...so you posted evidence that blatantly contradicted your claim, but did so while still arguing, anyway?
doubt it. evidence points to you thinking that 1.0 was the first launch because you just didn't know better. which would be just fine, if you didn't just accuse me of being ignorant.
Evidence points towards me understanding the difference between official market releases and alpha/beta releases. In your rabid desperation for an "aha!" moment you overlooked the obvious.
https://mmos.com/news/path-exile-playerbase-grows-40-after-update
"First released in 2013 by New Zealand based studio Grinding Gear Games..."
that's not even the right thread! that was the PREVIOUS time you censored everything.
and you only brought back the posts a week later, after i posted a screenshot and a few people commented about the missing content. also, you were the one derailing that thread... and you even admitted it (only in private, though. can't have any evidence of you being wrong in an actual thread!)
the thread in question was the poe/xbox thread. a pathofexile thread was "derailed" with pathofexile content? umm... totally. many posts were explaining the differences between the xbox version and the pc version... and you deleted them. the only troll there was you, apparently.
The thread where you
were censored involved no discussion between you and me. You went into the Console edition of the PoE thread and were trolling Console players due to the choice of their platform. Those posts were deleted.
This other incident involving a screenshot you posted was of a PM I sent you after I'd already instructed you to stop derailing this thread, and you refused to do so-- the former a bannable offense for which I spared you. Even
admins aren't allowed to do that. Your posts that were on topic, and that preceded that directive, were not deleted. The rest of this is a lie that has previously been addressed, and said posts were made transparent because you cried so much (by being undeleted and moved to another thread so everyone could see that it was derailing posts, not brilliant arguments, that were prohibited: an extraordinary and unprecedented act of transparency). This has already been explained & shown to the forum, openly. I am done entertaining your wild fabrications on this matter. It's tantamount to libel. Be a man, suck it up, and move on.
Back to the statistics if you'd ever like to cite one. Persecution complexes are easy. Evidence is hard. First, let's address the notion that New Zealand is some monstrous market distorting the NewZoo tracking I cited in a previous post:
- US + Europe = 1.0662 billion people
- New Zealand = 4.693 million people
To gamers curious about PoE's recent spike in activity:
http://steamcharts.com/app/238960
As you can see, prior to March 2017, it has never recorded a
Peak
Con
current
User (PCCU) record on Steam above 47K players. In March, it hit a PCCU of 65K, and that reflected a 40% surge in playerbase since the update mentioned in the article I posted above. This remained the highest PCCU until just this August, when that number skyrocketed to 98K. This has always accounted for more than half of its total playerbase as reported, and quite obviously, this spike in playerbase is a phenomenon of the past six months alone.
Of course, this doesn't come close to
Diablo III's crest when it saw
more than 5.8m players in a single day (avg. 2.1m per day) back in 2013, but naturally this is a story of criss-crossing destinies (for comparison, to date, in its entire history,
PoE has seen 5.702 million
total discrete players to have ever played the game at least once on Steam). That preceded the game's single greatest drop when it suffered a 65% crash in playerbase back in July 2013. Of course, as Cinemablend notes, that took it from a
40% share of internet cafes following launch in South Korea to just 14%. Even the latter is a massive market share as this is the primary platform for PC gaming in Korea. Naturally we're discussing an Asian market where
Starcraft and
Diablo are historically super-famous games, and Blizzard is acutely revered.
In fact, even after that crash, which reflected a similar decline on the smaller Xfire market, Xfire still officially reported a new low of
15.7k PCCU on its own service for Diablo III (5% of total Xfire PCCU gamershare at the time). Of course, Xfire is roughly 1/5th the size of Steam, and even less active per its base, while simultaneously it carries an even smaller proportion of
D3 players relative to Blizzard's home Battle.net than Steam does relative to all other core services for PC games available on its service-- a truth that can easily be extrapolated from total owners/subscribers.
Not enough? Okay, let's look to Twitch.
https://sullygnome.com/game/Path_of_Exile/365/summary
https://sullygnome.com/game/Diablo_III_Reaper_of_Souls/365/summary
As you can see, in the past year, the peak Twitch viewership for
PoE prior to August never exceeded 35K viewers, a high from March (noticing a pattern?), and of course we can see
D3 hitting ~38K a month after that in April, and 43K in July.
PoE is
finally eclipsing those figures, now (despite a superior avg viewer rank which of course isn't as accurate an indicator of overall active base-- looking in this case to Steam's transparency to extrapolate this pattern).
PoE suddenly vaulted to a new high of 85K just this August.
In other words, all evidence indicates that I've accurately come to mark the moment in time at which
PoE appears to be eclipsing
Diablo 3 as precisely as possible. How did I get that right? By not being stupid, of course.
You're welcome.