Multiplat Hunt: Showdown

JoeyJoeJoeJr

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Anyone play this? It was free for part of this weekend. It's kind of a mix between Zombies and older guns style pubg. You spawn in and your goal is to kill certain monsters on the map but it's loaded with players so it has a pvp pve type experience. Once you die your character dies.



It's pretty fun, considering buying it while its 20% off. It's the top played early access game on steam right now.

I think it tries to solve the problem of not doing anything sometimes, like in PUBG, you parachute in but you might spend 1/2 the game not fighting anything or seeing anyone. In this game there is always zombies/monsters around to kill which add to your exp. It keeps you busier.
 
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I like it a lot. The game needs further development (new maps and game mods, more varieties of enemies, possibly couple more weapons, balancing) but is fun, especially in squad mode. Would love to see zombies being more of a threat.
 
Anyone play this? It was free for part of this weekend. It's kind of a mix between Zombies and older guns style pubg. You spawn in and your goal is to kill certain monsters on the map but it's loaded with players so it has a pvp pve type experience. Once you die your character dies.



It's pretty fun, considering buying it while its 20% off. It's the top played early access game on steam right now.

I think it tries to solve the problem of not doing anything sometimes, like in PUBG, you parachute in but you might spend 1/2 the game not fighting anything or seeing anyone. In this game there is always zombies/monsters around to kill which add to your exp. It keeps you busier.

Just getting into this game now...the first 100 hours I have been told are just sacrificing to learn but I have to say it is quite badass.
Since I am really only looking for a small handful of games to get into and keep me busy at weekends, I can see this being one of the few I play for forseeable future.

First up I love the realism and attention to detail of these old style weapons, and that each has its own sound and characteristics.

There are charts and guides out there for different ammo types and damage- range drop offs, wall and cover penetration.
Brilliant sound modelling in general.

I dont think I have seen a game with so many dedicated guides and streaming channels for tactics and strategy, especially as its fairly niche but there is a good player base still.

Right now they are promoting the hell out of this Post Malone event they have coming up...I'm not near good enough yet at the game to be really involved but I can see how once the different variables are learned it will be very fun to get good.
 
Just getting into this game now...the first 100 hours I have been told are just sacrificing to learn but I have to say it is quite badass.
Since I am really only looking for a small handful of games to get into and keep me busy at weekends, I can see this being one of the few I play for forseeable future.

First up I love the realism and attention to detail of these old style weapons, and that each has its own sound and characteristics.

There are charts and guides out there for different ammo types and damage- range drop offs, wall and cover penetration.
Brilliant sound modelling in general.

I dont think I have seen a game with so many dedicated guides and streaming channels for tactics and strategy, especially as its fairly niche but there is a good player base still.

Right now they are promoting the hell out of this Post Malone event they have coming up...I'm not near good enough yet at the game to be really involved but I can see how once the different variables are learned it will be very fun to get good.

Been about a month since you’d picked this up and wanted to touch base. How you liking it and what rank are you? Got any tricky questions I can help with?
 
Been about a month since you’d picked this up and wanted to touch base. How you liking it and what rank are you? Got any tricky questions I can help with?
Thanks Val. I'm actually on vacation now so haven't been playing the last week or two. I will be getting back into it the end of the month although I am limiting the time I put in to weekends only as I don't want to get too addicted to it. It is pretty much going to be the only game I play though.

I play duo's with randoms, and I do like the bounty clash mode the most for the close proximity and action it offers.

I have been playing Dolce and I find it a great pick, I don't care if it has a bad rep or is considered overpowered it works for me and I need every advantage right now.
What would you consider a good pairing for Dolce in bounty clash?



The other thing I am going to be doing is investing in some proper headphones as right now my ones have very poor directional and spatial sound which is a huge disadvantage so that will be a game changer.
 
Thanks Val. I'm actually on vacation now so haven't been playing the last week or two. I will be getting back into it the end of the month although I am limiting the time I put in to weekends only as I don't want to get too addicted to it. It is pretty much going to be the only game I play though.

I play duo's with randoms, and I do like the bounty clash mode the most for the close proximity and action it offers.

I have been playing Dolce and I find it a great pick, I don't care if it has a bad rep or is considered overpowered it works for me and I need every advantage right now.
What would you consider a good pairing for Dolce in bounty clash?



The other thing I am going to be doing is investing in some proper headphones as right now my ones have very poor directional and spatial sound which is a huge disadvantage so that will be a game changer.

Good stuff.

Yeah, sound > visual for cues. Oftentimes a hunter will be hard to make out visually when ADSing between broken boards of a barn but then you hear a single creak or rustling of tools while they're in the radial UI, and that's him lining up his shot on you or readying a hive bomb whatnot. I use and recommend Sony's INZONE buds; you can check them out here.

Dolce is fire – great choice! Despite many weapons having budget-smart equivalents, the Dolce is actually worth its price. For pairing, I'd run anything range like the Sparks LLR.

One pro tip is Crytek having recently nerfed poison ammo, so if you want to augment your kit, play around with ammo types like dumdum for bleed, FMJ for higher pen = surprise, or even incendiary (unless you're running a slower ROF weapon because you'll need a couple shots for target ignition). Big picture, a busy enemy is a dead one! And if you find yourself missing gimme shots with healthy LoS, try velocity ammo – also worth the extra cash.
 
I use and recommend Sony's INZONE buds; you can check them out here.
Interesting pick, had never heard of gaming earbuds before so thats a first. The ones recommended to me were Beyerdynamic DT-770 headphones which is apparently what the Devs play with so I may opt for those.


Dolce is fire – great choice! Despite many weapons having budget-smart equivalents, the Dolce is actually worth its price. For pairing, I'd run anything range like the Sparks LLR.
Yeah, accuracy and firepower makes it a standout I noticed early on even when just trying out weapons on the range.
I've been paring with some good longrange rifles, do you recommend scoped rifles for bounty clash as a secondary or does it make not much difference? My feeling is there are distinct ways of playing and its definitely frustrating to get snipered but I dont want to be a camper either so a combination of eagle eyed caution and gungho gunslinging where necessary is the way to go I think.
 
Interesting pick, had never heard of gaming earbuds before so thats a first. The ones recommended to me were Beyerdynamic DT-770 headphones which is apparently what the Devs play with so I may opt for those.



Yeah, accuracy and firepower makes it a standout I noticed early on even when just trying out weapons on the range.
I've been paring with some good longrange rifles, do you recommend scoped rifles for bounty clash as a secondary or does it make not much difference? My feeling is there are distinct ways of playing and its definitely frustrating to get snipered but I dont want to be a camper either so a combination of eagle eyed caution and gungho gunslinging where necessary is the way to go I think.
Despite veteran player moans, Clash has proven popular in shaking things up. In that spirit, I think range (otherwise critical) is kind of wasted on it, TBH.

And you nailed it with playstyles and combinations, absolutely. Definitely have mid covered no matter what – even if just throwing knives but remember to run Assailant and maybe Blade Seer in that case. Running a loud gunslinger who wants to old-time-saloon breach is awesome too.

I also think sim-leaning shooters like this are where the line is blurred on what's camping and not. Know what I mean? Play may be slow and methodical but TTK can be milliseconds; you play it like you would real life, where every move or break of branch counts.
 
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