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BREAKING Next Gen Games To Be 70 Bucks

I don't care about that and no consumer should. It's classic corporate speak to make them look like the little engine that could. When their costs get lowered and profits rise, do we get a cut? Nope so why should I ever care about the operating costs of a business I don't own or work for.

The video game market has faster growth than movies, music, books and TV combined. Those CEOs can take a few million off their bloated salaries and bonus packages if "the costs are too high." I wonder how much waste goes on in the industry too?

They also sell us ripped out content, mircrotransactions, gambling boxes and the worst when talking about consoles, pay to play online. None of those new revenue streams existed 25 years ago either.
<Dany07>
 

Not sure why you’re laughing at him, he raises a good point. The price of games have been stagnant for years, but the developers and publishers can subsidize the potential lost profits through paid dlc, micro transactions and subscriptions. Twenty five years ago a company’s only source of revenue was sale of a game itself, or for PC games the occasional expansion pack or two.

While the cost to make a game has grown exponentially companies have so many more revenue streams at their disposal to make up the difference without really needing to increase the cost of the actual base games.
 
Ive never paid for skins or any extras so what I pay for a game is what I pay. So many free and discounted games today as well . It’s pretty shocking games have been basically the same price new for so many years
 
Ive never paid for skins or any extras so what I pay for a game is what I pay. So many free and discounted games today as well . It’s pretty shocking games have been basically the same price new for so many years

Yeah it’s been a while since I paid for anything other than a base game. I remember buying some multiplayer map packs for Modern Warfare 2 and Black Ops 2, and the DLC for Mass Effect 2 and 3, and all the Soulsborne games but I think that’s probably pretty much it as far as paid DLC goes.

In the late 90s/early 00s I picked up expansion packs for Starcraft, Halflife 1, Diablo 2, Baldur’s Gate 2 and Warcraft 3 but the industry seems to have largely abandoned that model over the last 15-20 years.
 
Yeah it’s been a while since I paid for anything other than a base game. I remember buying some multiplayer map packs for Modern Warfare 2 and Black Ops 2, and the DLC for Mass Effect 2 and 3, and all the Soulsborne games but I think that’s probably pretty much it as far as paid DLC goes.

In the late 90s/early 00s I picked up expansion packs for Starcraft, Halflife 1, Diablo 2, Baldur’s Gate 2 and Warcraft 3 but the industry seems to have largely abandoned that model over the last 15-20 years.
Yeah and if u wait awhile u get all the dlc with the game anyways
 
Not sure why you’re laughing at him, he raises a good point. The price of games have been stagnant for years, but the developers and publishers can subsidize the potential lost profits through paid dlc, micro transactions and subscriptions. Twenty five years ago a company’s only source of revenue was sale of a game itself, or for PC games the occasional expansion pack or two.

While the cost to make a game has grown exponentially companies have so many more revenue streams at their disposal to make up the difference without really needing to increase the cost of the actual base games.
“I don’t care how much more it costs to make a game now!”
 
Gen/SNES were normally $60 at release with quite a few being $70.
Imagine paying over $112 in 2020 for Shaq Fu. :eek:

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This is why I have a piss-poor collection of games from when I was a kid. My parents never bought me any, but I did get to rent 1-game from Blockbuster weekly.
 
“I don’t care how much more it costs to make a game now!”

Why should I care? I don't work in the industry and I don't own stock in a video game company. I am a mere consumer. Please explain why I should care at all about rising costs. Honest question, not trolling or trying to be a shithead as I may do from time to time.
 
Back in the day, we used to trade and borrow games with my friends and relatives, it's more convenient and no reason for you to spend some cash.

And BTW, jailbreak is about to happen on these consoles anytime.
 
Why should I care? I don't work in the industry and I don't own stock in a video game company. I am a mere consumer. Please explain why I should care at all about rising costs. Honest question, not trolling or trying to be a shithead as I may do from time to time.
Because rising costs to them means rising cost to you. That's how pricing works. That's just reality. Companies won't work for a losing profit margin.
 
Because rising costs to them means rising cost to you. That's how pricing works. That's just reality. Companies won't work for a losing profit margin.

Have you missed the past decade or two where video games are the largest and most profitable form of entertainment by a massivee margin? What you said is basic knowledge but anyone who just rolls over with "aww shucks well games are the same price as they were 25 years ago" or from a corporation saying "aww geez guys, costs are rising we gotta raise prices" as they pilfer from consumer bases more and more in a number of different ways is a born sucker. Publishers use quite a few different ways to extract money out of the consumer base as I posted before. Games don't truly cost $60 anymore and haven't since the PS2 days.

It's an incredibly dumb argument used to make studios and publishers look like victims and people need to stop parroting it about. @ChoppyChoppyPeePee still can't answer why I should care.
 
Because rising costs to them means rising cost to you. That's how pricing works. That's just reality. Companies won't work for a losing profit margin.
It’s like he doesn’t understand the concept of inflation.
 
Have you missed the past decade or two where video games are the largest and most profitable form of entertainment by a massivee margin?
Perhaps you're privy to profit margin data that I don't have access to. Being a massive source of revenue doesn't exactly = massive profits. I could be wrong, I just haven't seen the evidence.

What you said is basic knowledge but anyone who just rolls over with "aww shucks well games are the same price as they were 25 years ago" or from a corporation saying "aww geez guys, costs are rising we gotta raise prices" as they pilfer from consumer bases more and more in a number of different ways is a born sucker.
It's not rolling over, it's just acknowledging how pricing works. More often than not consumers are dumb and completely oblivious to overhead costs and profit margins.

Publishers use quite a few different ways to extract money out of the consumer base as I posted before. Games don't truly cost $60 anymore and haven't since the PS2 days.
Added revenue streams based on added content that in itself has overhead costs. Is this tactic abused by certain companies? I'm sure, but it's not free money and you have no data to support that these added revenue streams cover the gap in profit margins that have narrowed.

It's an incredibly dumb argument used to make studios and publishers look like victims and people need to stop parroting it about.
I think you are incredibly naive on how business works.

You don't need to care about there costs. Nobody is asking you to give a flying fuck, just at least understand it on some base level if you want to argue the topic.
 
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I'd be cool with the price hike if you got the complete game for that price, but...



The microtransactions will flow like a mudslide and we're going to take it in the shorts. Funk dat, I'll wait until they go on sale. I'm patient and and can wait. As for those talking about how much cartridges were back in the day, let's look at this...

The cartridge's were hardware and required physical memory. Memory back in the day was EXPENSIVE and the cost was handed down to the consumer. Now, it's all disc based. There's no excuse for the price hike other than greed.

If the CEO's are so concerned about the devs not being paid enough, they can shave a few million off their own salaries to actually pay the workers.
 
Yep. In all honesty, do we really need to play games on day 1? Theyre not like movies, where shit is easily spoiled. I went out of my way to see the spoilers of last of us 2.

Back in the day, only time games were cheap were if they were used or a Greatest Hits title.

Now, a little patience is all thats required.

Fuck, i didnt get a ps4 until god of war just came out. Now, if ps5 comes with god of war, ill have to spring.
I think I've only bought three or four games day 1 that I can recall. Those were games that I knew I was going to sink a lot of hours into and get my money's worth.

There's a lot of great releases that are being delayed and I expect to come out around the same time. I may get Cyberpunk day 1 and hope other games like Vahalla, Watch Dogs 3 and Dying Light 2 all come out around that time and the backlog is so long that most of those are on sale by the time I can get around to playing them.
 
I think I've only bought three or four games day 1 that I can recall. Those were games that I knew I was going to sink a lot of hours into and get my money's worth.

There's a lot of great releases that are being delayed and I expect to come out around the same time. I may get Cyberpunk day 1 and hope other games like Vahalla, Watch Dogs 3 and Dying Light 2 all come out around that time and the backlog is so long that most of those are on sale by the time I can get around to playing them.

The only day 1 purchases I’ve ever made were Quake 3, Diablo II, Warcraft III, Doom 3, Halflife 2, Starcraft II, Diablo 3, Mass Effect 3, Mass Effect Andromeda and Doom Eternal. Looking back on those, not all of them ended up being worthy of a day 1 purchase at full price. The best purchase of the lot in my opinion was Diablo 2. After I bought it I went on a binge for weeks playing it online with my high school friends, and played the shit out of it for the remainder of the year. Even the day I bought it I remember playing it till like 3 or 4 am, beating the first act before calling it a night.
 
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