-Added the ability to partially block the counter strike after a catch kick. An unblocked strike will deal the same damage as before, a blocked strike will reduce the damage by 50%. #EAUFC3 #patchspoilers
-Add seven new AI fighter customizations and applied existing customizations to numerous templated fighters. #EAUFC3 #patchspoilers
-Reduced the frequency of sweeps on the ground by the AI for standup-oriented fighters. #EAUFC3 #patchspoilers
-New feature! Added a new, faster retreating evasive movement option performed by holding R1+R2 and moving away from your opponent. #patchspoilers #EAUFC3
https://t.co/rczNJRgwUC
-Made it so block breaks down faster when you are moving forward. #EAUFC3 #patchspoilers
-Allow the AI to perform the correct evasion at the wrong time, better mimicing how users play. #EAUFC3 #patchspoilers
-Greatly increase grapple-oriented AIs tendency to takedown after catch-kicks #patchspoilers #EAUFC3
-Remove the ability for boxing-oriented AIs to throw as many kicks while at range. #EAUFC3 #patchspoilers
-Make long term leg damage have a significant and permanent impact on grapple advantage. #EAUFC3 #patchspoilers