AMD vs Nvidia: Drivers and Software
Trying to determine a clear winner in the drivers and software category is difficult. Quite a few people previously encountered black screen issues with AMD drivers on RX 5000 Navi series GPUs, while others didn't have any difficulties. Newer drivers have fixed these problems, but some user complaints continue. Nvidia drivers aren't foolproof either, and depending on the game and hardware, issues crop up for both companies. But is one company doing better with drivers?
AMD makes a lot of noise about its yearly driver overhaul. The
Radeon Adrenalin 2020 drivers consolidated everything under one large umbrella, aiming to simplify things, though it can be confusing at first if you're used to the older drivers. AMD tends to skip WHQL (Windows Hardware Quality Labs) testing, which means fewer hoops to jump through and potentially more bugs slip through, but Microsoft's ensurance of a minimum level of functionality doesn't really mean much for gaming purposes. You can generally count on at least one new AMD driver per month, often more if there are major game launches.
Nvidia's driver schedule follows a similar cadence. You'll get new drivers for major game launches or new graphics card hardware. Nvidia's releases (outside of hotfixes) are all WHQL certified, and Nvidia also has a separate Studio Driver branch for content creators.
One of the big differences between AMD and Nvidia drivers is that Nvidia has two separate user interfaces. The Nvidia Control Panel handles things like resolutions and certain graphics settings, while GeForce Experience tackles game optimizations, driver updates, and extra features including ShadowPlay, Ansel, and more. Annoyingly, you have to log in and solve a captcha prompt to use GeForce Experience, which is something I've done more times than I’d ever want to count. Just say no to data mining plus drivers.
Winner: Tie We prefer AMD's unified driver approach, as it's one less interface to navigate, but there's just so much stuff in the current releases. Nvidia's Q&A is arguably better, though plenty of bugs and issues end up slipping through on both sides. Quantifying drivers ends up being an incredibly subjective affair, however, so we're calling this one a draw.