- Joined
- Jul 28, 2010
- Messages
- 80,730
- Reaction score
- 67,745
The Outer Worlds 2
I've only played through the opening zone, but if things continue down the path they've presented, this could be something special. Right off the bat, combat is so much better. Just the feel of it is an a vast improvement. The original felt a bit floaty and just kind of there as a mild resistance. In this game, the enemies are FAR more smart, and the FPS mechanics are on point. It actually feels like Bioshock in a lot of ways, where they hit that perfect balance of RPG and FPS, although this one feels more refined.
The dialogue so far is blowing me away. Plenty of class specific options, but what impressed me is that side characters will react to what you say to other characters, and will offer their thoughts on what you just said to somebody else. It just feels so much more organic than most games of this type. It has a bit of a "telltale" system, where it will alert you to key dialogue options with "They will remember this", and they absolutely do. If this dynamic system continues, the game already has my seal of approval.
They've also expanded the skills and perks, where you can feel that the game would play quite differently depending on your build. The graphics are not amazing, but a very appropriate and noticeable upgrade. It looks similar, but made improvements in all the right areas. It just looks very crisp overall.
That all said, the original was great for the first little bit, and then just fell off. So I'm cautiously optimistic, but not entirely sold that they haven't just front loaded the game with all these new tricks that may fall to the waste side as the game goes on. So far so good, though. This one feels like a sequel to a good, but heavily flawed game, done right.
I've only played through the opening zone, but if things continue down the path they've presented, this could be something special. Right off the bat, combat is so much better. Just the feel of it is an a vast improvement. The original felt a bit floaty and just kind of there as a mild resistance. In this game, the enemies are FAR more smart, and the FPS mechanics are on point. It actually feels like Bioshock in a lot of ways, where they hit that perfect balance of RPG and FPS, although this one feels more refined.
The dialogue so far is blowing me away. Plenty of class specific options, but what impressed me is that side characters will react to what you say to other characters, and will offer their thoughts on what you just said to somebody else. It just feels so much more organic than most games of this type. It has a bit of a "telltale" system, where it will alert you to key dialogue options with "They will remember this", and they absolutely do. If this dynamic system continues, the game already has my seal of approval.
They've also expanded the skills and perks, where you can feel that the game would play quite differently depending on your build. The graphics are not amazing, but a very appropriate and noticeable upgrade. It looks similar, but made improvements in all the right areas. It just looks very crisp overall.
That all said, the original was great for the first little bit, and then just fell off. So I'm cautiously optimistic, but not entirely sold that they haven't just front loaded the game with all these new tricks that may fall to the waste side as the game goes on. So far so good, though. This one feels like a sequel to a good, but heavily flawed game, done right.

