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Grogu can die off for all I care. For me, Green Gizmo is just a McGuffin to move the plot along. The real story is The Mandos rebuilding their army/culture.
When Mando regained consciousness and joined the fight with Ming Na Wen, what did he mean he owes her for last time so she can go run away if she wants?
He considers it a personal responsibility that he left her in the care of that fooking psychopath that he had to kill. "Sorry sis... but you know... if you want to split now & call it even. That was my bad."
"I mean, he fooled me too... ya know... & you're maybe kind of hot... & if you wouldn't mind putting this Mando helmet on later in teh Twi'lek healing baths...."
Yeah, that's all it could be. Expecting some fun banter about that in teh next episode as well as some more deep Star Wars jokes slipped in to Bill Burr's dialog. (His jokes in the last ep he was in was actually one of the things he asked for when approached to do the Mando series)
There's a possibility for a lesser kind of side quest episode coming with Bill Burr's break out, but with all the star power they've assembled... plus the promise of another Jedi... & 2 more eps to teh finale... they could also blow the doors off the place, break him out in the first 5 minutes & move on. So stoked for these final 2.
Grogu can die off for all I care. For me, Green Gizmo is just a McGuffin to move the plot along. The real story is The Mandos rebuilding their army/culture.
Giancarlo is such an absolute dud on this show. Just looks ridiculous every time they cut to him, like they were like ‘let’s dress Gus up like Darth Vader, it will be so kewl’. He’s not scary, he just looks silly. He also looks like he doesn’t know what to do with the role, it’s so awkward. I don’t understand why they didn’t just keep Werner Herzog as the main villain, lurking in the background, he was great.
Giancarlo is such an absolute dud on this show. Just looks ridiculous every time they cut to him, like they were like ‘let’s dress Gus up like Darth Vader, it will be so kewl’. He’s not scary, he just looks silly. He also looks like he doesn’t know what to do with the role, it’s so awkward. I don’t understand why they didn’t just keep Werner Herzog as the main villain, lurking in the background, he was great.
I loved Werner but he is probably very busy. Herzog is kind of a legend. He could do a speaking tour any second. Gus has the time to commit.
Aw, I’m sorry to hear you feel that way. I like his whole Moff Gideon shtick, his cape and so on. I don’t know about the chest piece. I feel like he’s been fine otherwise though; I’m not sure what you expect from him?
Giancarlo is such an absolute dud on this show. Just looks ridiculous every time they cut to him, like they were like ‘let’s dress Gus up like Darth Vader, it will be so kewl’. He’s not scary, he just looks silly. He also looks like he doesn’t know what to do with the role, it’s so awkward. I don’t understand why they didn’t just keep Werner Herzog as the main villain, lurking in the background, he was great.
He's been great in so many roles but I have to agree. He's a fantastic actor but in this series he lacks the requisite over-the-top WWE factor of a SW big bad. If they were going for a puling the strings behind-the-scenes kind of guy, he'd have to be lurking like Herzog or otherwise shown only in shadowy caped detail like the emperor in the OT - until ROTJ and even then Palps spent most of that sitting on his throne letting his lackeys play it out until the endgame.
Giancarlo's Moff is missing the sinister mystery of Palps, but also lacks Vader's imposing physical presence. He comes off like purple-haired admiral lady from TLJ - kind of wedged into a role that's not quite believable.
Giancarlo is such an absolute dud on this show. Just looks ridiculous every time they cut to him, like they were like ‘let’s dress Gus up like Darth Vader, it will be so kewl’. He’s not scary, he just looks silly. He also looks like he doesn’t know what to do with the role, it’s so awkward. I don’t understand why they didn’t just keep Werner Herzog as the main villain, lurking in the background, he was great.
This got me interested in where exactly a Moff fits into the ranks & of coarse the obvious extension of that question which is what exactly are the ranks of upper level Imperial officials. So I geeked out on it a bit if anyone's interested.
It actually took a considerable bit of digging & I found several sources offering info that wasn't exactly accurate. Anyone please feel free to share anything that would be interesting to add... or point out something you feel I missed or didn't get right. I feel pretty solid here, but it's not as easy as you'd think to dig this all up.
The Tarkin Novel established 20 sectors spanning the entire reach of the empire... each with a Moff who was in charge of the imperial presence in that sector. All had acting say over their sector, but also answered to Sid's Imperial Ruling Council as well as the Grand Moff... (or if they pissed off Vader, they would be fooked. )
So regarding the "day to day political runnings of the Empire"... the following is the list of command in a general sense... (it's like the main center of command) but there were created positions by those in the top ranks that were in the mix as well.
A word about Vader & Sid's other personal groups:
Vader is no doubt 2nd in command & Sid even declared that Vader's words will be considered as if they were his own. That said... Vader isn't really involved in the politics. Sid also has his "Imperial Hands" & "Imperial Guard" & Inquisitors just under Vader, but they also didn't involve themselves politically.
I just bring this up to understand that even the number 2 politician... the "Grand Vizier" ...could not give them orders... but by contrast, if they told the Vizier he couldn't enter a room (or whatever) he sure as fook had to obey their orders. They were not however authorized to command the Vizier how to run his council though. So Sid's personal groups had "authority" over any political or military position, but not "power over them"... so to speak. I hope that makes sense. There's other example of people who were operating outside the system as well, but I'm just doing this preface to acknowledge those other people before I name the Vizier as the number 2 most powerful politician in the Empire.
Sid -The undisputed final say on everything, but he delegated the day to day political workings of his empire.
The Grand Vizier - was the head of the Imperial Ruling Council which means he's basically the number 2 politician in the empire after Sid
Imperial Ruling Council - Sid's closest advisors that managed the daily affairs of the Empire. They had direct access to the Emperor. All Moffs, generals and admirals reported to them as well as the 12 Grand Admirals. They had authority over any military or political official.
Grand Moff - Oversaw the Moffs & Could over-rule any of them
Moff - Governor over one of the 20 sectors
Sector Group -The Moff's central intelligence agency over their sector
etc...
There seems to be unclear information as to where the "military's" Joint Chiefs, Supreme Commander, & the imperial High Command sat in this political hierarchy. Certainly below the Imperial Ruling Council, but you have to understand that IF the people above a Moff approves action in a sector... a Moff can take command of any military units at their whim.
You can imagine the contrast between a hardened wartime general & a Moff who "maybe" has war experience, but is mainly a politician. I'm not sure one way or the other if a Moff has true power over a high ranking military official in peace time & it doesn't seem to be written out clearly who has more authority. Lets say a Grand Admiral & a Moff meet on the street randomly in the Moff's jurisdiction... who's the higher ranking official? Sid likes it this way though so that it keeps his officials on their toes & needing guidance from above.
Regarding the Military ranks. They were split into 2 sections: "Army" & "Navy."
Sid -Highest Authority, but delegates responsibility so he doesn't have to be involved with the day to day runnings of the military
Vader (Same dynamic described above but just to note that Vader & the others I mentioned will be in charge of entire military groups at times)
Joint Chiefs - Are leaders specifically selected to advise the Emperor on all martial-related matters that need his approval or attention. The cabinet was composed of the chiefs of the Imperial Army and Navy.
Supreme Commander - Is the Head of the Army & the Navy. Reports directly to sid, but is advised & strangely considered a teir below the "collective" Joint Chiefs... & though he is superior to any one of the joint chiefs individually he can be over-ruled by the group.
Imperial High Command - The heads of the Army & Navy but were less than the Joint chiefs... even though some of them actually were also Joint Chiefs.
Sound confusing? the Emperor promoted infighting and competitiveness among the senior officers, and shifted assignments and responsibilities frequently... but the Joint chiefs were the one's ultimately at the very top who could outvote the Supreme Commander, if sid were not offering a ruling over all of them. Sid liked that it was unclear so that any dispute would have to be solved by him & they all understood that Sid was ultimately the final answer to any bickering that was taking place. As such... this Chaotic system was a reminder to them of who was in charge. Brilliant.
There's a ton of ranks below them but these are the main commanding heads.
lol... imo, these 3 supposed "tiers" of command, are a game of closely "rated" rank for the elite who rise to the top & I think Sid wants to keep them from getting too cocky by offering them a replacement should they fook up. It's a test of dedication, character & tactics to see who fights the hardest with the most Sith approved methods.
These 3 teirs are all in that game "& frequently shuffled"... while still needing to complete their duties of handling their delegated daily responsibilities. In fact it's their success or failure in those tasks that decide whether they rise or fall up & down these ranks. The rewards of their success or the consequences of their failures are why Sid likes to pit them against each other to viciously compete to succeed in their mandates. They're inspired to achieve these elite ranks which are really mostly a political game sid has created to keep his elite commanders at the top of their game or die trying. So although these specific rankingz at the very top are a bit confusing... you can see the game our Sith is playing with them.
On one hand... this all sounds like a recipe for political uncertainty among the best & brightest that they could easily pick up on & decide to stop playing the game... but maybe that's the Sith way & that's why it's set up that way, to see who ducks out. The bloodthirsty fucks of the world get rewarded. The good folks were out long ago & would never achieve such ranks as we have seen with a number of people who leave the Empire such as Sabine & Finn etc..... I suppose someone could be good & just understand the game... but that would be a hard strategy to even develop when you think it's poor old Palpatine & not a mind reading Sith in your command.
So that was a fun study... here's a bit of conversation I thought was interesting as I studied these rankings
Extension of my last post...
It might surprise you how political Sid was after he took over as Emperor
There's a great line Sid said in one of the canon comics when Vader was killing his own officials like a rabid beast at absolutely any whim... Sid had to tell him "I do not wish to rule over a galaxy of the dead."
I love that... because Vader was heading in that direction. Any hesitation you saw from him was as a result of that conversation back in the early days after the creation of Vader. That said, it's also a great way to understand Sid's approach to ruling his Empire.
Sid didn't want everyone at war under is rule. He actually believes that the Sith Empire is the ultimate way to create peace, & so that's what he wants. He also wants to keep the Jedi religion suppressed as a side effect, but his motivation is ironically peace.
Yes, he created war from both sides of the equation in the prequels, but that was for the specific purpose of undermining the corrupt Senate. (Brilliant) So even though he has the authority & had firepower to bully anyone he wants... he for the most part chooses not to... now that his plan has put the Sith back into power & the Jedi who destroyed the Sith so many times through the years are now 66'ed.
So now it's mission accomplished for Sid & he's very well versed on how he wanted to move on after his goals were reached. He foresaw all of this & is a master tactician... so he no longer needs to apply force. His political power & physical riches are enough to sway any politician from their mandate over time.
So despite the idea we all might of had that he just rolled out in 19BBY & told everyone to fuck off if they don't like the way he was doing things... he played the role of poor Palps who was mangled by the Jedi during a time of a corrupt senate. He allowed the Senate to stay together all the way up to A New Hope.
The creation of the Moff title was a part of a long game Sid was doing to slowly dis-empower the elected officials in the Senate and eventually lead to them being disbanded. Sid fooked with the Senators for 5 years on his own before he began delegating the process. He needed someone to govern the sectors who were loyal to him, but he wanted the citizens to feel like he was doing good for the galaxy & that he was keeping the peace that the Republic was not able to do. So he didn't just force his hand & turn everything upside down in one big swoop... he played a long game to slowly move his Moffs into power.
The Moffs practiced subtle power over the elected Senators at first here & there... so as to indicate a little bit at a time over years who was really in charge without causing a big blown up controversy. This long game was tactical & purposefully focused, but super subtle playing out over years of time... & it worked like a charm as the Senators slowly realized how powerless they really were under the Empire without being slammed over the head with it all at once. (brilliant)
Harder measures were used along the way but nobody really knew what happened to that person. They just kind of disappeared & didn't tell anyone where they were going. (probably went ice fishing with @Ottawaguy) 14 years into the Empire most elected senators understood the futility of their position & didn't even bother showing up for Senate meetings.
The dynamic was that Sid kept playing the roll of poor Palps who was mangled by the Jedi in the wake of a corrupt Senate... & people were appreciative that Palps cut straight through the beurocratic red tape. However Sid was just playing the game long enough for people to get used to his rule as emperor. He played their game to give the feeling of peace not only for the citizens, but for his own officials to feel like they were on the side of good. (which... Ironically he was... as long as you do it how he wants you to.)
After the 14 years it took Sid to completely dis-empower the elected Senators... he still kept the Senate in tact to keep the illusion going that the people still had a say in the government... but the reality is that Sid just outmaneuvered them & slowly spoon fed them until they all just dropped a need for democracy all together. Brilliant.
Obviously some people saw through the reality of this & eventually joined the Rebels, but for the most part, most of the citizens just accepted his rule & many were happy the empire cleaned the place up & was policing their local. For example: in the first Aftermath book that takes place right after ep. 6 (ROTJ) there was this planet of meek beings that were liberated from Imperial control by the New Republic... but the New Republic was not vast enough to police the planet & so pirates moved in & pillaged their planet & the locals were starving & felt like they were better off under Imperial control.
Eventually, the New Rebublic grew to a point where they could police things like that... but the point is to just show that Sid's long game worked to a degree & not everyone felt suppressed under his leadership. A lot of people just wished they would end all this war so they could just move on with their lives under whomever teh fook is calling the shots. Obviously that's a rather short sited pov, but for say a farmer who doesn't really interact with society as a whole much & keeps to himself, but his supplies are being interfered with by the wars... you can kind of get an idea where this pov came from.
It's not like the Storm Troopers were making a point to slap around every citizen. No they were keeping peace at the price of often excessive measures, but at least they kept a degree of order. The canon stories as a whole are very convincing that the New Republic is a better system of government, (despite it's many bureaucratic flaws)... but the point is that the Empire was not all bad either. It created order... which is something you'd appreciate if your society was being over-run by bandits.
THE MANDALORIAN End Credits Concept Art Highlights Boba Fett, Slave I's Interior, Dark Troopers, And More
"The Tragedy" confirmed that the Dark Troopers are fully robotic, so there go those compelling theories about Moff Gideon creating Force sensitive human/cyborg hybrids to take over the Galaxy.
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