I'm ready. One thing I hope they include in future installments is a difficulty adjustment option. It's puzzling why developers don't offer this more often. While I understand that studios like FromSoftware have their own unique approach, they’re more of an exception than the rule.
There should be a traditional range of difficulty settings:
- Easy
- Medium
- Hard
- Extra Hard
- Death
And players should have the flexibility to tweak these settings as they see fit.
When I played GOW:R on Hard, it somewhat diminished the experience. It turned into a sponge-fest with random projectiles coming out of nowhere. Let me crank up the enemy damage while also letting me still feel like the GOW.