NFTs and NFT Content in Gaming Megathread

Your thoughts on NFTs in gaming?


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and i find that more and more, the people pushing this bullshit have no idea what it actually is/does.

In my line of work i run into a consistent amount of wealthy individuals. Years ago i was at a investment summit. It had countless high profile CEO's and startups looking for cash infusions. One year in particular VR dominated all topics. As a gamer i knew the facts being presented were false. Entire event i was holding back laughter for how ridiculous the statements being made were. Was obvious they had zero understanding of the space. While the limitations of the technology is decades away from mass consumer usage.

These corporate NFT pushers are the same individuals.
 
Is it just me or are these things just massive money laundering items that people have realised they can scam with?
 
Is it just me or are these things just massive money laundering items that people have realised they can scam with?
Yeah no way drug dealers are using this to wash money. I still find it rediculos that people would pay that much for basically a tracked jpeg.
 
Yeah no way drug dealers are using this to wash money. I still find it rediculos that people would pay that much for basically a tracked jpeg.
On top of that all the energy used to track it.
 
No. Theyre digital images the owner doesnt have copyright claim on. Ownership of the image is logged on the blockchain and the image value is tied to a communal pool of investment money called a DAO.

In addition, the actual image is stored on a server that you dont have access to. Thats the best thing.
 
In my line of work i run into a consistent amount of wealthy individuals. Years ago i was at a investment summit. It had countless high profile CEO's and startups looking for cash infusions. One year in particular VR dominated all topics. As a gamer i knew the facts being presented were false. Entire event i was holding back laughter for how ridiculous the statements being made were. Was obvious they had zero understanding of the space. While the limitations of the technology is decades away from mass consumer usage.

These corporate NFT pushers are the same individuals.

To be fair, VR is actually pretty damn playable already. I played an ego shooter via VR on a PS4 a couple of years ago. That was fun. Actual (real) sales are also somewhat verifiable.
 
No. Theyre digital images the owner doesnt have copyright claim on. Ownership of the image is logged on the blockchain and the image value is tied to a communal pool of investment money called a DAO.

If this is true, what are the stories of "hey this guy had an NFT of an elephant, look he sold it for $400k" about?
 
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One day they will make movies about these grifter goods and it will be glorious. Unless you are money laundering I laugh at anyone that spends one cent on this.
 
awful, just awful.
this delirious run to monetize every pixel and inch of space.
these people are psychopaths.
 
Hacker Steals NFTs Worth Millions From Opensea Users

Web3, the famously decentralised internet technology that has centralised much of the NFT marketplace into a single shopfront (Opensea), woke over the weekend to find that some of its users['] wallets had reportedly been compromised, and loads of precious NFTs stolen.

Full read here (External)
 
The ones using them to launder money are the smart ones.

The ones who bought a picture of a monkey for 10k and think they're in possession of something that is valuable and sought after and that it will go up in value over time are probably descendants of those who sold a plot of land for a few tulips in 1636
 
Valve co-founder and president Gaben has 'banned NFTs from Steam Due to Sketchy Behavior and Out of Control Fraud'.

Valve has already taken a stance on NFTs and cryptocurrency being allowed on Steam, blocking games that feature blockchain technology. President and co-founder Gabe Newell has now explained the reasoning behind the decision, saying that the biggest issues were the volatility of cryptocurrency and the bad actors behind NFTs.

(...)

"The people in the space, though, tend to be involved in a lot of criminal activity and a lot of sketchy behaviors," he said. "So it's much more about the actors than it is about the underlying technology."

He further explains that these people aren't the kind Valve wants to do business with. To him, the space is filled with people who use NFTs as an opportunity to rip customers off or engage in money laundering.




Full read from IGN Nordic here
 
Valve co-founder and president Gaben has 'banned NFTs from Steam Due to Sketchy Behavior and Out of Control Fraud'.

Valve has already taken a stance on NFTs and cryptocurrency being allowed on Steam, blocking games that feature blockchain technology. President and co-founder Gabe Newell has now explained the reasoning behind the decision, saying that the biggest issues were the volatility of cryptocurrency and the bad actors behind NFTs.

(...)

"The people in the space, though, tend to be involved in a lot of criminal activity and a lot of sketchy behaviors," he said. "So it's much more about the actors than it is about the underlying technology."

He further explains that these people aren't the kind Valve wants to do business with. To him, the space is filled with people who use NFTs as an opportunity to rip customers off or engage in money laundering.




Full read from IGN Nordic here


Kinda ironic he's banning NFTs, when CSGO skins basically were the first NFTs in existence.

Their lootbox practices are VERY sketchy.

And they were far too late in clamping down on CSGO gambling on 3rd party sites.

While I'm thankful Gabe's putting his foot down on NFTs, it begs the question "Oh NOW you put your foot down for something?"
 
No better an industry icon to destigmatise the technology...lol.

 


Storybook Brawl is a [popular Steam] F2P card game that's now been bought up by a blockchain company, leading to backlash from players.
 
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