- Joined
- Jun 19, 2003
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I'm gonna fucking cry if Zafina isn't in Tekken 8
Also gonna cry if Skarlet isn't in MK12
Also gonna cry if Skarlet isn't in MK12
Roster trailer. So I guess Ed, Akuma, Rashid, and AKI are DLC. It would be nice if they were unlockable, but not in this current landscape.
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A Fightcade Third Strike F10 match between two S rank players. Dudley vs Yang.
Even if you don't, it seems to always be on sale.
Looks like we found the 2nd grappler
What are your guys thoughts on the Hit Box vs Stick debate raging through the FGC right now? I'm considering getting one but they're pretty expensive. Would hate to get one and then have it banned lol, then again, with a kid, I don't see myself going to many tournaments in the future. That and I just don't have the time to grind and lab like I used to.
Some people straight up call it cheatbox, while defender says it requires higher skill ceiling to fully utilize its advantages and kind of frame it like saying its like people using modern control saying using classic control is cheating. I am kind of torn in the middle because I use to play fighting game on PC emulation with keyboard but I have a hard time using the arrow keys to do 720s so I thought I was playing at an handicap, I also wonder about learning hitbox because I had experience with keyboard.
Honestly, I can see the argument for it being considered a cheatbox in its current state. I believe the main issue revolves around input priority. It allows players to do things like instant charge attacks only needing to release a single button. Nephew does a great job here explaining the discussion.
That said, sticks are probably much more fun to play with but there’s not doubt (at least to me) that hitbox is the most optimal and safest way to play. If I was just starting out aiming to go pro, I would absolutely go hitbox. Removing any possible input error from a stick sounds like a cheat code to me lol.