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LOL, who cares? That's meaningless.Ubisoft announced it was the second highest AC game in revenue.
- PC gaming is over 50% larger than console by global revenue, and Shadows was the first game since 2019 that Ubisoft released on Day 1 to Steam (so Valhalla and Mirage are out)
- From the first AC through Rogue the games didn't even release to PC on Day 1; in some cases, like AC4, it didn't even release to Playstation on Day 1
- While there shouldn't be a huge disparity in console install bases, the number of PC gamers was less than 2/3rd a decade ago than what it is today when Unity released
- Shadows has a $70 buy price which is 17% higher than it was for any previous game in the series
- Additionally, over the same decade that the number of gamers rose, microtransactions have swelled to become a much larger portion of revenue that game-makers reap, and compounding this evolution is the fact that due to high inflation $1 USD today, for example, would have been worth only $0.74 when Unity released in 2014
Revisit the chart I shared earlier of first week sales:
Assassin’s Creed: 1.24 millionAssassin’s Creed II: 3.27 millionAssassin’s Creed Brotherhood: 2.15 millionAssassin’s Creed Revelations: 2.22 millionAssassin’s Creed III: 3.52 millionAssassin’s Creed IV: 2.36 millionAssassin's Creed Rogue: ???- Assassin’s Creed Unity: 2 million
- Assassins Creed Syndicate: 0.92 million
- Assassin’s Creed Origins: 1.5-1.7 million
- Assassin’s Creed Odyssey: 1.4-1.5 million
Assassin’s CreedValhalla: 1.7millionAssassin’s Creed Mirage: 1.4-1.7 million- Assassin's Creed: Shadows: ???
So if we're looking at proper PS/XB/Steam releases it was #2 in total revenue out of 5 ACs when the others were 4 of the 6 worst selling games in the series, or 4 of the 5 worst selling if we exclude the seminal game before it became a juggernaut IP...with a 17% higher price tag.
In other words, quite realistically, it could hold that "#2 in Day 1 Revenue!" boast despite being possibly the 2nd worst seller in franchise history ahead of only Syndicate. That's the kind of shit a marketing exec puts on social media, alright.
Perhaps, but clearly this isn't a moneymaker, just more of the same that's been sinking the ship, or they wouldn't be so eagerly carving up the company.I don't think there was any sales figure that AC could realistically reach that would have saved Ubisoft.
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