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Official Mortal Kombat 11 Diskussion *NEW POLL*

Your top two of the MK11 DLC roster are:


  • Total voters
    24
They did Todd McFarlane right, IMO; he looks absolutely menacing and clearly never skips leg day. Chain deploy reminds me of Alien stinger from X. For MK dawgs, what from his kit that we're seeing here looks particularly interesting or advantageous to bring into the current mix? His air suspension caught my eye as well as the ability to cloak; any other chars with those on offer?

cc: @Minnja

Sindel has some aerial movement but Spawn's looks different.

Looks like he has a low parry (caught Erron's slide), a stance move, and possibly a command grab that has range (the move that turned him invisible it looks like Scorpion was holding block but he still got hit).

Pretty interesting and will have to see which of these moves make it to the tournament variations. He looks a bit slow but hard to really say for sure.

Invisibility puts another nail in Reptile's koffin

<2>
 
Final Kombat was good.

Too bad the thumbnail videos on YouTube had spoilers on them.
 
Honestly im not impressed. Whats this all hype for Spawn few years already? Shit character if you ask me. You will play him few weeks like every dlc and thats it
 
Final Kombat was good.

Too bad the thumbnail videos on YouTube had spoilers on them.

It was good and despite all the Upgraded Jacqui users, they weren't in the top 3. As always Sonic is too good. NinjaKilla looked really good to but it's extremely hard to beat Sonic in a whole set let alone two. LCQ would have been amazing.

Honestly im not impressed. Whats this all hype for Spawn few years already? Shit character if you ask me. You will play him few weeks like every dlc and thats it

I like Spawn but yeah, I'm also not a super big fan of his. Also, he was already in Soul Caliber 2 lol.
 
Honestly im not impressed. Whats this all hype for Spawn few years already? Shit character if you ask me. You will play him few weeks like every dlc and thats it

More like a few hours.

TBH, I've always liked Spawn and I still have the 1st issue somewhere. Players have wanted him in an MK for years and it's finally happened.

Here's the new patch notes. There's some new features for Practice Mode, but after checking for Raiden buffs I just closed the tab.

https://mortalkombatgamessupport.wb...14-Official-MK11-PS4-XB1-Patch-Notes-03-10-20
 
AVGN reviews MK1 ports.



Pretty good review. He even talks about the crappy controls and problems with projectiles in the SNES version though that port had a LOT more issues.
 

<TheWire1>

Kinda excited but I wish they did this for MKX instead. That game had way better mechanics and you actually got rewarded for good combos. I’m going to be slightly rustled if they do a new kombat pass. It just isn’t fair. It should have been MKX!
 
The story in MK11 was a bit of a let down and all the new additions were as well. Felt like alot of missed potential, I'm open to an expansion if it brings more to the table.
 
The trailer is pretty cool and Fujin gameplay actually looks pretty sick. Not really a fan of any of the characters being added but maybe they'll also do some patches/updates to the game too. Da fuq is up with no ninjas being added? Oh right we got them in the form of Shang tsung moves lol
 
Maybe I'm simple but I wanted Sektor and Cyrax included since they were in the game already lol. Fujin finally getting in looks interesting though.

A bit off topic of the DLC itself but the facial movement and expressions of Shang Tsung were impressive to look at.
 
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