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If a guy is trying to swarm you can try and negate his swarming or stand your ground and fight him.
So, option A would involve distance control with footwork and straight punches, or your best long range weapons.
Option B would revolve around crowding the other guys punches, rolling with shots, finding room to punch, wrestling, cutting angles with pivots, or dominating the inside with short hooks.
What you do exactly will depend. If you don't have room for option A then you have to do option B. If a guy runs at you like an wild animal then you might have to do option B until he calms down, or maybe you just hit him on the way in, stick and move style, if it's the obvious thing to do at the time.
A good way to look at it is the funnel of chaos analogy. There's always chaos in battle. You can only limit it so much. The rest should be funneled into your opponent. That's when you have complete control... swarming works off this concept.
Option B works just fine if you are certain that it's a one-on-one. If you even slightly suspect that there is a chance that you can get ganged up on then avoid Option B at all costs if you can. A modified Option A is in order.