First-hand experience on Sony's famous rep of being great to work with for creatives:
CEO Of Arrowhead Game Studios:
"I came into this thinking that the relationship with PlayStation would be quite different. I assumed with Sony having paid a lot of money for this project that they would run the show, more or less. Because what do these wild kids here in Sweden know? But I've been very pleasantly surprised to see how creator friendly PlayStation has been. Truly, truly impressive."
"There have been fumbles, as any company does. But they've been an amazing partner throughout. They get a bit too much flack from the community at times. Helldivers wouldn't exist if PlayStation was not so focused on creating cool stuff for players."
"I see this fumbling happening in the industry quite often. And this has comes back to PlayStations strength as a partner. Sometimes there are strategic directives from big companies that say 'you have to do this because x, y, and z.' The directives that we are being given are the same desires that we have, and that we see mirrored in the wants of our players. If you're trying to put lipstick on a pig and sell it like something else, that's when you run into trouble."