• Xenforo Cloud has upgraded us to version 2.3.6. Please report any issues you experience.

Fallout 4 is Amazing, What’s the Problem?

Since when was it hated, btw? Always seemed well received overall to me, even if there were some criticisms.
Hyperbole is always going to rule these conversations. It was very "polarizing" at the time of release by fans, to the point where outlets giving it high praise were questioned over their integrity. The "average" scores were also equally criticized by folks who thought it was the best game ever. It also launched with an appropriately high amount of bugs across all platforms, for a Bethesda game, which added to the criticism at the time. I remember the PC gamers shitting all over it's performance, in particular.

At the end of the day, I think it's a game that needed some room to breathe for a bit. Overall, I think time has been kind to it, and most agree that it was a worthy successor, even if it was a bit lacking in some areas for the old school fans.

It is a very interesting game from a critical standpoint, since there are a lot of weaknesses/strengths that can be hammered on or dismissed for various reasons. I understand both sides, because I've been on each one myself.
 
I bought my PS4 when Fallout 4 came out and played the crap out of it. It definitely has glitches and shortcomings but there is a lot of game there and still enjoyed it a lot. One big improvement for me was the bigger and more open city section. In Fallout 3 the downtown section was actually pretty linear in design so I liked going through Boston a lot more.

I also loved the level up system. It's really clever and after many hours of playing I still want so much. When I played The Outer Worlds I wasn't even spending my points after a bit because I didn't care.

It did lack anything in the story or main quest as good as the virtual reality part in 3 where you go to the 50's TV style place.
 
Plus you can make it look amazeballs if you have a PC




just look at side by side vanilla vvs modded. Its nuts:

6941708-1456749193.jpg
E8DE8294D0F5EFDEFA9B3D9CB09F9D1FE5C88F2C



34EAF76B40C7B0F6942B028AAA51263C510A1B56

CE1226A0D1EA29DABA9057152A6639D6D57F43AE




AC7A9FC8344BBFEA9C8D2960B1962394EC1A27E2


039C3FE24837F2A0D4244D719A7308B1B96CD37B



Look at that sweet-ass goddamn background. Even the fallout doll is ultra textured. Magnificent.
32B40FC4D5183786FCC3D99DBA39F76A112E64CE
 
Just started another playthrough. Getting paid to travel the wasteland. It is a fun time sink.
 
I enjoyed it quite a bit, but it fell a little short compared to New Vegas imo.

Having constantly defend bases when you side with the minutemen was a little annoying.
 
I never played a Fallout game before but I loved the amazing Fallout tv series so I bought Fallout 4 cause I was eager to jump back into that world
I wandered around a bit and got a little accomplished but I kept dying and dying and dying and really had no idea what to do so I gave up after not too long
I think I made it to the part where you meet the police officer and go on a mission with him to a laboratory or something and got killed so much that I quit in despair

I did love that I went to the same gas station in the game and found the dog that was locked in the soda machine inside the tv show, that was dope
 
Last edited:
I wanna get back into it again though cause Im sure its a great game but Im curious, am I supposed to walk around everywhere in my giant armor suit or just store it and walk around the world in normal clothes and only grab the armor when I need it?

I dont like the armor cause it makes you go slow, I prefer to strut around all loosey and goosey but then I die hecka easy
 
I wanna get back into it again though cause Im sure its a great game but Im curious, am I supposed to walk around everywhere in my giant armor suit or just store it and walk around the world in normal clothes and only grab the armor when I need it?

I dont like the armor cause it makes you go slow, I prefer to strut around all loosey and goosey but then I die hecka easy
You can do either, once you get into it and have an abundance of power cores. The power armor can definitely get annoying, though. It doesn't let you do a lot of stuff, unless you step out of the suit, like crafting and hacking certain terminals.

What you should do early on, is find the Silver Shroud costume. It's pretty resilient right off the bat, and you get three or four significant upgrades for it as you go. You'll also get a bunch of unique dialogue options while you wear it.
 
I wanna get back into it again though cause Im sure its a great game but Im curious, am I supposed to walk around everywhere in my giant armor suit or just store it and walk around the world in normal clothes and only grab the armor when I need it?

I dont like the armor cause it makes you go slow, I prefer to strut around all loosey and goosey but then I die hecka easy
I never bothered to use power armor at all.
 
I wanna get back into it again though cause Im sure its a great game but Im curious, am I supposed to walk around everywhere in my giant armor suit or just store it and walk around the world in normal clothes and only grab the armor when I need it?

I dont like the armor cause it makes you go slow, I prefer to strut around all loosey and goosey but then I die hecka easy
I prefer not using the power armor too, but like heretic said, eventually you'll have more fusion cores than you'll ever need.

The best part of the armor is the no fall damage, but you can get leg armor that let's you jump/fall from any height.
There's a glitch you can use to get them, otherwise you'd need a jetpack on your power armor to get them.

There's a really cool story (terminals) behind the leg armors.

You'll need some lockpicks, believe it's novice level.

With power armor jetpack


Using a glitch without power armor
 
Power Armor so early in the game was a nice change of pace too, and I liked that it had to be used sparingly until you started getting hundreds of fusion cores.

That said, I also rarely used it, as I enjoyed my stealth build.

Damn I'm getting the urge to fire the game up again....
 
I wouldn't even bother with that. Just go out and explore as soon as you can if that's what you want to do. You should be able to completely ignore all settlement stuff if you want to.

I enjoyed it quite a bit, but it fell a little short compared to New Vegas imo.

Having constantly defend bases when you side with the minutemen was a little annoying.
I'd always hold off on getting any settlements to join the Minutemen until the main story was wrapping up. Better not to be bothered during the entire game with needing to defend them.

Also, each settlement only has 2 or 3 spots where enemies spawn if it's attacked, so if you cram turrets and guard posts on those spots and arm the guards well they'll usually win without you even going to help.

Unless they're attacked by the stupid groups of super mutants rocking the RPG's... then you'll see some real devastation of broken infrastructure and dead settlers next time you arrive at that settlement.

@Pliny Pete you should think about logging into a Bethesda account if you're playing on PS, you can access all the game mods available on PC and it really makes the game a lot more approachable if you're new, and more customizable and fresh even if you've played a lot. One of the best aspects of the game IMO.

**edit**
That might be available on xbox too, I'm not sure
 
The writing was just bad in 4. Bethesda never was good at the rpg side of their games. They were good at building interesting large open worlds in a time no one else could pull it off. By the time 4 came out, that was not quite true anymore.

They were still also using the same game engine as 3, which was nearly a decade old by then. It looked old for its time. All of it put together felt like they kind of phoned that one in
 
The writing was just bad in 4. Bethesda never was good at the rpg side of their games. They were good at building interesting large open worlds in a time no one else could pull it off. By the time 4 came out, that was not quite true anymore.

They were still also using the same game engine as 3, which was nearly a decade old by then. It looked old for its time. All of it put together felt like they kind of phoned that one in
Their engine is a bit of a blessing and a curse for Bethesda. One one hand, absolutely no studio creates the kind of persistent reactivity that Bethesda does on the same scale. None. The sheer amount of coding required to pull off every item being permanent, persistent and memorizing its location is nuts in and of itslelf, but then all the meshes for every single AI in the game being autonomous, keeping a schedule, etc only multiplies the sheer insanity of it. They couldnt build a new engine from scratch that could do all that. So they have to re-use a lot of their tech.

Its sort of a double edged sword. The code underneath the hood of their games does something that other games just dont do, and its one of the studios defining features. If they were, say, to dial back on that sort of reactivity for ES 6, the backlash would be enormous even though most gamers are just cry-babies and arent actually lamenting that they cant pick up every potato in the game and pile it up in the courtyard of the games biggest city.

On top of that, since gamers just cry about everything, they start to argue that every RPG game should have this insane sort of reactivity, so something like Avowed gets a lot of flack for not having that persistence. But it isnt insane that other games dont do what Bethesdas games do, its insane that bethesda manages to do it at all.

Its one of those "price of success" kind of deals. Ultimately they cant win. They have to re-use a lot of assets and every game will have the beloved "jank", or they have to redefine what their game does, and then overcome the inevitable backlash.
 
Their engine is a bit of a blessing and a curse for Bethesda. One one hand, absolutely no studio creates the kind of persistent reactivity that Bethesda does on the same scale. None. The sheer amount of coding required to pull off every item being permanent, persistent and memorizing its location is nuts in and of itslelf, but then all the meshes for every single AI in the game being autonomous, keeping a schedule, etc only multiplies the sheer insanity of it. They couldnt build a new engine from scratch that could do all that. So they have to re-use a lot of their tech.

Its sort of a double edged sword. The code underneath the hood of their games does something that other games just dont do, and its one of the studios defining features. If they were, say, to dial back on that sort of reactivity for ES 6, the backlash would be enormous even though most gamers are just cry-babies and arent actually lamenting that they cant pick up every potato in the game and pile it up in the courtyard of the games biggest city.

On top of that, since gamers just cry about everything, they start to argue that every RPG game should have this insane sort of reactivity, so something like Avowed gets a lot of flack for not having that persistence. But it isnt insane that other games dont do what Bethesdas games do, its insane that bethesda manages to do it at all.

Its one of those "price of success" kind of deals. Ultimately they cant win. They have to re-use a lot of assets and every game will have the beloved "jank", or they have to redefine what their game does, and then overcome the inevitable backlash.
It’s not just whining though. Their success was from building big beautiful worlds. The story/rpg side of Bethesda games have always been been in the mediocre side. So when 4 started showing its age, people were less wowed by the world and it didn’t have a great story or great gameplay to cover for the aging graphics.

I’ve always felt they should stick to the technical side and let someone else write it. New Vegas is the best FO imo for that reason
 
For anyone who doesn't like settlement building, try the first Sim Settlements mod. Makes it more interesting and you can change the mod setting to make it easy if you want.
 
Back
Top