@Falsedawn @The Diplomat @Rational Poster
Do you think the game can be saved a) from a gameplay perspective and b) commercially?
I'm not sure. I think this game along with a lot of games that have an extremely long development cycle is that they often have a combination of feature creep and old design ideas in the final product.
Evidence of feature creep (and the cuts that result from not actually adding those features) is obvious all over Cyberpunk. The most glaring one is visible in the attributes menu. They clearly intended to have another attribute and set of perk trees based on the design layout, but instead it's just a blank button.
The open world exploration thing was all the rage for the past decade and because of that has been copied repeatedly and better than Cyberpunk has pulled it off since development started by basically anyone that makes video games. I think it can be fairly and correctly argued that even their previous releases did this better than Cyberpunk. You can even say Witcher 3 perfected it. It's a lot of older ideas and gameplay loops with a very nice finish and I don't think any amount of tweaking is going to change that.
Then there is Keanu. It seems certain to me that the design and even story of this game was going to be completely different before Keanu got involved. It also seems like they had to spend a lot of money, and then resources, to shoehorn him into this game. This also very likely hindered them from adding a lot of the creeping features and lead to a lot of cut features and ideas.
Still I thought his part in the game was way better than expected, but at the same time part of me thinks they might have been developing a better game before his involvement.
In time, I think they will eventually balance the game and improve performance, perhaps even re-release on console. But ultimately I think they promised too much, not just to gamers, but to themselves, bit off way more than the could chew and no matter how much is changed the game won't be better than Witcher 3 and certainly won't ever meet the high bar that was set.