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Multiplat (]***Official GTA6 Thread***[)

They are a protected class IRL.

No, they're not.
Only in your reality people of specific sexual preferences deserve special protections.


Im not the one complaining about the inability to kill gay people in a gay pride setting from a single cutscene still image.
Should gay people be excluded?
Balad Of Gay Tony is non-canon?
 
No, they're not.
Only in your reality people of specific sexual preferences deserve special protections.

Should gay people be excluded?
Balad Of Gay Tony is non-canon?

Im not one of your enablers on this forum. So dont try roping me into one of your abhorrent fantasies that you can/cant carry out virtually.
 
I'm going to keep a running tally of how each NPC culturally identifies, it will be equal to prevent accusations of targeting specific groups.
 
Best physics by far. Everything has real weight to it, and the NPC's generally have more realistic reactions to everything, as they all have hitboxes for individual limbs and react accordingly. It makes all the chaos that much better. It has a really good and focused story too. That said, it's not the best one. They stripped down a lot of features from the previous games, and it's pretty bare bones in terms of gameplay options. Lots of driving, lots of shooting, and that's about it. The graphics are fine, but showing their age too. The environments have a very washed out and muddy look to them. At least in the vanilla version. If you're on PC, mods can fix that problem.

GTA V is probably the best one overall. It brought back all the gadgets and whatnot, and it's a more complete experience.
I remember being so excited when IV was announced but then being dismayed when I found out they were going smaller than SA with the map. I couldn't have been more disappointed. Each game should at the very least double the size of what came before.

I was happy with V's map size despite quickly realizing it was a shit map overall. (They should have given us way more of the city, more of the greater Los Angeles Area, and less open desert nothingness)

So far I'm happy with what I've seen of VI's map. It's rumored to be twice as big as V, with a ton more variety and stuff to do. That's great.

But what I'm really hoping for is to someday get a GTA map that's the same size as Just Cause 2. Shit, we won't get GTA 7 until probably 2040. I don't see any reason at all why it wouldn't be possible by then to make a map that's at least as big as Just Cause 2, while being at least as dense as GTA VI. That's the real dream for me.

Though the ULTIMATE dream is to get a GTA game with every previous city included in one.

GTA V's map overlaid with Just Cause 2's map:

(The day R* finally gives us a map this big.....<mma1>.....)
 
This is the best concept map I've yet seen for VI. If it looks like this with Gloriana to the north (Georgia) that would be great!

I just hope there isn't an uncrossable boundary. I'd freaking hate that. I vastly prefer an island with an infinite ocean around it. Or maybe they could make an infinite forest, where it's just like the ocean, only it's trees and whatnot. No matter how far you run into the forest, it never ends if you keep going north. That would be an interesting idea.

a05pjgokzzze1.jpeg
 
Im not one of your enablers on this forum. So dont try roping me into one of your abhorrent fantasies that you can/cant carry out virtually.

Just pointing out the holes of your very porous logic.

Its GTA, which has always absurdized the already absurd.

190630143347-08-nyc-pride-0630.jpg
 
This is the best concept map I've yet seen for VI. If it looks like this with Gloriana to the north (Georgia) that would be great!

I just hope there isn't an uncrossable boundary. I'd freaking hate that. I vastly prefer an island with an infinite ocean around it. Or maybe they could make an infinite forest, where it's just like the ocean, only it's trees and whatnot. No matter how far you run into the forest, it never ends if you keep going north. That would be an interesting idea.

a05pjgokzzze1.jpeg

It's worth mentioning there's a dozen of these maps going around on social media, and probably all of them are wrong.

 
It's worth mentioning there's a dozen of these maps going around on social media, and probably all of them are wrong.


Judging by previous mapping projects, none of them are 100% accurate, but they are like 90% accurate. The mapping project for GTA V was very close to the real thing.

They explained it somehow with the GTA VI mapping project, but all the people doing it are using RAGE units and points (special numbers) from the leaks and all this stuff I don't understand to map it. But they explain it in videos, showing their map, and then shots from the trailer, and it all lines up pretty good.

It's just hard to fill in the blanks where they don't have info. Such as the northern-most part of the map. There's nothing for that so as of right now they just kind of leave it blank and cut it off where they assume it will probably end. Or like this guy did, just filled it with endless forest.
 
I don't need a massive map with lots of empty space, give me a large map with more of activities/interesting things per virtual square mile.

5's map size was good, but too much empty space IMO.

Now I wanna play again
 
I don't need a massive map with lots of empty space, give me a large map with more of activities/interesting things per virtual square mile.

5's map size was good, but too much empty space IMO.

Now I wanna play again
We're to a point now technologically we can have a huge map AND have it be dense with stuff to do. There is ZERO excuse for GTA 7 (10-15 years from now) to be only marginally bigger than 6. By then it should be 10x the size of 6 with equal or more amount of stuff to do.
 
Did the "definitive trilogy" ever get fixed?
 
Did the "definitive trilogy" ever get fixed?
Yeah, they did some serious work on it, from what I've read. Don't know if it's completely perfect, but they put some serious work into fixing it. That's kind of where my pessimism for GTA6 stopped. The adults came back home.
 
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