My advice would be to let yourself loose. If you are playing Special Edition, you should focus on one guild and follow the main quest at the same time. You're already at the crucial point where you get Unrelenting Force and unlock dragons all over Skyrim. Why not go see the Greybeards and upgrade Fus-ro-da right now? You have so much things to explore in the Vanilla game, you better reach "landmarks" and go explore the DLCs. I say go see the Greybeards, go explore some adjacent areas then make your way to a DLC area.I'm finally getting around to playing this (played maybe 20 hrs a year or two ago) and am trying do "everything" in one play through. I'm playing a one handed sword/shield slash archer/thief build and was wondering what the best order for doing everything was. I just killed the first dragon and am almost thru with the companions - is there a recommended order to tackle the main story, thieves guild, dark brotherhood, mages thing (might skip, not using any magic), bards college, and civil war?
I've read that there are some weapons I might not want to get at lower levels so I'm trying to plan ahead - thanks!
My advice would be to let yourself loose. If you are playing Special Edition, you should focus on one guild and follow the main quest at the same time. You're already at the crucial point where you get Unrelenting Force and unlock dragons all over Skyrim. Why not go see the Greybeards and upgrade Fus-ro-da right now? You have so much things to explore in the Vanilla game, you better reach "landmarks" and go explore the DLCs. I say go see the Greybeards, go explore some adjacent areas then make your way to a DLC area.
If you're playing the Vanilla game, you can explore different guilds at the same time. You can also go deep and aim for specific weapons. But don't focus too much on unique weapons: crafted weapons are way stronger in the long run. If you know what you're doing, you can carry 2-3 crafted weapons suited for dispatching the most frequent emcounters.
With the DLCs, most new items are better than vanilla items. Your question about "waiting before getting a specific weapon" is outdated: you better go get a new weapon in Solstein instead of focusing on vanilla items. For me, unique weapons are solely for gameplaying effect.
A crafted magic weapon trumps a unique weapon in almost every situation if your crafting/enchant perks are up to the task...
No prob. In that case, follow the companion quest and be done with it! Cure your lycantropy or keep it, your choice. Go see the Greybeards after to upgrade Fus-Ro-Da, it's just a trek in the mountains and a couple of interactions. If you need to upgrade weapons, I'd focus on bow instead of sword. On your way to see the Greybeards, stop by Fort Amol. It's on the way and you don't need to clear it up: just enter the nearest door and pick up the scroll of bound bow.Thanks, forgot to mention I'm playing the original game on 360 with no DLC, I only have a few hours a week to game so that's enough to keep me busy for probably a year. I need to look into upgrading my weapons and armor, right now I'm rocking the sword I got off of Skjor when he died and a dwarven bow. I was planning to put all of my points into one handed, light armor, archery, sneak, and block but I might need to look into branching out a little more
My last playthrough, I think I went straight to Riften and did the thieves guild questline for the loot and lockpick.No prob. In that case, follow the companion quest and be done with it! Cure your lycantropy or keep it, your choice. Go see the Greybeards after to upgrade Fus-Ro-Da, it's just a trek in the mountains and a couple of interactions. If you need to upgrade weapons, I'd focus on bow instead of sword. On your way to see the Greybeards, stop by Fort Amol. It's on the way and you don't need to clear it up: just enter the nearest door and pick up the scroll of bound bow.
Set up your items so that you can cast it and you'll be wielding a most powerful bow with the strongest arrows available, infinite supply! 1-hand sword mostly suck, pick up the best available and focus on using your shield to create openings. Ex: block, use shield bash then power attack while the enemy is stun.
Most important: enjoy the game without focusing too much on items. Focus on what's hapenning, there are hundreds of items and the more you level up, the more impressive the items you will encounter!
I focus everything on Unrelenting Force. Escape Helgen, go to Riverhood, recruit Feandal, go get Golden Claw/Dragon Stone, back to Whiterun / kill the dragon, Greybeards (I pick up bound bow on the way), learn the upgrade then immediately go fetch the item and help Delphine, go back to Greybeards.My last playthrough, I think I went straight to Riften and did the thieves guild questline for the loot and lockpick.
What is your routine and when do you normally do the DLCs? Sorry if you've already mentioned it earlier.
I nearly always follow the same routine and diversify once the landmark has been reached. Wandering Skyrim wihtout Fus-Ro-Da and without Dragons roaming is strange to me...
That's interesting too. Are you just avoiding the main questline altogether until you do a certain number of side quests or just screwing around with no plan?My thief/assassin character has yet to unlock one shout. Heck, I have not even killed the first dragon. I'm playing her as a non-dragonborn character.
That's interesting too. Are you just avoiding the main questline altogether until you do a certain number of side quests or just screwing around with no plan?
Now that's different. I suppose you don't really need to advance the main quest anyway since the game technically never ends. The only difference would be no dragons in that character's world.Avoiding it. I simply don't plan to do the main quest with that character. I have another character that is more the hero type that has completed the main quest, all the DLCs and destroyed the Dark Brotherhood. He never did any of the Thief's Guild quest.
That's why I consider Unrelenting Force a landmark. You can do what you want after but just get Fus-Ro-Da. It's a couple of hours of gameplay and you can enjoy the first shout and every other shout you discover afterwards. For gameplay alone, it's a game changer. For example, if you want to bring a follower with you, you NEED to shout him off of your way all the time! Lydia is an expert in stalling in a doorway or taking the whole tunnel in a narrow cave. How do you take her out of the way fast without Fus?Now that's different. I suppose you don't really need to advance the main quest anyway since the game technically never ends. The only difference would be no dragons in that character's world.
That's hilarious. I've never tried blasting followers out of the way before. That's on my list for sure this playthrough. Thanks!That's why I consider Unrelenting Force a landmark. You can do what you want after but just get Fus-Ro-Da. It's a couple of hours of gameplay and you can enjoy the first shout and every other shout you discover afterwards. For gameplay alone, it's a game changer. For example, if you want to bring a follower with you, you NEED to shout him off of your way all the time! Lydia is an expert in stalling in a doorway or taking the whole tunnel in a narrow cave. How do you take her out of the way fast without Fus?
You don't need the 3 words of the shout but it's so enjoyable to send her flying out of your way! I don't see why you wouldn't want to upgrade it. Just for the joy of sending Lydia (or any other follower) flying when they stall in a doorway. Of course, Skyrim with no Dragons is a little silly too so...
I didn't realize that in my first playthrough either. I remember spending minutes trying to move around a stupid follower looking at me while blocking a doorway. I thought a shout would anger the follower but it doesn't. Like I said, Fus is enough to make him move away but the whole shout is perfect: you send him flying like a baseball.That's hilarious. I've never tried blasting followers out of the way before. That's on my list for sure this playthrough. Thanks!
That's why I consider Unrelenting Force a landmark. You can do what you want after but just get Fus-Ro-Da. It's a couple of hours of gameplay and you can enjoy the first shout and every other shout you discover afterwards. For gameplay alone, it's a game changer. For example, if you want to bring a follower with you, you NEED to shout him off of your way all the time! Lydia is an expert in stalling in a doorway or taking the whole tunnel in a narrow cave. How do you take her out of the way fast without Fus?
You don't need the 3 words of the shout but it's so enjoyable to send her flying out of your way! I don't see why you wouldn't want to upgrade it. Just for the joy of sending Lydia (or any other follower) flying when they stall in a doorway. Of course, Skyrim with no Dragons is a little silly too so...