SOB...
This is the first two missions I have stopped midway. I think the mission is find or charge the lexicon and the other is the missing elder scroll. Not sure but they were in the same area. I got lost in there. I must have missed something cause I can't find or figure what I am suppose to do or where I am suppose to be. The maze keeps going down and down and eventually I get to a wide open underground area with these weird floating jellyfishes... was stuck down there for a good hour or two roaming around until I got tired and just left.. i'll do the dawnguard missions instead. but fuck... I can't believe I had to quit like that... grrrr...
These are two very complicated missions. Don't blame yourself or don't think the rest of Skyrim goes that way: it's much easier. If I had to make a top 10 of complicated / crazy quests: nirnroot, lexicon and elder scroll would easily make the cut, alongside "discerning the transmundane" and DLC quests.
It looks neat but it's so easy to get lost. I just remember how happy I was to finally get out of there.
Blackreach can be confusing, but the quest marker points the way pretty well.
Really? I kinda like it. There are a lot of little details in all those rooms that made it feel like a lost city. I found it easy to imagine the Dwemer society having been there.
That's it. Blackreach is already hard to reach. Once there, you can stay a real-life day and still have not explored everything. Don't go there if you're not ready to stop your normal game and focus entirely on multiple quests. You're not supposed to go to Blakcreach, do an in-and-out and never return. You're supposed to reach a point, advance different quests and then go to Blackreach.
I will not go into details, they are yours to discover. But I tell you: I went to Blackreach 4-5 times in total in all my playthrough and every time, it was like a separate Skyrim game. New area, new monsters, a secret hidden dragon, dwarven centurions, dwemers, traps and mages; what's not to like? You go there, stay there a while to clean everything up and leave.
Don't leave without discovering the secret of Nirnroot, killing every living thing then killing every unliving things! Blaskreach is Skyrim in a nutshell. They could easily have closed the area, made a DLC packarge and call it Elder Scroll: Blackreach. Nobody would have complained, I swear. Keep in mind that you cannot clean it up in one shot: you open an elevator and you come back at least once. But you can do 75% in your first pass and do all that remains when you return. I did it.
Very few people know you can summon a Secret Special Dragon in Blackreach. Learn how to before going there, you will not regret it, I promise: