we simply said we would make it eventually. don't want people to be misled
— Pete Hines (@DCDeacon) August 9, 2016
Well, that's what he's saying publicly anyway...
Earlier this year, Bethesda's Todd Howard said the game was a "long way off" when asked whether the team was working on the
Skyrim sequel.
"I think it's good in these moments to tell our fans, 'Yes, of course we are. It's something we love.' But it is - you know, I have to be careful what I say - it's a very long way off."
"And we actually have two other large projects we're also doing that are bigger than anything we've done," he continued. "People will probably hear about those probably even before
Elder Scrolls 6. And that'll make sense many years from now.
"We think very long-term. We're not a developer that's going to rush something like this out. When you think about what is the future of that kind of game, we have a pretty good idea of what that's going to be, and it's just going to take technology and time we don't necessarily have right now."
That sentiment has been echoed by Pete Hines more recently, who said that Bethesda isn't a vending machine for games:
"This studio is not a vending machine," he said. "They're not a two-button vending machine, where first we press
Elder Scrolls and then we press
Fallout, and then we press
Elder Scrollsand then we press
Fallout... They're an incredibly talented studio of creative people. They've now made four games in a row, all of which were named Game of the Year, and they have a right to decide what they're interested in working on next and which direction they want to go."
Hines also said he never questions how Todd Howard chooses what to create next.
"He's got reasons why, and I think once we get down the road, those reasons will be more evident to folks once we get there, or maybe not," Hines said. "But at the end of the day, these folks have a right to not just have to make
Elder Scrolls game after
Elder Scrolls game, which is why they switched to Fallout, and they have a right to stretch their legs and try something else or do something different.
"I know what they're working on for the next decade, and I think all of them are things to get excited about, for different reasons, and once they come out, folks will enjoy them for what they are."
When producing
Skyrim, Bethesda Game Studios used a fairly small team of around 100 developers, where the big AAA releases like
Assassin's Creed will have upwards of 1,000 working on them at certain points. How do you think companies like EA crank out a new instalment of their big franchises every year?
This means that unless Bethesda has quietly been doubling (or more) its development team over the last year or two, the 'next
Skyrim' will have only become the lead project when
Fallout 4 went gold in October. This is when the code that ships on game discs is cemented.
Part of the Bethesda Game Studios team will also have continued to work on
Fallout 4, first for the frenzied bug fixes always required with one of these sprawling games, then
Fallout 4DLC. There's going to be several waves of the stuff throughout 2016, and it doesn't make itself.
Given the time needed to produce the previous games in the series, this suggests we may not see the game until 2019 - which has been supported by other leaks and rumours. Ouch.
Skyrim was officially announced in December 2010, 11 months before its eventual release in November 2011. Unless Bethesda Game Studios has radically strayed from the development cycle strategy it has used since being formed in 2002, we may have to wait a bit longer for official details.
There is a glimmer of hope, though. In an interview with
gamesindustry.biz in March 2016,
Skyrim game director Todd Howard was asked to clarify his tease that Bethesda Game Studios has "three big and crazy" projects on-the-go, saying: "They're a long way off. I think the larger point was, no-one should expect to hear about those anytime soon. We always overlap projects. We just have more going on now than we had before."
That may sound like bad news, but it means
Elder Scrolls 6 may have been in active development way before October 2015.
This isn't just a games industry person spouting off either. Bethesda Game Studios is expanding. It opened a new Montreal studio in December 2015. At the time it had 40 developers, but a quick look at the ZeniMax jobs board website shows you the studio is continuing to scale up.