I'm in Chapter 2, about to talk to the dork about something or other.
Main story is...there. Characters are alright in a PG way but also seem thick as pigshit. I'd have loved to have punted that kid up the arse and into the pit below when he looked to throw a rock at the Wraith. Dumbest move in the history of gaming.
The world looks great but it's a bit too cluttered sometimes. I'm glad that it looks like more of a world and less of a bunch of arenas.
Monsters look interesting, but I miss some of the classics. Spiderdude is a fun little fight. The armour is snazzy too.
It looks very pretty and a lot of effort has gone into it's presentation, but it doesn't run particularly well on One S. Textures aren't great. It's also weirdly lacking in colour, despite being set in colourful areas.
Gameplay is quite fun but I'm missing a few things from World. No Health Beacon and I miss the d pad when selecting ammo and scrolling for items. I even miss the bloody clutch claw system in Worlds. Taking two weapons is cool, though is the swap button and calling the weird ostrich thing the same button?
As my memory serves me, I think that Worlds was the better game on release. Simpler, but played better, maybe even looked better, with better designed monsters.
I'm still into it though. I'd give it an 7.5/10 so far, an 8 if the graphical issues weren't there.
Whetstone should be on your first radial menu by default.
On PS5 it's hold L1 + press D-Pad Up to select your first radial menu.
Then while holding L1 you press Up on right stick to use the whetstone which is assigned to that slot by default.
Yeah, I hate the radial menu, with a passion.
I'm low on health and I have to stop and closely check everything. Every time I've been dropped this far, it's because of an inability to heal myself. I start to panic when bringing it up. I'd much rather use the D pad to select it, or drop a health beacon.