- Joined
- Mar 28, 2007
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I think even the most diehard Sekiro fans will acknowledge the "dragon rot" bullshit.
My issue with "Sekiro" isn't really an issue at all. It's personal. It doesn't offer much reward for the feats you're asked to perform. It's a true "gamer's game", in that your reward is simply the accomplishment of beating it. I can only test my mettle for so long without receiving some form of assistance for all my frustration. "Sekiro" is all "Oh' you beat that boss eh? Here's another one that's a lot harder. Oh', you beat that one too? Here's another one. Oh', you wanted a cookie or something for beating them? Fuck you. Here's another one. No, you will not any great reward for beating it. The reward comes from within..."
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Well, spoiler alert maybe, but you do get increases to attack power after each boss. What kind of rewards were you hoping to receive?
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Anyway for OP:
I finished Sekiro. Didn't finish Nioh. Platinumed Sekiro and loved it. Nioh kind of wore at me, though I may give it another crack some time later.
As headkicktoleg said: Nioh is much more of an action RPG than Sekiro is and allows much more freedom in the way you approach engagements, and much more freedom in the way you level up your character (exp to level up strength, ability, health etc), as well as equipping various armour for your playstyle (light/medium/heavy & short/mid/long range). There is none of that in Sekiro. You learn Sekiro's distance, beat bosses to increase attack power, and spend skill points for new moves.
Sekiro was a great game. Nioh just didn't do it for me and I was playing Monster Hunter World which demanded my time. Funnily enough, I found Nioh to be harder than Sekiro. I would definitely recommend giving both a try. Though I played Sekiro to death and will be returning to it after From released an update, I definitely liked Nioh's weapon and armour system which could really vary your approach to gameplay.
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